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Add initial support for the Nokia N-Gage
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@@ -43,6 +43,8 @@
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#include "SDL_config_os2.h"
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#elif defined(__EMSCRIPTEN__)
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#include "SDL_config_emscripten.h"
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#elif defined(__NGAGE__)
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#include "SDL_config_ngage.h"
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#else
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/* This is a minimal configuration just to get SDL running on new platforms. */
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#include "SDL_config_minimal.h"
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82
include/SDL_config_ngage.h
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82
include/SDL_config_ngage.h
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@@ -0,0 +1,82 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_ngage_h_
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#define SDL_config_ngage_h_
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#define SDL_config_h_
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#include "SDL_platform.h"
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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typedef unsigned long uintptr_t;
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_MALLOC 1
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#define SDL_MAIN_NEEDED 1
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#define LACKS_SYS_MMAN_H 1
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//#define NGAGE_DEBUG 1
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/* Enable the N-Gage thread support (src/thread/ngage/\*.c) */
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#define SDL_THREAD_NGAGE 1
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/* Enable the N-Gage timer support (src/timer/ngage/\*.c) */
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#define SDL_TIMER_NGAGE 1
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/* Enable the N=Hahe video driver (src/video/ngage/\*.c) */
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#define SDL_VIDEO_DRIVER_NGAGE 1
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#ifdef __GNUC__
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//#define HAVE_GCC_SYNC_LOCK_TEST_AND_SET 1
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#endif
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
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#define SDL_JOYSTICK_DISABLED 1
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DISABLED 1
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/* Enable the stub HIDAPI */
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#define SDL_HIDAPI_DISABLED 1
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/* Enable the stub sensor driver (src/sensor/dummy/\*.c) */
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#define SDL_SENSOR_DISABLED 1
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/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
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#define SDL_LOADSO_DISABLED 1
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/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
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#define SDL_FILESYSTEM_DUMMY 1
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#endif /* SDL_config_ngage_h_ */
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@@ -65,6 +65,10 @@
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#undef __LINUX__ /* do we need to do this? */
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#define __ANDROID__ 1
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#endif
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#if defined(__NGAGE__)
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#undef __NGAGE__
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#define __NGAGE__ 1
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#endif
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#if defined(__APPLE__)
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/* lets us know what version of Mac OS X we're compiling on */
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