diff --git a/src/joystick/windows/SDL_windows_gaming_input.c b/src/joystick/windows/SDL_windows_gaming_input.c index 11ee2243b7..5f9435e34a 100644 --- a/src/joystick/windows/SDL_windows_gaming_input.c +++ b/src/joystick/windows/SDL_windows_gaming_input.c @@ -69,6 +69,7 @@ typedef PCWSTR(WINAPI *WindowsGetStringRawBuffer_t)(HSTRING string, UINT32 *leng static struct { + bool ro_initialized; CoIncrementMTAUsage_t CoIncrementMTAUsage; RoGetActivationFactory_t RoGetActivationFactory; WindowsCreateStringReference_t WindowsCreateStringReference; @@ -592,6 +593,7 @@ static bool WGI_JoystickInit(void) if (FAILED(WIN_RoInitialize())) { return SDL_SetError("RoInitialize() failed"); } + wgi.ro_initialized = true; #define RESOLVE(x) wgi.x = (x##_t)WIN_LoadComBaseFunction(#x); if (!wgi.x) return WIN_SetError("GetProcAddress failed for " #x); RESOLVE(CoIncrementMTAUsage); @@ -1002,7 +1004,9 @@ static void WGI_JoystickQuit(void) __x_ABI_CWindows_CGaming_CInput_CIRawGameControllerStatics_Release(wgi.controller_statics); } - WIN_RoUninitialize(); + if (wgi.ro_initialized) { + WIN_RoUninitialize(); + } SDL_zero(wgi); }