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Removed SDL_AndroidOpenURL, added SDL_OpenURL.
Still needs to be wired into Xcode and Visual Studio projects.
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@@ -766,4 +766,4 @@
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#define SDL_truncf SDL_truncf_REAL
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#define SDL_GetPreferredLocales SDL_GetPreferredLocales_REAL
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#define SDL_AndroidRequestPermission SDL_AndroidRequestPermission_REAL
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#define SDL_AndroidOpenURL SDL_AndroidOpenURL_REAL
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#define SDL_OpenURL SDL_OpenURL_REAL
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@@ -826,5 +826,5 @@ SDL_DYNAPI_PROC(float,SDL_truncf,(float a),(a),return)
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SDL_DYNAPI_PROC(SDL_Locale *,SDL_GetPreferredLocales,(void),(),return)
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#ifdef __ANDROID__
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SDL_DYNAPI_PROC(SDL_bool,SDL_AndroidRequestPermission,(const char *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_AndroidOpenURL,(const char *a),(a),return)
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#endif
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SDL_DYNAPI_PROC(int,SDL_OpenURL,(const char *a),(a),return)
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