mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-04-21 23:05:49 +00:00
resync'd overscan patch with SDL mainline.
This commit is contained in:
@@ -405,6 +405,8 @@ SDL_GetPlatform()
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return "BSDI";
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#elif __DREAMCAST__
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return "Dreamcast";
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#elif __EMSCRIPTEN__
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return "Emscripten";
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#elif __FREEBSD__
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return "FreeBSD";
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#elif __HAIKU__
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@@ -120,7 +120,7 @@ SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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so that it supports internationalization and thread-safe errors.
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*/
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static char *
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SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
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SDL_GetErrorMsg(char *errstr, int maxlen)
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{
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SDL_error *error;
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@@ -163,37 +163,55 @@ SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
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len =
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SDL_snprintf(msg, maxlen, tmp,
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error->args[argi++].value_i);
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msg += len;
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maxlen -= len;
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if (len > 0) {
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msg += len;
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maxlen -= len;
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}
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break;
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case 'f':
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len =
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SDL_snprintf(msg, maxlen, tmp,
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error->args[argi++].value_f);
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msg += len;
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maxlen -= len;
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if (len > 0) {
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msg += len;
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maxlen -= len;
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}
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break;
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case 'p':
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len =
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SDL_snprintf(msg, maxlen, tmp,
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error->args[argi++].value_ptr);
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msg += len;
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maxlen -= len;
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if (len > 0) {
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msg += len;
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maxlen -= len;
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}
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break;
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case 's':
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len =
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SDL_snprintf(msg, maxlen, tmp,
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SDL_LookupString(error->args[argi++].
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buf));
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msg += len;
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maxlen -= len;
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if (len > 0) {
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msg += len;
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maxlen -= len;
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}
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break;
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}
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} else {
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*msg++ = *fmt++;
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maxlen -= 1;
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}
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}
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/* slide back if we've overshot the end of our buffer. */
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if (maxlen < 0) {
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msg -= (-maxlen) + 1;
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}
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*msg = 0; /* NULL terminate the string */
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}
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return (errstr);
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@@ -51,9 +51,7 @@ extern AudioBootStrap QSAAUDIO_bootstrap;
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extern AudioBootStrap SUNAUDIO_bootstrap;
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extern AudioBootStrap ARTS_bootstrap;
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extern AudioBootStrap ESD_bootstrap;
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#if SDL_AUDIO_DRIVER_NACL
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extern AudioBootStrap NACLAUD_bootstrap;
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#endif
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extern AudioBootStrap NAS_bootstrap;
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extern AudioBootStrap XAUDIO2_bootstrap;
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extern AudioBootStrap DSOUND_bootstrap;
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@@ -71,6 +69,7 @@ extern AudioBootStrap FUSIONSOUND_bootstrap;
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extern AudioBootStrap ANDROIDAUD_bootstrap;
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extern AudioBootStrap PSPAUD_bootstrap;
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extern AudioBootStrap SNDIO_bootstrap;
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extern AudioBootStrap EmscriptenAudio_bootstrap;
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/* Available audio drivers */
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@@ -140,6 +139,9 @@ static const AudioBootStrap *const bootstrap[] = {
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#endif
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#if SDL_AUDIO_DRIVER_PSP
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&PSPAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_EMSCRIPTEN
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&EmscriptenAudio_bootstrap,
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#endif
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NULL
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};
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@@ -159,8 +161,16 @@ get_audio_device(SDL_AudioDeviceID id)
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/* stubs for audio drivers that don't need a specific entry point... */
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static void
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SDL_AudioDetectDevices_Default(int iscapture, SDL_AddAudioDevice addfn)
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{ /* no-op. */
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SDL_AudioDetectDevices_Default(void)
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{
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/* you have to write your own implementation if these assertions fail. */
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SDL_assert(current_audio.impl.OnlyHasDefaultOutputDevice);
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SDL_assert(current_audio.impl.OnlyHasDefaultInputDevice || !current_audio.impl.HasCaptureSupport);
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SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, (void *) ((size_t) 0x1));
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if (current_audio.impl.HasCaptureSupport) {
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SDL_AddAudioDevice(SDL_TRUE, DEFAULT_INPUT_DEVNAME, (void *) ((size_t) 0x2));
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}
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}
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static void
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@@ -205,10 +215,16 @@ SDL_AudioDeinitialize_Default(void)
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{ /* no-op. */
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}
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static void
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SDL_AudioFreeDeviceHandle_Default(void *handle)
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{ /* no-op. */
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}
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static int
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SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
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SDL_AudioOpenDevice_Default(_THIS, void *handle, const char *devname, int iscapture)
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{
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return -1;
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return SDL_Unsupported();
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}
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static SDL_INLINE SDL_bool
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@@ -265,71 +281,139 @@ finalize_audio_entry_points(void)
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FILL_STUB(CloseDevice);
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FILL_STUB(LockDevice);
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FILL_STUB(UnlockDevice);
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FILL_STUB(FreeDeviceHandle);
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FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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#if 0 /* !!! FIXME: rewrite/remove this streamer code. */
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/* Streaming functions (for when the input and output buffer sizes are different) */
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/* Write [length] bytes from buf into the streamer */
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static void
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SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
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{
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int i;
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for (i = 0; i < length; ++i) {
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stream->buffer[stream->write_pos] = buf[i];
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++stream->write_pos;
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}
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}
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/* Read [length] bytes out of the streamer into buf */
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static void
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SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
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{
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int i;
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for (i = 0; i < length; ++i) {
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buf[i] = stream->buffer[stream->read_pos];
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++stream->read_pos;
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}
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}
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/* device hotplug support... */
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static int
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SDL_StreamLength(SDL_AudioStreamer * stream)
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add_audio_device(const char *name, void *handle, SDL_AudioDeviceItem **devices, int *devCount)
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{
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return (stream->write_pos - stream->read_pos) % stream->max_len;
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}
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/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
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#if 0
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static int
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SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
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{
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/* First try to allocate the buffer */
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stream->buffer = (Uint8 *) SDL_malloc(max_len);
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if (stream->buffer == NULL) {
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int retval = -1;
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const size_t size = sizeof (SDL_AudioDeviceItem) + SDL_strlen(name) + 1;
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SDL_AudioDeviceItem *item = (SDL_AudioDeviceItem *) SDL_malloc(size);
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if (item == NULL) {
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return -1;
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}
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stream->max_len = max_len;
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stream->read_pos = 0;
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stream->write_pos = 0;
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SDL_assert(handle != NULL); /* we reserve NULL, audio backends can't use it. */
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/* Zero out the buffer */
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SDL_memset(stream->buffer, silence, max_len);
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item->handle = handle;
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SDL_strlcpy(item->name, name, size - sizeof (SDL_AudioDeviceItem));
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return 0;
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SDL_LockMutex(current_audio.detectionLock);
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item->next = *devices;
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*devices = item;
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retval = (*devCount)++;
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SDL_UnlockMutex(current_audio.detectionLock);
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return retval;
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}
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#endif
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/* Deinitialize the stream simply by freeing the buffer */
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static void
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SDL_StreamDeinit(SDL_AudioStreamer * stream)
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static SDL_INLINE int
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add_capture_device(const char *name, void *handle)
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{
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SDL_free(stream->buffer);
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/* !!! FIXME: add this later. SDL_assert(current_audio.impl.HasCaptureSupport);*/
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return add_audio_device(name, handle, ¤t_audio.inputDevices, ¤t_audio.inputDeviceCount);
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}
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#endif
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static SDL_INLINE int
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add_output_device(const char *name, void *handle)
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{
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return add_audio_device(name, handle, ¤t_audio.outputDevices, ¤t_audio.outputDeviceCount);
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}
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static void
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free_device_list(SDL_AudioDeviceItem **devices, int *devCount)
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{
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SDL_AudioDeviceItem *item, *next;
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for (item = *devices; item != NULL; item = next) {
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next = item->next;
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if (item->handle != NULL) {
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current_audio.impl.FreeDeviceHandle(item->handle);
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}
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SDL_free(item);
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}
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*devices = NULL;
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*devCount = 0;
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}
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/* The audio backends call this when a new device is plugged in. */
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void
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SDL_AddAudioDevice(const int iscapture, const char *name, void *handle)
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{
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const int device_index = iscapture ? add_capture_device(name, handle) : add_output_device(name, handle);
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if (device_index != -1) {
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/* Post the event, if desired */
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if (SDL_GetEventState(SDL_AUDIODEVICEADDED) == SDL_ENABLE) {
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SDL_Event event;
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SDL_zero(event);
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event.adevice.type = SDL_AUDIODEVICEADDED;
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event.adevice.which = device_index;
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event.adevice.iscapture = iscapture;
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SDL_PushEvent(&event);
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}
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}
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}
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/* The audio backends call this when a currently-opened device is lost. */
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void SDL_OpenedAudioDeviceDisconnected(SDL_AudioDevice *device)
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{
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SDL_assert(get_audio_device(device->id) == device);
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if (!device->enabled) {
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return;
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}
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/* Ends the audio callback and mark the device as STOPPED, but the
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app still needs to close the device to free resources. */
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current_audio.impl.LockDevice(device);
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device->enabled = 0;
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current_audio.impl.UnlockDevice(device);
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/* Post the event, if desired */
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if (SDL_GetEventState(SDL_AUDIODEVICEREMOVED) == SDL_ENABLE) {
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SDL_Event event;
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SDL_zero(event);
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event.adevice.type = SDL_AUDIODEVICEREMOVED;
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event.adevice.which = device->id;
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event.adevice.iscapture = device->iscapture ? 1 : 0;
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SDL_PushEvent(&event);
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}
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}
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static void
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mark_device_removed(void *handle, SDL_AudioDeviceItem *devices, SDL_bool *removedFlag)
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{
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SDL_AudioDeviceItem *item;
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SDL_assert(handle != NULL);
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for (item = devices; item != NULL; item = item->next) {
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if (item->handle == handle) {
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item->handle = NULL;
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*removedFlag = SDL_TRUE;
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return;
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}
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}
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}
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/* The audio backends call this when a device is removed from the system. */
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void
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SDL_RemoveAudioDevice(const int iscapture, void *handle)
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{
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SDL_LockMutex(current_audio.detectionLock);
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if (iscapture) {
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mark_device_removed(handle, current_audio.inputDevices, ¤t_audio.captureDevicesRemoved);
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} else {
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mark_device_removed(handle, current_audio.outputDevices, ¤t_audio.outputDevicesRemoved);
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}
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SDL_UnlockMutex(current_audio.detectionLock);
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current_audio.impl.FreeDeviceHandle(handle);
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}
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/* buffer queueing support... */
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@@ -506,26 +590,17 @@ SDL_ClearQueuedAudio(SDL_AudioDeviceID devid)
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}
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#if defined(__ANDROID__)
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#include <android/log.h>
|
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#endif
|
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/* The general mixing thread function */
|
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int SDLCALL
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SDL_RunAudio(void *devicep)
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{
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SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
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const int silence = (int) device->spec.silence;
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const Uint32 delay = ((device->spec.samples * 1000) / device->spec.freq);
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const int stream_len = (device->convert.needed) ? device->convert.len : device->spec.size;
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Uint8 *stream;
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int stream_len;
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void *udata;
|
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void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
|
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Uint32 delay;
|
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|
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#if 0 /* !!! FIXME: rewrite/remove this streamer code. */
|
||||
/* For streaming when the buffer sizes don't match up */
|
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Uint8 *istream;
|
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int istream_len = 0;
|
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#endif
|
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void *udata = device->spec.userdata;
|
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void (SDLCALL *fill) (void *, Uint8 *, int) = device->spec.callback;
|
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|
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/* The audio mixing is always a high priority thread */
|
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
|
||||
@@ -534,197 +609,60 @@ SDL_RunAudio(void *devicep)
|
||||
device->threadid = SDL_ThreadID();
|
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current_audio.impl.ThreadInit(device);
|
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|
||||
/* Set up the mixing function */
|
||||
fill = device->spec.callback;
|
||||
udata = device->spec.userdata;
|
||||
|
||||
/* By default do not stream */
|
||||
device->use_streamer = 0;
|
||||
|
||||
if (device->convert.needed) {
|
||||
#if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */
|
||||
/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
|
||||
if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
|
||||
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
|
||||
stream_max_len = 2 * device->spec.size;
|
||||
if (device->convert.len_mult > device->convert.len_div) {
|
||||
stream_max_len *= device->convert.len_mult;
|
||||
stream_max_len /= device->convert.len_div;
|
||||
}
|
||||
if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
|
||||
0)
|
||||
return -1;
|
||||
device->use_streamer = 1;
|
||||
|
||||
/* istream_len should be the length of what we grab from the callback and feed to conversion,
|
||||
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
|
||||
*/
|
||||
istream_len =
|
||||
device->spec.size * device->convert.len_div /
|
||||
device->convert.len_mult;
|
||||
/* Loop, filling the audio buffers */
|
||||
while (!device->shutdown) {
|
||||
/* Fill the current buffer with sound */
|
||||
if (device->convert.needed) {
|
||||
stream = device->convert.buf;
|
||||
} else if (device->enabled) {
|
||||
stream = current_audio.impl.GetDeviceBuf(device);
|
||||
} else {
|
||||
/* if the device isn't enabled, we still write to the
|
||||
fake_stream, so the app's callback will fire with
|
||||
a regular frequency, in case they depend on that
|
||||
for timing or progress. They can use hotplug
|
||||
now to know if the device failed. */
|
||||
stream = NULL;
|
||||
}
|
||||
#endif
|
||||
stream_len = device->convert.len;
|
||||
} else {
|
||||
stream_len = device->spec.size;
|
||||
}
|
||||
|
||||
/* Calculate the delay while paused */
|
||||
delay = ((device->spec.samples * 1000) / device->spec.freq);
|
||||
|
||||
/* Determine if the streamer is necessary here */
|
||||
#if 0 /* !!! FIXME: rewrite/remove this streamer code. */
|
||||
if (device->use_streamer == 1) {
|
||||
/* This code is almost the same as the old code. The difference is, instead of reading
|
||||
directly from the callback into "stream", then converting and sending the audio off,
|
||||
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
|
||||
However, reading and writing with streamer are done separately:
|
||||
- We only call the callback and write to the streamer when the streamer does not
|
||||
contain enough samples to output to the device.
|
||||
- We only read from the streamer and tell the device to play when the streamer
|
||||
does have enough samples to output.
|
||||
This allows us to perform resampling in the conversion step, where the output of the
|
||||
resampling process can be any number. We will have to see what a good size for the
|
||||
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
|
||||
*/
|
||||
while (device->enabled) {
|
||||
|
||||
if (device->paused) {
|
||||
SDL_Delay(delay);
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
|
||||
if (SDL_StreamLength(&device->streamer) < stream_len) {
|
||||
/* Set up istream */
|
||||
if (device->convert.needed) {
|
||||
if (device->convert.buf) {
|
||||
istream = device->convert.buf;
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
/* FIXME: Ryan, this is probably wrong. I imagine we don't want to get
|
||||
* a device buffer both here and below in the stream output.
|
||||
*/
|
||||
istream = current_audio.impl.GetDeviceBuf(device);
|
||||
if (istream == NULL) {
|
||||
istream = device->fake_stream;
|
||||
}
|
||||
}
|
||||
|
||||
/* Read from the callback into the _input_ stream */
|
||||
SDL_LockMutex(device->mixer_lock);
|
||||
(*fill) (udata, istream, istream_len);
|
||||
SDL_UnlockMutex(device->mixer_lock);
|
||||
|
||||
/* Convert the audio if necessary and write to the streamer */
|
||||
if (device->convert.needed) {
|
||||
SDL_ConvertAudio(&device->convert);
|
||||
if (istream == NULL) {
|
||||
istream = device->fake_stream;
|
||||
}
|
||||
/* SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
|
||||
SDL_StreamWrite(&device->streamer, device->convert.buf,
|
||||
device->convert.len_cvt);
|
||||
} else {
|
||||
SDL_StreamWrite(&device->streamer, istream, istream_len);
|
||||
}
|
||||
}
|
||||
|
||||
/* Only output audio if the streamer has enough to output */
|
||||
if (SDL_StreamLength(&device->streamer) >= stream_len) {
|
||||
/* Set up the output stream */
|
||||
if (device->convert.needed) {
|
||||
if (device->convert.buf) {
|
||||
stream = device->convert.buf;
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
stream = current_audio.impl.GetDeviceBuf(device);
|
||||
if (stream == NULL) {
|
||||
stream = device->fake_stream;
|
||||
}
|
||||
}
|
||||
|
||||
/* Now read from the streamer */
|
||||
SDL_StreamRead(&device->streamer, stream, stream_len);
|
||||
|
||||
/* Ready current buffer for play and change current buffer */
|
||||
if (stream != device->fake_stream) {
|
||||
current_audio.impl.PlayDevice(device);
|
||||
/* Wait for an audio buffer to become available */
|
||||
current_audio.impl.WaitDevice(device);
|
||||
} else {
|
||||
SDL_Delay(delay);
|
||||
}
|
||||
}
|
||||
|
||||
if (stream == NULL) {
|
||||
stream = device->fake_stream;
|
||||
}
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
/* Otherwise, do not use the streamer. This is the old code. */
|
||||
const int silence = (int) device->spec.silence;
|
||||
|
||||
/* Loop, filling the audio buffers */
|
||||
while (device->enabled) {
|
||||
/* !!! FIXME: this should be LockDevice. */
|
||||
SDL_LockMutex(device->mixer_lock);
|
||||
if (device->paused) {
|
||||
SDL_memset(stream, silence, stream_len);
|
||||
} else {
|
||||
(*fill) (udata, stream, stream_len);
|
||||
}
|
||||
SDL_UnlockMutex(device->mixer_lock);
|
||||
|
||||
/* Fill the current buffer with sound */
|
||||
if (device->convert.needed) {
|
||||
if (device->convert.buf) {
|
||||
stream = device->convert.buf;
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
/* Convert the audio if necessary */
|
||||
if (device->enabled && device->convert.needed) {
|
||||
SDL_ConvertAudio(&device->convert);
|
||||
stream = current_audio.impl.GetDeviceBuf(device);
|
||||
if (stream == NULL) {
|
||||
stream = device->fake_stream;
|
||||
} else {
|
||||
stream = current_audio.impl.GetDeviceBuf(device);
|
||||
if (stream == NULL) {
|
||||
stream = device->fake_stream;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_LockMutex(device->mixer_lock);
|
||||
if (device->paused) {
|
||||
SDL_memset(stream, silence, stream_len);
|
||||
} else {
|
||||
(*fill) (udata, stream, stream_len);
|
||||
}
|
||||
SDL_UnlockMutex(device->mixer_lock);
|
||||
|
||||
/* Convert the audio if necessary */
|
||||
if (device->convert.needed) {
|
||||
SDL_ConvertAudio(&device->convert);
|
||||
stream = current_audio.impl.GetDeviceBuf(device);
|
||||
if (stream == NULL) {
|
||||
stream = device->fake_stream;
|
||||
}
|
||||
SDL_memcpy(stream, device->convert.buf,
|
||||
device->convert.len_cvt);
|
||||
}
|
||||
}
|
||||
|
||||
/* Ready current buffer for play and change current buffer */
|
||||
if (stream != device->fake_stream) {
|
||||
current_audio.impl.PlayDevice(device);
|
||||
/* Wait for an audio buffer to become available */
|
||||
current_audio.impl.WaitDevice(device);
|
||||
} else {
|
||||
SDL_Delay(delay);
|
||||
}
|
||||
/* Ready current buffer for play and change current buffer */
|
||||
if (stream == device->fake_stream) {
|
||||
SDL_Delay(delay);
|
||||
} else {
|
||||
current_audio.impl.PlayDevice(device);
|
||||
current_audio.impl.WaitDevice(device);
|
||||
}
|
||||
}
|
||||
|
||||
/* Wait for the audio to drain.. */
|
||||
/* Wait for the audio to drain. */
|
||||
current_audio.impl.WaitDone(device);
|
||||
|
||||
/* If necessary, deinit the streamer */
|
||||
#if 0 /* !!! FIXME: rewrite/remove this streamer code. */
|
||||
if (device->use_streamer == 1)
|
||||
SDL_StreamDeinit(&device->streamer);
|
||||
#endif
|
||||
|
||||
return (0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -757,16 +695,16 @@ SDL_ParseAudioFormat(const char *string)
|
||||
int
|
||||
SDL_GetNumAudioDrivers(void)
|
||||
{
|
||||
return (SDL_arraysize(bootstrap) - 1);
|
||||
return SDL_arraysize(bootstrap) - 1;
|
||||
}
|
||||
|
||||
const char *
|
||||
SDL_GetAudioDriver(int index)
|
||||
{
|
||||
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
|
||||
return (bootstrap[index]->name);
|
||||
return bootstrap[index]->name;
|
||||
}
|
||||
return (NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int
|
||||
@@ -780,8 +718,8 @@ SDL_AudioInit(const char *driver_name)
|
||||
SDL_AudioQuit(); /* shutdown driver if already running. */
|
||||
}
|
||||
|
||||
SDL_memset(¤t_audio, '\0', sizeof(current_audio));
|
||||
SDL_memset(open_devices, '\0', sizeof(open_devices));
|
||||
SDL_zero(current_audio);
|
||||
SDL_zero(open_devices);
|
||||
|
||||
/* Select the proper audio driver */
|
||||
if (driver_name == NULL) {
|
||||
@@ -797,7 +735,7 @@ SDL_AudioInit(const char *driver_name)
|
||||
}
|
||||
|
||||
tried_to_init = 1;
|
||||
SDL_memset(¤t_audio, 0, sizeof(current_audio));
|
||||
SDL_zero(current_audio);
|
||||
current_audio.name = backend->name;
|
||||
current_audio.desc = backend->desc;
|
||||
initialized = backend->init(¤t_audio.impl);
|
||||
@@ -813,13 +751,18 @@ SDL_AudioInit(const char *driver_name)
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memset(¤t_audio, 0, sizeof(current_audio));
|
||||
return (-1); /* No driver was available, so fail. */
|
||||
SDL_zero(current_audio);
|
||||
return -1; /* No driver was available, so fail. */
|
||||
}
|
||||
|
||||
current_audio.detectionLock = SDL_CreateMutex();
|
||||
|
||||
finalize_audio_entry_points();
|
||||
|
||||
return (0);
|
||||
/* Make sure we have a list of devices available at startup. */
|
||||
current_audio.impl.DetectDevices();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -831,50 +774,32 @@ SDL_GetCurrentAudioDriver()
|
||||
return current_audio.name;
|
||||
}
|
||||
|
||||
/* Clean out devices that we've removed but had to keep around for stability. */
|
||||
static void
|
||||
free_device_list(char ***devices, int *devCount)
|
||||
clean_out_device_list(SDL_AudioDeviceItem **devices, int *devCount, SDL_bool *removedFlag)
|
||||
{
|
||||
int i = *devCount;
|
||||
if ((i > 0) && (*devices != NULL)) {
|
||||
while (i--) {
|
||||
SDL_free((*devices)[i]);
|
||||
SDL_AudioDeviceItem *item = *devices;
|
||||
SDL_AudioDeviceItem *prev = NULL;
|
||||
int total = 0;
|
||||
|
||||
while (item) {
|
||||
SDL_AudioDeviceItem *next = item->next;
|
||||
if (item->handle != NULL) {
|
||||
total++;
|
||||
prev = item;
|
||||
} else {
|
||||
if (prev) {
|
||||
prev->next = next;
|
||||
} else {
|
||||
*devices = next;
|
||||
}
|
||||
SDL_free(item);
|
||||
}
|
||||
item = next;
|
||||
}
|
||||
|
||||
SDL_free(*devices);
|
||||
|
||||
*devices = NULL;
|
||||
*devCount = 0;
|
||||
}
|
||||
|
||||
static
|
||||
void SDL_AddCaptureAudioDevice(const char *_name)
|
||||
{
|
||||
char *name = NULL;
|
||||
void *ptr = SDL_realloc(current_audio.inputDevices,
|
||||
(current_audio.inputDeviceCount+1) * sizeof(char*));
|
||||
if (ptr == NULL) {
|
||||
return; /* oh well. */
|
||||
}
|
||||
|
||||
current_audio.inputDevices = (char **) ptr;
|
||||
name = SDL_strdup(_name); /* if this returns NULL, that's okay. */
|
||||
current_audio.inputDevices[current_audio.inputDeviceCount++] = name;
|
||||
}
|
||||
|
||||
static
|
||||
void SDL_AddOutputAudioDevice(const char *_name)
|
||||
{
|
||||
char *name = NULL;
|
||||
void *ptr = SDL_realloc(current_audio.outputDevices,
|
||||
(current_audio.outputDeviceCount+1) * sizeof(char*));
|
||||
if (ptr == NULL) {
|
||||
return; /* oh well. */
|
||||
}
|
||||
|
||||
current_audio.outputDevices = (char **) ptr;
|
||||
name = SDL_strdup(_name); /* if this returns NULL, that's okay. */
|
||||
current_audio.outputDevices[current_audio.outputDeviceCount++] = name;
|
||||
*devCount = total;
|
||||
*removedFlag = SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
@@ -887,29 +812,18 @@ SDL_GetNumAudioDevices(int iscapture)
|
||||
return -1;
|
||||
}
|
||||
|
||||
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
|
||||
return 0;
|
||||
SDL_LockMutex(current_audio.detectionLock);
|
||||
if (iscapture && current_audio.captureDevicesRemoved) {
|
||||
clean_out_device_list(¤t_audio.inputDevices, ¤t_audio.inputDeviceCount, ¤t_audio.captureDevicesRemoved);
|
||||
}
|
||||
|
||||
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
|
||||
return 1;
|
||||
if (!iscapture && current_audio.outputDevicesRemoved) {
|
||||
clean_out_device_list(¤t_audio.outputDevices, ¤t_audio.outputDeviceCount, ¤t_audio.outputDevicesRemoved);
|
||||
current_audio.outputDevicesRemoved = SDL_FALSE;
|
||||
}
|
||||
|
||||
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (iscapture) {
|
||||
free_device_list(¤t_audio.inputDevices,
|
||||
¤t_audio.inputDeviceCount);
|
||||
current_audio.impl.DetectDevices(iscapture, SDL_AddCaptureAudioDevice);
|
||||
retval = current_audio.inputDeviceCount;
|
||||
} else {
|
||||
free_device_list(¤t_audio.outputDevices,
|
||||
¤t_audio.outputDeviceCount);
|
||||
current_audio.impl.DetectDevices(iscapture, SDL_AddOutputAudioDevice);
|
||||
retval = current_audio.outputDeviceCount;
|
||||
}
|
||||
retval = iscapture ? current_audio.inputDeviceCount : current_audio.outputDeviceCount;
|
||||
SDL_UnlockMutex(current_audio.detectionLock);
|
||||
|
||||
return retval;
|
||||
}
|
||||
@@ -918,6 +832,8 @@ SDL_GetNumAudioDevices(int iscapture)
|
||||
const char *
|
||||
SDL_GetAudioDeviceName(int index, int iscapture)
|
||||
{
|
||||
const char *retval = NULL;
|
||||
|
||||
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
||||
SDL_SetError("Audio subsystem is not initialized");
|
||||
return NULL;
|
||||
@@ -928,39 +844,28 @@ SDL_GetAudioDeviceName(int index, int iscapture)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (index < 0) {
|
||||
goto no_such_device;
|
||||
if (index >= 0) {
|
||||
SDL_AudioDeviceItem *item;
|
||||
int i;
|
||||
|
||||
SDL_LockMutex(current_audio.detectionLock);
|
||||
item = iscapture ? current_audio.inputDevices : current_audio.outputDevices;
|
||||
i = iscapture ? current_audio.inputDeviceCount : current_audio.outputDeviceCount;
|
||||
if (index < i) {
|
||||
for (i--; i > index; i--, item = item->next) {
|
||||
SDL_assert(item != NULL);
|
||||
}
|
||||
SDL_assert(item != NULL);
|
||||
retval = item->name;
|
||||
}
|
||||
SDL_UnlockMutex(current_audio.detectionLock);
|
||||
}
|
||||
|
||||
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
|
||||
if (index > 0) {
|
||||
goto no_such_device;
|
||||
}
|
||||
return DEFAULT_INPUT_DEVNAME;
|
||||
if (retval == NULL) {
|
||||
SDL_SetError("No such device");
|
||||
}
|
||||
|
||||
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
|
||||
if (index > 0) {
|
||||
goto no_such_device;
|
||||
}
|
||||
return DEFAULT_OUTPUT_DEVNAME;
|
||||
}
|
||||
|
||||
if (iscapture) {
|
||||
if (index >= current_audio.inputDeviceCount) {
|
||||
goto no_such_device;
|
||||
}
|
||||
return current_audio.inputDevices[index];
|
||||
} else {
|
||||
if (index >= current_audio.outputDeviceCount) {
|
||||
goto no_such_device;
|
||||
}
|
||||
return current_audio.outputDevices[index];
|
||||
}
|
||||
|
||||
no_such_device:
|
||||
SDL_SetError("No such device");
|
||||
return NULL;
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
||||
@@ -968,6 +873,7 @@ static void
|
||||
close_audio_device(SDL_AudioDevice * device)
|
||||
{
|
||||
device->enabled = 0;
|
||||
device->shutdown = 1;
|
||||
if (device->thread != NULL) {
|
||||
SDL_WaitThread(device->thread, NULL);
|
||||
}
|
||||
@@ -1061,6 +967,8 @@ open_audio_device(const char *devname, int iscapture,
|
||||
SDL_AudioSpec _obtained;
|
||||
SDL_AudioDevice *device;
|
||||
SDL_bool build_cvt;
|
||||
void *handle = NULL;
|
||||
Uint32 stream_len;
|
||||
int i = 0;
|
||||
|
||||
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
||||
@@ -1073,6 +981,18 @@ open_audio_device(const char *devname, int iscapture,
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Find an available device ID... */
|
||||
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
|
||||
if (open_devices[id] == NULL) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (id == SDL_arraysize(open_devices)) {
|
||||
SDL_SetError("Too many open audio devices");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!obtained) {
|
||||
obtained = &_obtained;
|
||||
}
|
||||
@@ -1108,9 +1028,7 @@ open_audio_device(const char *devname, int iscapture,
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
|
||||
} else if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
|
||||
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
|
||||
SDL_SetError("No such device");
|
||||
return 0;
|
||||
@@ -1123,6 +1041,30 @@ open_audio_device(const char *devname, int iscapture,
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
} else if (devname != NULL) {
|
||||
/* if the app specifies an exact string, we can pass the backend
|
||||
an actual device handle thingey, which saves them the effort of
|
||||
figuring out what device this was (such as, reenumerating
|
||||
everything again to find the matching human-readable name).
|
||||
It might still need to open a device based on the string for,
|
||||
say, a network audio server, but this optimizes some cases. */
|
||||
SDL_AudioDeviceItem *item;
|
||||
SDL_LockMutex(current_audio.detectionLock);
|
||||
for (item = iscapture ? current_audio.inputDevices : current_audio.outputDevices; item; item = item->next) {
|
||||
if ((item->handle != NULL) && (SDL_strcmp(item->name, devname) == 0)) {
|
||||
handle = item->handle;
|
||||
break;
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(current_audio.detectionLock);
|
||||
}
|
||||
|
||||
if (!current_audio.impl.AllowsArbitraryDeviceNames) {
|
||||
/* has to be in our device list, or the default device. */
|
||||
if ((handle == NULL) && (devname != NULL)) {
|
||||
SDL_SetError("No such device.");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
|
||||
@@ -1131,12 +1073,13 @@ open_audio_device(const char *devname, int iscapture,
|
||||
return 0;
|
||||
}
|
||||
SDL_zerop(device);
|
||||
device->id = id + 1;
|
||||
device->spec = *obtained;
|
||||
device->enabled = 1;
|
||||
device->paused = 1;
|
||||
device->iscapture = iscapture;
|
||||
|
||||
/* Create a semaphore for locking the sound buffers */
|
||||
/* Create a mutex for locking the sound buffers */
|
||||
if (!current_audio.impl.SkipMixerLock) {
|
||||
device->mixer_lock = SDL_CreateMutex();
|
||||
if (device->mixer_lock == NULL) {
|
||||
@@ -1146,26 +1089,12 @@ open_audio_device(const char *devname, int iscapture,
|
||||
}
|
||||
}
|
||||
|
||||
/* force a device detection if we haven't done one yet. */
|
||||
if ( ((iscapture) && (current_audio.inputDevices == NULL)) ||
|
||||
((!iscapture) && (current_audio.outputDevices == NULL)) ) {
|
||||
SDL_GetNumAudioDevices(iscapture);
|
||||
}
|
||||
|
||||
if (current_audio.impl.OpenDevice(device, devname, iscapture) < 0) {
|
||||
if (current_audio.impl.OpenDevice(device, handle, devname, iscapture) < 0) {
|
||||
close_audio_device(device);
|
||||
return 0;
|
||||
}
|
||||
device->opened = 1;
|
||||
|
||||
/* Allocate a fake audio memory buffer */
|
||||
device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size);
|
||||
if (device->fake_stream == NULL) {
|
||||
close_audio_device(device);
|
||||
SDL_OutOfMemory();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* See if we need to do any conversion */
|
||||
build_cvt = SDL_FALSE;
|
||||
if (obtained->freq != device->spec.freq) {
|
||||
@@ -1224,6 +1153,19 @@ open_audio_device(const char *devname, int iscapture,
|
||||
}
|
||||
}
|
||||
|
||||
/* Allocate a fake audio memory buffer */
|
||||
stream_len = (device->convert.needed) ? device->convert.len_cvt : 0;
|
||||
if (device->spec.size > stream_len) {
|
||||
stream_len = device->spec.size;
|
||||
}
|
||||
SDL_assert(stream_len > 0);
|
||||
device->fake_stream = (Uint8 *)SDL_AllocAudioMem(stream_len);
|
||||
if (device->fake_stream == NULL) {
|
||||
close_audio_device(device);
|
||||
SDL_OutOfMemory();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (device->spec.callback == NULL) { /* use buffer queueing? */
|
||||
/* pool a few packets to start. Enough for two callbacks. */
|
||||
const int packetlen = SDL_AUDIOBUFFERQUEUE_PACKETLEN;
|
||||
@@ -1243,25 +1185,14 @@ open_audio_device(const char *devname, int iscapture,
|
||||
device->spec.userdata = device;
|
||||
}
|
||||
|
||||
/* Find an available device ID and store the structure... */
|
||||
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
|
||||
if (open_devices[id] == NULL) {
|
||||
open_devices[id] = device;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (id == SDL_arraysize(open_devices)) {
|
||||
SDL_SetError("Too many open audio devices");
|
||||
close_audio_device(device);
|
||||
return 0;
|
||||
}
|
||||
/* add it to our list of open devices. */
|
||||
open_devices[id] = device;
|
||||
|
||||
/* Start the audio thread if necessary */
|
||||
if (!current_audio.impl.ProvidesOwnCallbackThread) {
|
||||
/* Start the audio thread */
|
||||
char name[64];
|
||||
SDL_snprintf(name, sizeof (name), "SDLAudioDev%d", (int) (id + 1));
|
||||
SDL_snprintf(name, sizeof (name), "SDLAudioDev%d", (int) device->id);
|
||||
/* !!! FIXME: this is nasty. */
|
||||
#if defined(__WIN32__) && !defined(HAVE_LIBC)
|
||||
#undef SDL_CreateThread
|
||||
@@ -1274,13 +1205,13 @@ open_audio_device(const char *devname, int iscapture,
|
||||
device->thread = SDL_CreateThread(SDL_RunAudio, name, device);
|
||||
#endif
|
||||
if (device->thread == NULL) {
|
||||
SDL_CloseAudioDevice(id + 1);
|
||||
SDL_CloseAudioDevice(device->id);
|
||||
SDL_SetError("Couldn't create audio thread");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return id + 1;
|
||||
return device->id;
|
||||
}
|
||||
|
||||
|
||||
@@ -1292,14 +1223,14 @@ SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
|
||||
/* Start up the audio driver, if necessary. This is legacy behaviour! */
|
||||
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
||||
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
|
||||
return (-1);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
|
||||
if (open_devices[0] != NULL) {
|
||||
SDL_SetError("Audio device is already opened");
|
||||
return (-1);
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (obtained) {
|
||||
@@ -1310,7 +1241,7 @@ SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
|
||||
}
|
||||
|
||||
SDL_assert((id == 0) || (id == 1));
|
||||
return ((id == 0) ? -1 : 0);
|
||||
return (id == 0) ? -1 : 0;
|
||||
}
|
||||
|
||||
SDL_AudioDeviceID
|
||||
@@ -1334,7 +1265,7 @@ SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
|
||||
status = SDL_AUDIO_PLAYING;
|
||||
}
|
||||
}
|
||||
return (status);
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
@@ -1425,14 +1356,16 @@ SDL_AudioQuit(void)
|
||||
}
|
||||
}
|
||||
|
||||
free_device_list(¤t_audio.outputDevices, ¤t_audio.outputDeviceCount);
|
||||
free_device_list(¤t_audio.inputDevices, ¤t_audio.inputDeviceCount);
|
||||
|
||||
/* Free the driver data */
|
||||
current_audio.impl.Deinitialize();
|
||||
free_device_list(¤t_audio.outputDevices,
|
||||
¤t_audio.outputDeviceCount);
|
||||
free_device_list(¤t_audio.inputDevices,
|
||||
¤t_audio.inputDeviceCount);
|
||||
SDL_memset(¤t_audio, '\0', sizeof(current_audio));
|
||||
SDL_memset(open_devices, '\0', sizeof(open_devices));
|
||||
|
||||
SDL_DestroyMutex(current_audio.detectionLock);
|
||||
|
||||
SDL_zero(current_audio);
|
||||
SDL_zero(open_devices);
|
||||
}
|
||||
|
||||
#define NUM_FORMATS 10
|
||||
@@ -1470,16 +1403,16 @@ SDL_FirstAudioFormat(SDL_AudioFormat format)
|
||||
}
|
||||
}
|
||||
format_idx_sub = 0;
|
||||
return (SDL_NextAudioFormat());
|
||||
return SDL_NextAudioFormat();
|
||||
}
|
||||
|
||||
SDL_AudioFormat
|
||||
SDL_NextAudioFormat(void)
|
||||
{
|
||||
if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) {
|
||||
return (0);
|
||||
return 0;
|
||||
}
|
||||
return (format_list[format_idx][format_idx_sub++]);
|
||||
return format_list[format_idx][format_idx_sub++];
|
||||
}
|
||||
|
||||
void
|
||||
|
||||
@@ -46,18 +46,21 @@
|
||||
#define _PATH_DEV_AUDIO "/dev/audio"
|
||||
#endif
|
||||
|
||||
static SDL_INLINE void
|
||||
test_device(const char *fname, int flags, int (*test) (int fd),
|
||||
SDL_AddAudioDevice addfn)
|
||||
static void
|
||||
test_device(const int iscapture, const char *fname, int flags, int (*test) (int fd))
|
||||
{
|
||||
struct stat sb;
|
||||
if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
|
||||
const int audio_fd = open(fname, flags, 0);
|
||||
if (audio_fd >= 0) {
|
||||
if (test(audio_fd)) {
|
||||
addfn(fname);
|
||||
}
|
||||
const int okay = test(audio_fd);
|
||||
close(audio_fd);
|
||||
if (okay) {
|
||||
static size_t dummyhandle = 0;
|
||||
dummyhandle++;
|
||||
SDL_assert(dummyhandle != 0);
|
||||
SDL_AddAudioDevice(iscapture, fname, (void *) dummyhandle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -68,11 +71,10 @@ test_stub(int fd)
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test)(int fd),
|
||||
SDL_AddAudioDevice addfn)
|
||||
static void
|
||||
SDL_EnumUnixAudioDevices_Internal(const int iscapture, const int classic, int (*test)(int))
|
||||
{
|
||||
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
|
||||
const int flags = iscapture ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT;
|
||||
const char *audiodev;
|
||||
char audiopath[1024];
|
||||
|
||||
@@ -97,17 +99,25 @@ SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test)(int fd),
|
||||
}
|
||||
}
|
||||
}
|
||||
test_device(audiodev, flags, test, addfn);
|
||||
test_device(iscapture, audiodev, flags, test);
|
||||
|
||||
if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
|
||||
int instance = 0;
|
||||
while (instance++ <= 64) {
|
||||
SDL_snprintf(audiopath, SDL_arraysize(audiopath),
|
||||
"%s%d", audiodev, instance);
|
||||
test_device(audiopath, flags, test, addfn);
|
||||
test_device(iscapture, audiopath, flags, test);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_EnumUnixAudioDevices(const int classic, int (*test)(int))
|
||||
{
|
||||
SDL_EnumUnixAudioDevices_Internal(SDL_TRUE, classic, test);
|
||||
SDL_EnumUnixAudioDevices_Internal(SDL_FALSE, classic, test);
|
||||
}
|
||||
|
||||
#endif /* Audio driver selection */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
#define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK)
|
||||
#endif
|
||||
|
||||
void SDL_EnumUnixAudioDevices(int iscapture, int classic,
|
||||
int (*test) (int fd), SDL_AddAudioDevice addfn);
|
||||
extern void SDL_EnumUnixAudioDevices(const int classic, int (*test)(int));
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -30,8 +30,21 @@
|
||||
typedef struct SDL_AudioDevice SDL_AudioDevice;
|
||||
#define _THIS SDL_AudioDevice *_this
|
||||
|
||||
/* Used by audio targets during DetectDevices() */
|
||||
typedef void (*SDL_AddAudioDevice)(const char *name);
|
||||
/* Audio targets should call this as devices are added to the system (such as
|
||||
a USB headset being plugged in), and should also be called for
|
||||
for every device found during DetectDevices(). */
|
||||
extern void SDL_AddAudioDevice(const int iscapture, const char *name, void *handle);
|
||||
|
||||
/* Audio targets should call this as devices are removed, so SDL can update
|
||||
its list of available devices. */
|
||||
extern void SDL_RemoveAudioDevice(const int iscapture, void *handle);
|
||||
|
||||
/* Audio targets should call this if an opened audio device is lost while
|
||||
being used. This can happen due to i/o errors, or a device being unplugged,
|
||||
etc. If the device is totally gone, please also call SDL_RemoveAudioDevice()
|
||||
as appropriate so SDL's list of devices is accurate. */
|
||||
extern void SDL_OpenedAudioDeviceDisconnected(SDL_AudioDevice *device);
|
||||
|
||||
|
||||
/* This is the size of a packet when using SDL_QueueAudio(). We allocate
|
||||
these as necessary and pool them, under the assumption that we'll
|
||||
@@ -55,8 +68,8 @@ typedef struct SDL_AudioBufferQueue
|
||||
|
||||
typedef struct SDL_AudioDriverImpl
|
||||
{
|
||||
void (*DetectDevices) (int iscapture, SDL_AddAudioDevice addfn);
|
||||
int (*OpenDevice) (_THIS, const char *devname, int iscapture);
|
||||
void (*DetectDevices) (void);
|
||||
int (*OpenDevice) (_THIS, void *handle, const char *devname, int iscapture);
|
||||
void (*ThreadInit) (_THIS); /* Called by audio thread at start */
|
||||
void (*WaitDevice) (_THIS);
|
||||
void (*PlayDevice) (_THIS);
|
||||
@@ -66,19 +79,34 @@ typedef struct SDL_AudioDriverImpl
|
||||
void (*CloseDevice) (_THIS);
|
||||
void (*LockDevice) (_THIS);
|
||||
void (*UnlockDevice) (_THIS);
|
||||
void (*FreeDeviceHandle) (void *handle); /**< SDL is done with handle from SDL_AddAudioDevice() */
|
||||
void (*Deinitialize) (void);
|
||||
|
||||
/* !!! FIXME: add pause(), so we can optimize instead of mixing silence. */
|
||||
|
||||
/* Some flags to push duplicate code into the core and reduce #ifdefs. */
|
||||
/* !!! FIXME: these should be SDL_bool */
|
||||
int ProvidesOwnCallbackThread;
|
||||
int SkipMixerLock; /* !!! FIXME: do we need this anymore? */
|
||||
int HasCaptureSupport;
|
||||
int OnlyHasDefaultOutputDevice;
|
||||
int OnlyHasDefaultInputDevice;
|
||||
int AllowsArbitraryDeviceNames;
|
||||
} SDL_AudioDriverImpl;
|
||||
|
||||
|
||||
typedef struct SDL_AudioDeviceItem
|
||||
{
|
||||
void *handle;
|
||||
struct SDL_AudioDeviceItem *next;
|
||||
#if (defined(__GNUC__) && (__GNUC__ <= 2))
|
||||
char name[1]; /* actually variable length. */
|
||||
#else
|
||||
char name[];
|
||||
#endif
|
||||
} SDL_AudioDeviceItem;
|
||||
|
||||
|
||||
typedef struct SDL_AudioDriver
|
||||
{
|
||||
/* * * */
|
||||
@@ -91,11 +119,14 @@ typedef struct SDL_AudioDriver
|
||||
|
||||
SDL_AudioDriverImpl impl;
|
||||
|
||||
char **outputDevices;
|
||||
/* A mutex for device detection */
|
||||
SDL_mutex *detectionLock;
|
||||
SDL_bool captureDevicesRemoved;
|
||||
SDL_bool outputDevicesRemoved;
|
||||
int outputDeviceCount;
|
||||
|
||||
char **inputDevices;
|
||||
int inputDeviceCount;
|
||||
SDL_AudioDeviceItem *outputDevices;
|
||||
SDL_AudioDeviceItem *inputDevices;
|
||||
} SDL_AudioDriver;
|
||||
|
||||
|
||||
@@ -113,6 +144,7 @@ struct SDL_AudioDevice
|
||||
{
|
||||
/* * * */
|
||||
/* Data common to all devices */
|
||||
SDL_AudioDeviceID id;
|
||||
|
||||
/* The current audio specification (shared with audio thread) */
|
||||
SDL_AudioSpec spec;
|
||||
@@ -125,15 +157,17 @@ struct SDL_AudioDevice
|
||||
SDL_AudioStreamer streamer;
|
||||
|
||||
/* Current state flags */
|
||||
/* !!! FIXME: should be SDL_bool */
|
||||
int iscapture;
|
||||
int enabled;
|
||||
int enabled; /* true if device is functioning and connected. */
|
||||
int shutdown; /* true if we are signaling the play thread to end. */
|
||||
int paused;
|
||||
int opened;
|
||||
|
||||
/* Fake audio buffer for when the audio hardware is busy */
|
||||
Uint8 *fake_stream;
|
||||
|
||||
/* A semaphore for locking the mixing buffers */
|
||||
/* A mutex for locking the mixing buffers */
|
||||
SDL_mutex *mixer_lock;
|
||||
|
||||
/* A thread to feed the audio device */
|
||||
|
||||
@@ -320,7 +320,7 @@ ALSA_PlayDevice(_THIS)
|
||||
/* Hmm, not much we can do - abort */
|
||||
fprintf(stderr, "ALSA write failed (unrecoverable): %s\n",
|
||||
ALSA_snd_strerror(status));
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
return;
|
||||
}
|
||||
continue;
|
||||
@@ -465,7 +465,7 @@ ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params, int override)
|
||||
}
|
||||
|
||||
static int
|
||||
ALSA_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
int status = 0;
|
||||
snd_pcm_t *pcm_handle = NULL;
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
static SDL_AudioDevice* audioDevice = NULL;
|
||||
|
||||
static int
|
||||
AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
AndroidAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
SDL_AudioFormat test_format;
|
||||
|
||||
|
||||
@@ -151,7 +151,7 @@ ARTS_WaitDevice(_THIS)
|
||||
/* Check every 10 loops */
|
||||
if (this->hidden->parent && (((++cnt) % 10) == 0)) {
|
||||
if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -179,7 +179,7 @@ ARTS_PlayDevice(_THIS)
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
@@ -229,7 +229,7 @@ ARTS_Suspend(void)
|
||||
}
|
||||
|
||||
static int
|
||||
ARTS_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
ARTS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
int rc = 0;
|
||||
int bits = 0, frag_spec = 0;
|
||||
|
||||
@@ -51,9 +51,9 @@
|
||||
|
||||
|
||||
static void
|
||||
BSDAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
BSDAUDIO_DetectDevices(void)
|
||||
{
|
||||
SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
|
||||
SDL_EnumUnixAudioDevices(0, NULL);
|
||||
}
|
||||
|
||||
|
||||
@@ -150,7 +150,7 @@ BSDAUDIO_WaitDevice(_THIS)
|
||||
the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s\n", message);
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
/* Don't try to close - may hang */
|
||||
this->hidden->audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
@@ -195,7 +195,7 @@ BSDAUDIO_PlayDevice(_THIS)
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
@@ -224,7 +224,7 @@ BSDAUDIO_CloseDevice(_THIS)
|
||||
}
|
||||
|
||||
static int
|
||||
BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
BSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
|
||||
SDL_AudioFormat format = 0;
|
||||
@@ -348,6 +348,8 @@ BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = BSDAUDIO_CloseDevice;
|
||||
|
||||
impl->AllowsArbitraryDeviceNames = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
@@ -19,6 +19,9 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_COREAUDIO
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
@@ -37,31 +40,48 @@ static void COREAUDIO_CloseDevice(_THIS);
|
||||
}
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
typedef void (*addDevFn)(const char *name, AudioDeviceID devId, void *data);
|
||||
static const AudioObjectPropertyAddress devlist_address = {
|
||||
kAudioHardwarePropertyDevices,
|
||||
kAudioObjectPropertyScopeGlobal,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
static void
|
||||
addToDevList(const char *name, AudioDeviceID devId, void *data)
|
||||
typedef void (*addDevFn)(const char *name, const int iscapture, AudioDeviceID devId, void *data);
|
||||
|
||||
typedef struct AudioDeviceList
|
||||
{
|
||||
SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
|
||||
addfn(name);
|
||||
AudioDeviceID devid;
|
||||
SDL_bool alive;
|
||||
struct AudioDeviceList *next;
|
||||
} AudioDeviceList;
|
||||
|
||||
static AudioDeviceList *output_devs = NULL;
|
||||
static AudioDeviceList *capture_devs = NULL;
|
||||
|
||||
static SDL_bool
|
||||
add_to_internal_dev_list(const int iscapture, AudioDeviceID devId)
|
||||
{
|
||||
AudioDeviceList *item = (AudioDeviceList *) SDL_malloc(sizeof (AudioDeviceList));
|
||||
if (item == NULL) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
item->devid = devId;
|
||||
item->alive = SDL_TRUE;
|
||||
item->next = iscapture ? capture_devs : output_devs;
|
||||
if (iscapture) {
|
||||
capture_devs = item;
|
||||
} else {
|
||||
output_devs = item;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
const char *findname;
|
||||
AudioDeviceID devId;
|
||||
int found;
|
||||
} FindDevIdData;
|
||||
|
||||
static void
|
||||
findDevId(const char *name, AudioDeviceID devId, void *_data)
|
||||
addToDevList(const char *name, const int iscapture, AudioDeviceID devId, void *data)
|
||||
{
|
||||
FindDevIdData *data = (FindDevIdData *) _data;
|
||||
if (!data->found) {
|
||||
if (SDL_strcmp(name, data->findname) == 0) {
|
||||
data->found = 1;
|
||||
data->devId = devId;
|
||||
}
|
||||
if (add_to_internal_dev_list(iscapture, devId)) {
|
||||
SDL_AddAudioDevice(iscapture, name, (void *) ((size_t) devId));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -74,14 +94,8 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
|
||||
UInt32 i = 0;
|
||||
UInt32 max = 0;
|
||||
|
||||
AudioObjectPropertyAddress addr = {
|
||||
kAudioHardwarePropertyDevices,
|
||||
kAudioObjectPropertyScopeGlobal,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
result = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &addr,
|
||||
0, NULL, &size);
|
||||
result = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject,
|
||||
&devlist_address, 0, NULL, &size);
|
||||
if (result != kAudioHardwareNoError)
|
||||
return;
|
||||
|
||||
@@ -89,8 +103,8 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
|
||||
if (devs == NULL)
|
||||
return;
|
||||
|
||||
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
|
||||
0, NULL, &size, devs);
|
||||
result = AudioObjectGetPropertyData(kAudioObjectSystemObject,
|
||||
&devlist_address, 0, NULL, &size, devs);
|
||||
if (result != kAudioHardwareNoError)
|
||||
return;
|
||||
|
||||
@@ -102,10 +116,17 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
|
||||
AudioBufferList *buflist = NULL;
|
||||
int usable = 0;
|
||||
CFIndex len = 0;
|
||||
const AudioObjectPropertyAddress addr = {
|
||||
kAudioDevicePropertyStreamConfiguration,
|
||||
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
|
||||
kAudioDevicePropertyScopeOutput;
|
||||
addr.mSelector = kAudioDevicePropertyStreamConfiguration;
|
||||
const AudioObjectPropertyAddress nameaddr = {
|
||||
kAudioObjectPropertyName,
|
||||
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
result = AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size);
|
||||
if (result != noErr)
|
||||
@@ -133,9 +154,9 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
|
||||
if (!usable)
|
||||
continue;
|
||||
|
||||
addr.mSelector = kAudioObjectPropertyName;
|
||||
|
||||
size = sizeof (CFStringRef);
|
||||
result = AudioObjectGetPropertyData(dev, &addr, 0, NULL, &size, &cfstr);
|
||||
result = AudioObjectGetPropertyData(dev, &nameaddr, 0, NULL, &size, &cfstr);
|
||||
if (result != kAudioHardwareNoError)
|
||||
continue;
|
||||
|
||||
@@ -166,79 +187,84 @@ build_device_list(int iscapture, addDevFn addfn, void *addfndata)
|
||||
((iscapture) ? "capture" : "output"),
|
||||
(int) *devCount, ptr, (int) dev);
|
||||
#endif
|
||||
addfn(ptr, dev, addfndata);
|
||||
addfn(ptr, iscapture, dev, addfndata);
|
||||
}
|
||||
SDL_free(ptr); /* addfn() would have copied the string. */
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
COREAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
free_audio_device_list(AudioDeviceList **list)
|
||||
{
|
||||
build_device_list(iscapture, addToDevList, addfn);
|
||||
AudioDeviceList *item = *list;
|
||||
while (item) {
|
||||
AudioDeviceList *next = item->next;
|
||||
SDL_free(item);
|
||||
item = next;
|
||||
}
|
||||
*list = NULL;
|
||||
}
|
||||
|
||||
static int
|
||||
find_device_by_name(_THIS, const char *devname, int iscapture)
|
||||
static void
|
||||
COREAUDIO_DetectDevices(void)
|
||||
{
|
||||
AudioDeviceID devid = 0;
|
||||
OSStatus result = noErr;
|
||||
UInt32 size = 0;
|
||||
UInt32 alive = 0;
|
||||
pid_t pid = 0;
|
||||
build_device_list(SDL_TRUE, addToDevList, NULL);
|
||||
build_device_list(SDL_FALSE, addToDevList, NULL);
|
||||
}
|
||||
|
||||
AudioObjectPropertyAddress addr = {
|
||||
0,
|
||||
kAudioObjectPropertyScopeGlobal,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
if (devname == NULL) {
|
||||
size = sizeof (AudioDeviceID);
|
||||
addr.mSelector =
|
||||
((iscapture) ? kAudioHardwarePropertyDefaultInputDevice :
|
||||
kAudioHardwarePropertyDefaultOutputDevice);
|
||||
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
|
||||
0, NULL, &size, &devid);
|
||||
CHECK_RESULT("AudioHardwareGetProperty (default device)");
|
||||
} else {
|
||||
FindDevIdData data;
|
||||
SDL_zero(data);
|
||||
data.findname = devname;
|
||||
build_device_list(iscapture, findDevId, &data);
|
||||
if (!data.found) {
|
||||
SDL_SetError("CoreAudio: No such audio device.");
|
||||
return 0;
|
||||
static void
|
||||
build_device_change_list(const char *name, const int iscapture, AudioDeviceID devId, void *data)
|
||||
{
|
||||
AudioDeviceList **list = (AudioDeviceList **) data;
|
||||
AudioDeviceList *item;
|
||||
for (item = *list; item != NULL; item = item->next) {
|
||||
if (item->devid == devId) {
|
||||
item->alive = SDL_TRUE;
|
||||
return;
|
||||
}
|
||||
devid = data.devId;
|
||||
}
|
||||
|
||||
addr.mSelector = kAudioDevicePropertyDeviceIsAlive;
|
||||
addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
|
||||
kAudioDevicePropertyScopeOutput;
|
||||
add_to_internal_dev_list(iscapture, devId); /* new device, add it. */
|
||||
SDL_AddAudioDevice(iscapture, name, (void *) ((size_t) devId));
|
||||
}
|
||||
|
||||
size = sizeof (alive);
|
||||
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive);
|
||||
CHECK_RESULT
|
||||
("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
|
||||
|
||||
if (!alive) {
|
||||
SDL_SetError("CoreAudio: requested device exists, but isn't alive.");
|
||||
return 0;
|
||||
static void
|
||||
reprocess_device_list(const int iscapture, AudioDeviceList **list)
|
||||
{
|
||||
AudioDeviceList *item;
|
||||
AudioDeviceList *prev = NULL;
|
||||
for (item = *list; item != NULL; item = item->next) {
|
||||
item->alive = SDL_FALSE;
|
||||
}
|
||||
|
||||
addr.mSelector = kAudioDevicePropertyHogMode;
|
||||
size = sizeof (pid);
|
||||
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &pid);
|
||||
build_device_list(iscapture, build_device_change_list, list);
|
||||
|
||||
/* some devices don't support this property, so errors are fine here. */
|
||||
if ((result == noErr) && (pid != -1)) {
|
||||
SDL_SetError("CoreAudio: requested device is being hogged.");
|
||||
return 0;
|
||||
/* free items in the list that aren't still alive. */
|
||||
item = *list;
|
||||
while (item != NULL) {
|
||||
AudioDeviceList *next = item->next;
|
||||
if (item->alive) {
|
||||
prev = item;
|
||||
} else {
|
||||
SDL_RemoveAudioDevice(iscapture, (void *) ((size_t) item->devid));
|
||||
if (prev) {
|
||||
prev->next = item->next;
|
||||
} else {
|
||||
*list = item->next;
|
||||
}
|
||||
SDL_free(item);
|
||||
}
|
||||
item = next;
|
||||
}
|
||||
}
|
||||
|
||||
this->hidden->deviceID = devid;
|
||||
return 1;
|
||||
/* this is called when the system's list of available audio devices changes. */
|
||||
static OSStatus
|
||||
device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data)
|
||||
{
|
||||
reprocess_device_list(SDL_TRUE, &capture_devs);
|
||||
reprocess_device_list(SDL_FALSE, &output_devs);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -314,11 +340,54 @@ inputCallback(void *inRefCon,
|
||||
}
|
||||
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
static const AudioObjectPropertyAddress alive_address =
|
||||
{
|
||||
kAudioDevicePropertyDeviceIsAlive,
|
||||
kAudioObjectPropertyScopeGlobal,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
static OSStatus
|
||||
device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectPropertyAddress *addrs, void *data)
|
||||
{
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) data;
|
||||
SDL_bool dead = SDL_FALSE;
|
||||
UInt32 isAlive = 1;
|
||||
UInt32 size = sizeof (isAlive);
|
||||
OSStatus error;
|
||||
|
||||
if (!this->enabled) {
|
||||
return 0; /* already known to be dead. */
|
||||
}
|
||||
|
||||
error = AudioObjectGetPropertyData(this->hidden->deviceID, &alive_address,
|
||||
0, NULL, &size, &isAlive);
|
||||
|
||||
if (error == kAudioHardwareBadDeviceError) {
|
||||
dead = SDL_TRUE; /* device was unplugged. */
|
||||
} else if ((error == kAudioHardwareNoError) && (!isAlive)) {
|
||||
dead = SDL_TRUE; /* device died in some other way. */
|
||||
}
|
||||
|
||||
if (dead) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
COREAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->audioUnitOpened) {
|
||||
#if MACOSX_COREAUDIO
|
||||
/* Unregister our disconnect callback. */
|
||||
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
|
||||
#endif
|
||||
|
||||
AURenderCallbackStruct callback;
|
||||
const AudioUnitElement output_bus = 0;
|
||||
const AudioUnitElement input_bus = 1;
|
||||
@@ -352,9 +421,63 @@ COREAUDIO_CloseDevice(_THIS)
|
||||
}
|
||||
}
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
static int
|
||||
prepare_device(_THIS, void *handle, int iscapture)
|
||||
{
|
||||
AudioDeviceID devid = (AudioDeviceID) ((size_t) handle);
|
||||
OSStatus result = noErr;
|
||||
UInt32 size = 0;
|
||||
UInt32 alive = 0;
|
||||
pid_t pid = 0;
|
||||
|
||||
AudioObjectPropertyAddress addr = {
|
||||
0,
|
||||
kAudioObjectPropertyScopeGlobal,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
if (handle == NULL) {
|
||||
size = sizeof (AudioDeviceID);
|
||||
addr.mSelector =
|
||||
((iscapture) ? kAudioHardwarePropertyDefaultInputDevice :
|
||||
kAudioHardwarePropertyDefaultOutputDevice);
|
||||
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
|
||||
0, NULL, &size, &devid);
|
||||
CHECK_RESULT("AudioHardwareGetProperty (default device)");
|
||||
}
|
||||
|
||||
addr.mSelector = kAudioDevicePropertyDeviceIsAlive;
|
||||
addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
|
||||
kAudioDevicePropertyScopeOutput;
|
||||
|
||||
size = sizeof (alive);
|
||||
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive);
|
||||
CHECK_RESULT
|
||||
("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
|
||||
|
||||
if (!alive) {
|
||||
SDL_SetError("CoreAudio: requested device exists, but isn't alive.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
addr.mSelector = kAudioDevicePropertyHogMode;
|
||||
size = sizeof (pid);
|
||||
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &pid);
|
||||
|
||||
/* some devices don't support this property, so errors are fine here. */
|
||||
if ((result == noErr) && (pid != -1)) {
|
||||
SDL_SetError("CoreAudio: requested device is being hogged.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
this->hidden->deviceID = devid;
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
static int
|
||||
prepare_audiounit(_THIS, const char *devname, int iscapture,
|
||||
prepare_audiounit(_THIS, void *handle, int iscapture,
|
||||
const AudioStreamBasicDescription * strdesc)
|
||||
{
|
||||
OSStatus result = noErr;
|
||||
@@ -373,8 +496,7 @@ prepare_audiounit(_THIS, const char *devname, int iscapture,
|
||||
kAudioUnitScope_Input);
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
if (!find_device_by_name(this, devname, iscapture)) {
|
||||
SDL_SetError("Couldn't find requested CoreAudio device");
|
||||
if (!prepare_device(this, handle, iscapture)) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
@@ -451,13 +573,18 @@ prepare_audiounit(_THIS, const char *devname, int iscapture,
|
||||
result = AudioOutputUnitStart(this->hidden->audioUnit);
|
||||
CHECK_RESULT("AudioOutputUnitStart");
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
|
||||
AudioObjectAddPropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
|
||||
#endif
|
||||
|
||||
/* We're running! */
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
AudioStreamBasicDescription strdesc;
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
@@ -516,7 +643,7 @@ COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
strdesc.mBytesPerPacket =
|
||||
strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
|
||||
|
||||
if (!prepare_audiounit(this, devname, iscapture, &strdesc)) {
|
||||
if (!prepare_audiounit(this, handle, iscapture, &strdesc)) {
|
||||
COREAUDIO_CloseDevice(this);
|
||||
return -1; /* prepare_audiounit() will call SDL_SetError()... */
|
||||
}
|
||||
@@ -524,15 +651,27 @@ COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
return 0; /* good to go. */
|
||||
}
|
||||
|
||||
static void
|
||||
COREAUDIO_Deinitialize(void)
|
||||
{
|
||||
#if MACOSX_COREAUDIO
|
||||
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &devlist_address, device_list_changed, NULL);
|
||||
free_audio_device_list(&capture_devs);
|
||||
free_audio_device_list(&output_devs);
|
||||
#endif
|
||||
}
|
||||
|
||||
static int
|
||||
COREAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = COREAUDIO_OpenDevice;
|
||||
impl->CloseDevice = COREAUDIO_CloseDevice;
|
||||
impl->Deinitialize = COREAUDIO_Deinitialize;
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
impl->DetectDevices = COREAUDIO_DetectDevices;
|
||||
AudioObjectAddPropertyListener(kAudioObjectSystemObject, &devlist_address, device_list_changed, NULL);
|
||||
#else
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
@@ -554,4 +693,6 @@ AudioBootStrap COREAUDIO_bootstrap = {
|
||||
"coreaudio", "CoreAudio", COREAUDIO_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -144,15 +144,22 @@ SetDSerror(const char *function, int code)
|
||||
return SDL_SetError("%s", errbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
DSOUND_FreeDeviceHandle(void *handle)
|
||||
{
|
||||
SDL_free(handle);
|
||||
}
|
||||
|
||||
static BOOL CALLBACK
|
||||
FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
|
||||
{
|
||||
SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
|
||||
const int iscapture = (int) ((size_t) data);
|
||||
if (guid != NULL) { /* skip default device */
|
||||
char *str = WIN_StringToUTF8(desc);
|
||||
if (str != NULL) {
|
||||
addfn(str);
|
||||
LPGUID cpyguid = (LPGUID) SDL_malloc(sizeof (GUID));
|
||||
SDL_memcpy(cpyguid, guid, sizeof (GUID));
|
||||
SDL_AddAudioDevice(iscapture, str, cpyguid);
|
||||
SDL_free(str); /* addfn() makes a copy of this string. */
|
||||
}
|
||||
}
|
||||
@@ -160,13 +167,10 @@ FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
|
||||
}
|
||||
|
||||
static void
|
||||
DSOUND_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
DSOUND_DetectDevices(void)
|
||||
{
|
||||
if (iscapture) {
|
||||
pDirectSoundCaptureEnumerateW(FindAllDevs, addfn);
|
||||
} else {
|
||||
pDirectSoundEnumerateW(FindAllDevs, addfn);
|
||||
}
|
||||
pDirectSoundCaptureEnumerateW(FindAllDevs, (void *) ((size_t) 1));
|
||||
pDirectSoundEnumerateW(FindAllDevs, (void *) ((size_t) 0));
|
||||
}
|
||||
|
||||
|
||||
@@ -419,53 +423,14 @@ CreateSecondary(_THIS, HWND focus)
|
||||
return (numchunks);
|
||||
}
|
||||
|
||||
typedef struct FindDevGUIDData
|
||||
{
|
||||
const char *devname;
|
||||
GUID guid;
|
||||
int found;
|
||||
} FindDevGUIDData;
|
||||
|
||||
static BOOL CALLBACK
|
||||
FindDevGUID(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID _data)
|
||||
{
|
||||
if (guid != NULL) { /* skip the default device. */
|
||||
FindDevGUIDData *data = (FindDevGUIDData *) _data;
|
||||
char *str = WIN_StringToUTF8(desc);
|
||||
const int match = (SDL_strcmp(str, data->devname) == 0);
|
||||
SDL_free(str);
|
||||
if (match) {
|
||||
data->found = 1;
|
||||
SDL_memcpy(&data->guid, guid, sizeof (data->guid));
|
||||
return FALSE; /* found it! stop enumerating. */
|
||||
}
|
||||
}
|
||||
return TRUE; /* keep enumerating. */
|
||||
}
|
||||
|
||||
static int
|
||||
DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
DSOUND_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
HRESULT result;
|
||||
SDL_bool valid_format = SDL_FALSE;
|
||||
SDL_bool tried_format = SDL_FALSE;
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
FindDevGUIDData devguid;
|
||||
LPGUID guid = NULL;
|
||||
|
||||
if (devname != NULL) {
|
||||
devguid.found = 0;
|
||||
devguid.devname = devname;
|
||||
if (iscapture)
|
||||
pDirectSoundCaptureEnumerateW(FindDevGUID, &devguid);
|
||||
else
|
||||
pDirectSoundEnumerateW(FindDevGUID, &devguid);
|
||||
|
||||
if (!devguid.found) {
|
||||
return SDL_SetError("DirectSound: Requested device not found");
|
||||
}
|
||||
guid = &devguid.guid;
|
||||
}
|
||||
LPGUID guid = (LPGUID) handle;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
@@ -536,6 +501,8 @@ DSOUND_Init(SDL_AudioDriverImpl * impl)
|
||||
impl->WaitDone = DSOUND_WaitDone;
|
||||
impl->GetDeviceBuf = DSOUND_GetDeviceBuf;
|
||||
impl->CloseDevice = DSOUND_CloseDevice;
|
||||
impl->FreeDeviceHandle = DSOUND_FreeDeviceHandle;
|
||||
|
||||
impl->Deinitialize = DSOUND_Deinitialize;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
|
||||
@@ -71,7 +71,7 @@ DISKAUD_PlayDevice(_THIS)
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written != this->hidden->mixlen) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
@@ -100,7 +100,7 @@ DISKAUD_CloseDevice(_THIS)
|
||||
}
|
||||
|
||||
static int
|
||||
DISKAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
const char *envr = SDL_getenv(DISKENVR_WRITEDELAY);
|
||||
const char *fname = DISKAUD_GetOutputFilename(devname);
|
||||
@@ -151,6 +151,8 @@ DISKAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
impl->GetDeviceBuf = DISKAUD_GetDeviceBuf;
|
||||
impl->CloseDevice = DISKAUD_CloseDevice;
|
||||
|
||||
impl->AllowsArbitraryDeviceNames = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
@@ -51,9 +51,9 @@
|
||||
|
||||
|
||||
static void
|
||||
DSP_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
DSP_DetectDevices(void)
|
||||
{
|
||||
SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
|
||||
SDL_EnumUnixAudioDevices(0, NULL);
|
||||
}
|
||||
|
||||
|
||||
@@ -74,7 +74,7 @@ DSP_CloseDevice(_THIS)
|
||||
|
||||
|
||||
static int
|
||||
DSP_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
DSP_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
|
||||
int format;
|
||||
@@ -270,7 +270,7 @@ DSP_PlayDevice(_THIS)
|
||||
const int mixlen = this->hidden->mixlen;
|
||||
if (write(this->hidden->audio_fd, mixbuf, mixlen) == -1) {
|
||||
perror("Audio write");
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
|
||||
@@ -293,6 +293,8 @@ DSP_Init(SDL_AudioDriverImpl * impl)
|
||||
impl->GetDeviceBuf = DSP_GetDeviceBuf;
|
||||
impl->CloseDevice = DSP_CloseDevice;
|
||||
|
||||
impl->AllowsArbitraryDeviceNames = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
#include "SDL_dummyaudio.h"
|
||||
|
||||
static int
|
||||
DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
DUMMYAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
return 0; /* always succeeds. */
|
||||
}
|
||||
|
||||
275
src/audio/emscripten/SDL_emscriptenaudio.c
Normal file
275
src/audio/emscripten/SDL_emscriptenaudio.c
Normal file
@@ -0,0 +1,275 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_log.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_emscriptenaudio.h"
|
||||
|
||||
#include <emscripten/emscripten.h>
|
||||
|
||||
static int
|
||||
copyData(_THIS)
|
||||
{
|
||||
int byte_len;
|
||||
|
||||
if (this->hidden->write_off + this->convert.len_cvt > this->hidden->mixlen) {
|
||||
if (this->hidden->write_off > this->hidden->read_off) {
|
||||
SDL_memmove(this->hidden->mixbuf,
|
||||
this->hidden->mixbuf + this->hidden->read_off,
|
||||
this->hidden->mixlen - this->hidden->read_off);
|
||||
this->hidden->write_off = this->hidden->write_off - this->hidden->read_off;
|
||||
} else {
|
||||
this->hidden->write_off = 0;
|
||||
}
|
||||
this->hidden->read_off = 0;
|
||||
}
|
||||
|
||||
SDL_memcpy(this->hidden->mixbuf + this->hidden->write_off,
|
||||
this->convert.buf,
|
||||
this->convert.len_cvt);
|
||||
this->hidden->write_off += this->convert.len_cvt;
|
||||
byte_len = this->hidden->write_off - this->hidden->read_off;
|
||||
|
||||
return byte_len;
|
||||
}
|
||||
|
||||
static void
|
||||
HandleAudioProcess(_THIS)
|
||||
{
|
||||
Uint8 *buf = NULL;
|
||||
int byte_len = 0;
|
||||
int bytes = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
|
||||
int bytes_in = SDL_AUDIO_BITSIZE(this->convert.src_format) / 8;
|
||||
|
||||
/* Only do soemthing if audio is enabled */
|
||||
if (!this->enabled)
|
||||
return;
|
||||
|
||||
if (this->paused)
|
||||
return;
|
||||
|
||||
if (this->convert.needed) {
|
||||
if (this->hidden->conv_in_len != 0) {
|
||||
this->convert.len = this->hidden->conv_in_len * bytes_in * this->spec.channels;
|
||||
}
|
||||
|
||||
(*this->spec.callback) (this->spec.userdata,
|
||||
this->convert.buf,
|
||||
this->convert.len);
|
||||
SDL_ConvertAudio(&this->convert);
|
||||
buf = this->convert.buf;
|
||||
byte_len = this->convert.len_cvt;
|
||||
|
||||
/* size mismatch*/
|
||||
if (byte_len != this->spec.size) {
|
||||
if (!this->hidden->mixbuf) {
|
||||
this->hidden->mixlen = this->spec.size > byte_len ? this->spec.size * 2 : byte_len * 2;
|
||||
this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
|
||||
}
|
||||
|
||||
/* copy existing data */
|
||||
byte_len = copyData(this);
|
||||
|
||||
/* read more data*/
|
||||
while (byte_len < this->spec.size) {
|
||||
(*this->spec.callback) (this->spec.userdata,
|
||||
this->convert.buf,
|
||||
this->convert.len);
|
||||
SDL_ConvertAudio(&this->convert);
|
||||
byte_len = copyData(this);
|
||||
}
|
||||
|
||||
byte_len = this->spec.size;
|
||||
buf = this->hidden->mixbuf + this->hidden->read_off;
|
||||
this->hidden->read_off += byte_len;
|
||||
}
|
||||
|
||||
} else {
|
||||
if (!this->hidden->mixbuf) {
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
|
||||
}
|
||||
(*this->spec.callback) (this->spec.userdata,
|
||||
this->hidden->mixbuf,
|
||||
this->hidden->mixlen);
|
||||
buf = this->hidden->mixbuf;
|
||||
byte_len = this->hidden->mixlen;
|
||||
}
|
||||
|
||||
if (buf) {
|
||||
EM_ASM_ARGS({
|
||||
var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels'];
|
||||
for (var c = 0; c < numChannels; ++c) {
|
||||
var channelData = SDL2.audio.currentOutputBuffer['getChannelData'](c);
|
||||
if (channelData.length != $1) {
|
||||
throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!';
|
||||
}
|
||||
|
||||
for (var j = 0; j < $1; ++j) {
|
||||
channelData[j] = getValue($0 + (j*numChannels + c)*4, 'float');
|
||||
}
|
||||
}
|
||||
}, buf, byte_len / bytes / this->spec.channels);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
Emscripten_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
/* Clean up the audio buffer */
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
Emscripten_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
SDL_bool valid_format = SDL_FALSE;
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
int i;
|
||||
float f;
|
||||
int result;
|
||||
|
||||
while ((!valid_format) && (test_format)) {
|
||||
switch (test_format) {
|
||||
case AUDIO_F32: /* web audio only supports floats */
|
||||
this->spec.format = test_format;
|
||||
|
||||
valid_format = SDL_TRUE;
|
||||
break;
|
||||
}
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
|
||||
if (!valid_format) {
|
||||
/* Didn't find a compatible format :( */
|
||||
return SDL_SetError("No compatible audio format!");
|
||||
}
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* based on parts of library_sdl.js */
|
||||
|
||||
/* create context (TODO: this puts stuff in the global namespace...)*/
|
||||
result = EM_ASM_INT_V({
|
||||
if(typeof(SDL2) === 'undefined')
|
||||
SDL2 = {};
|
||||
|
||||
if(typeof(SDL2.audio) === 'undefined')
|
||||
SDL2.audio = {};
|
||||
|
||||
if (!SDL2.audioContext) {
|
||||
if (typeof(AudioContext) !== 'undefined') {
|
||||
SDL2.audioContext = new AudioContext();
|
||||
} else if (typeof(webkitAudioContext) !== 'undefined') {
|
||||
SDL2.audioContext = new webkitAudioContext();
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
if (result < 0) {
|
||||
return SDL_SetError("Web Audio API is not available!");
|
||||
}
|
||||
|
||||
/* limit to native freq */
|
||||
int sampleRate = EM_ASM_INT_V({
|
||||
return SDL2.audioContext['sampleRate'];
|
||||
});
|
||||
|
||||
if(this->spec.freq != sampleRate) {
|
||||
for (i = this->spec.samples; i > 0; i--) {
|
||||
f = (float)i / (float)sampleRate * (float)this->spec.freq;
|
||||
if (SDL_floor(f) == f) {
|
||||
this->hidden->conv_in_len = SDL_floor(f);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
this->spec.freq = sampleRate;
|
||||
}
|
||||
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* setup a ScriptProcessorNode */
|
||||
EM_ASM_ARGS({
|
||||
SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0);
|
||||
SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) {
|
||||
SDL2.audio.currentOutputBuffer = e['outputBuffer'];
|
||||
Runtime.dynCall('vi', $2, [$3]);
|
||||
};
|
||||
SDL2.audio.scriptProcessorNode['connect'](SDL2.audioContext['destination']);
|
||||
}, this->spec.channels, this->spec.samples, HandleAudioProcess, this);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
Emscripten_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = Emscripten_OpenDevice;
|
||||
impl->CloseDevice = Emscripten_CloseDevice;
|
||||
|
||||
/* only one output */
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
/* no threads here */
|
||||
impl->SkipMixerLock = 1;
|
||||
impl->ProvidesOwnCallbackThread = 1;
|
||||
|
||||
/* check availability */
|
||||
int available = EM_ASM_INT_V({
|
||||
if (typeof(AudioContext) !== 'undefined') {
|
||||
return 1;
|
||||
} else if (typeof(webkitAudioContext) !== 'undefined') {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
});
|
||||
|
||||
return available;
|
||||
}
|
||||
|
||||
AudioBootStrap EmscriptenAudio_bootstrap = {
|
||||
"emscripten", "SDL emscripten audio driver", Emscripten_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
42
src/audio/emscripten/SDL_emscriptenaudio.h
Normal file
42
src/audio/emscripten/SDL_emscriptenaudio.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_emscriptenaudio_h
|
||||
#define _SDL_emscriptenaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
Uint8 *mixbuf;
|
||||
Uint32 mixlen;
|
||||
|
||||
Uint32 conv_in_len;
|
||||
|
||||
Uint32 write_off, read_off;
|
||||
};
|
||||
|
||||
#endif /* _SDL_emscriptenaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -129,7 +129,7 @@ ESD_WaitDevice(_THIS)
|
||||
/* Check every 10 loops */
|
||||
if (this->hidden->parent && (((++cnt) % 10) == 0)) {
|
||||
if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -161,7 +161,7 @@ ESD_PlayDevice(_THIS)
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -215,7 +215,7 @@ get_progname(void)
|
||||
|
||||
|
||||
static int
|
||||
ESD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
ESD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
esd_format_t format = (ESD_STREAM | ESD_PLAY);
|
||||
SDL_AudioFormat test_format = 0;
|
||||
|
||||
@@ -143,7 +143,7 @@ SDL_FS_PlayDevice(_THIS)
|
||||
this->hidden->mixsamples);
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (ret) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
|
||||
@@ -186,7 +186,7 @@ SDL_FS_CloseDevice(_THIS)
|
||||
|
||||
|
||||
static int
|
||||
SDL_FS_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
SDL_FS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
int bytes;
|
||||
SDL_AudioFormat test_format = 0, format = 0;
|
||||
|
||||
@@ -111,7 +111,7 @@ UnmaskSignals(sigset_t * omask)
|
||||
|
||||
|
||||
static int
|
||||
HAIKUAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
HAIKUAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
int valid_datatype = 0;
|
||||
media_raw_audio_format format;
|
||||
|
||||
@@ -20,6 +20,9 @@
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_NACL
|
||||
|
||||
#include "SDL_naclaudio.h"
|
||||
|
||||
#include "SDL_audio.h"
|
||||
@@ -40,7 +43,7 @@
|
||||
#define SAMPLE_FRAME_COUNT 4096
|
||||
|
||||
/* Audio driver functions */
|
||||
static int NACLAUD_OpenDevice(_THIS, const char *devname, int iscapture);
|
||||
static int NACLAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture);
|
||||
static void NACLAUD_CloseDevice(_THIS);
|
||||
static void nacl_audio_callback(void* samples, uint32_t buffer_size, PP_TimeDelta latency, void* data);
|
||||
|
||||
@@ -82,7 +85,7 @@ static void NACLAUD_CloseDevice(SDL_AudioDevice *device) {
|
||||
}
|
||||
|
||||
static int
|
||||
NACLAUD_OpenDevice(_THIS, const char *devname, int iscapture) {
|
||||
NACLAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) {
|
||||
PP_Instance instance = PSGetInstanceId();
|
||||
const PPB_Audio *ppb_audio = PSInterfaceAudio();
|
||||
const PPB_AudioConfig *ppb_audiocfg = PSInterfaceAudioConfig();
|
||||
@@ -127,9 +130,7 @@ NACLAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = NACLAUD_OpenDevice;
|
||||
impl->CloseDevice = NACLAUD_CloseDevice;
|
||||
impl->HasCaptureSupport = 0;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
impl->OnlyHasDefaultInputDevice = 1;
|
||||
impl->ProvidesOwnCallbackThread = 1;
|
||||
/*
|
||||
* impl->WaitDevice = NACLAUD_WaitDevice;
|
||||
@@ -145,3 +146,7 @@ AudioBootStrap NACLAUD_bootstrap = {
|
||||
NACLAUD_DRIVER_NAME, "SDL NaCl Audio Driver",
|
||||
NACLAUD_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_NACL */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -276,7 +276,7 @@ find_device(_THIS, int nch)
|
||||
}
|
||||
|
||||
static int
|
||||
NAS_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
AuElement elms[3];
|
||||
int buffer_size;
|
||||
|
||||
@@ -176,7 +176,7 @@ PAUDIO_WaitDevice(_THIS)
|
||||
* the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
/* Don't try to close - may hang */
|
||||
this->hidden->audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
@@ -212,7 +212,7 @@ PAUDIO_PlayDevice(_THIS)
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
@@ -241,7 +241,7 @@ PAUDIO_CloseDevice(_THIS)
|
||||
}
|
||||
|
||||
static int
|
||||
PAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
PAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
const char *workaround = SDL_getenv("SDL_DSP_NOSELECT");
|
||||
char audiodev[1024];
|
||||
|
||||
@@ -18,6 +18,9 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_PSP
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
@@ -40,7 +43,7 @@
|
||||
#define PSPAUD_DRIVER_NAME "psp"
|
||||
|
||||
static int
|
||||
PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
PSPAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
int format, mixlen, i;
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
@@ -191,5 +194,6 @@ AudioBootStrap PSPAUD_bootstrap = {
|
||||
|
||||
/* SDL_AUDI */
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_PSP */
|
||||
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
#define NUM_BUFFERS 2
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
Stéphan Kochen: stephan .a.t. kochen.nl
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_assert.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_PULSEAUDIO
|
||||
|
||||
@@ -38,7 +39,6 @@
|
||||
#include <sys/types.h>
|
||||
#include <errno.h>
|
||||
#include <pulse/pulseaudio.h>
|
||||
#include <pulse/simple.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
@@ -66,16 +66,14 @@ static SDL_INLINE int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
|
||||
|
||||
|
||||
static const char *(*PULSEAUDIO_pa_get_library_version) (void);
|
||||
static pa_simple *(*PULSEAUDIO_pa_simple_new) (const char *, const char *,
|
||||
pa_stream_direction_t, const char *, const char *, const pa_sample_spec *,
|
||||
const pa_channel_map *, const pa_buffer_attr *, int *);
|
||||
static void (*PULSEAUDIO_pa_simple_free) (pa_simple *);
|
||||
static pa_channel_map *(*PULSEAUDIO_pa_channel_map_init_auto) (
|
||||
pa_channel_map *, unsigned, pa_channel_map_def_t);
|
||||
static const char * (*PULSEAUDIO_pa_strerror) (int);
|
||||
static pa_mainloop * (*PULSEAUDIO_pa_mainloop_new) (void);
|
||||
static pa_mainloop_api * (*PULSEAUDIO_pa_mainloop_get_api) (pa_mainloop *);
|
||||
static int (*PULSEAUDIO_pa_mainloop_iterate) (pa_mainloop *, int, int *);
|
||||
static int (*PULSEAUDIO_pa_mainloop_run) (pa_mainloop *, int *);
|
||||
static void (*PULSEAUDIO_pa_mainloop_quit) (pa_mainloop *, int);
|
||||
static void (*PULSEAUDIO_pa_mainloop_free) (pa_mainloop *);
|
||||
|
||||
static pa_operation_state_t (*PULSEAUDIO_pa_operation_get_state) (
|
||||
@@ -87,7 +85,13 @@ static pa_context * (*PULSEAUDIO_pa_context_new) (pa_mainloop_api *,
|
||||
const char *);
|
||||
static int (*PULSEAUDIO_pa_context_connect) (pa_context *, const char *,
|
||||
pa_context_flags_t, const pa_spawn_api *);
|
||||
static pa_operation * (*PULSEAUDIO_pa_context_get_sink_info_list) (pa_context *, pa_sink_info_cb_t, void *);
|
||||
static pa_operation * (*PULSEAUDIO_pa_context_get_source_info_list) (pa_context *, pa_source_info_cb_t, void *);
|
||||
static pa_operation * (*PULSEAUDIO_pa_context_get_sink_info_by_index) (pa_context *, uint32_t, pa_sink_info_cb_t, void *);
|
||||
static pa_operation * (*PULSEAUDIO_pa_context_get_source_info_by_index) (pa_context *, uint32_t, pa_source_info_cb_t, void *);
|
||||
static pa_context_state_t (*PULSEAUDIO_pa_context_get_state) (pa_context *);
|
||||
static pa_operation * (*PULSEAUDIO_pa_context_subscribe) (pa_context *, pa_subscription_mask_t, pa_context_success_cb_t, void *);
|
||||
static void (*PULSEAUDIO_pa_context_set_subscribe_callback) (pa_context *, pa_context_subscribe_cb_t, void *);
|
||||
static void (*PULSEAUDIO_pa_context_disconnect) (pa_context *);
|
||||
static void (*PULSEAUDIO_pa_context_unref) (pa_context *);
|
||||
|
||||
@@ -179,18 +183,24 @@ static int
|
||||
load_pulseaudio_syms(void)
|
||||
{
|
||||
SDL_PULSEAUDIO_SYM(pa_get_library_version);
|
||||
SDL_PULSEAUDIO_SYM(pa_simple_new);
|
||||
SDL_PULSEAUDIO_SYM(pa_simple_free);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_new);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_get_api);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_iterate);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_run);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_quit);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_free);
|
||||
SDL_PULSEAUDIO_SYM(pa_operation_get_state);
|
||||
SDL_PULSEAUDIO_SYM(pa_operation_cancel);
|
||||
SDL_PULSEAUDIO_SYM(pa_operation_unref);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_new);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_connect);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_get_sink_info_list);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_get_source_info_list);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_get_sink_info_by_index);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_get_source_info_by_index);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_get_state);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_subscribe);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_set_subscribe_callback);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_disconnect);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_unref);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_new);
|
||||
@@ -206,122 +216,6 @@ load_pulseaudio_syms(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* Check to see if we can connect to PulseAudio */
|
||||
static SDL_bool
|
||||
CheckPulseAudioAvailable()
|
||||
{
|
||||
pa_simple *s;
|
||||
pa_sample_spec ss;
|
||||
|
||||
ss.format = PA_SAMPLE_S16NE;
|
||||
ss.channels = 1;
|
||||
ss.rate = 22050;
|
||||
|
||||
s = PULSEAUDIO_pa_simple_new(NULL, "SDL", PA_STREAM_PLAYBACK, NULL,
|
||||
"Test", &ss, NULL, NULL, NULL);
|
||||
if (s) {
|
||||
PULSEAUDIO_pa_simple_free(s);
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
PULSEAUDIO_WaitDevice(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
|
||||
while(1) {
|
||||
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
|
||||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
|
||||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
this->enabled = 0;
|
||||
return;
|
||||
}
|
||||
if (PULSEAUDIO_pa_stream_writable_size(h->stream) >= h->mixlen) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
PULSEAUDIO_PlayDevice(_THIS)
|
||||
{
|
||||
/* Write the audio data */
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
if (PULSEAUDIO_pa_stream_write(h->stream, h->mixbuf, h->mixlen, NULL, 0LL,
|
||||
PA_SEEK_RELATIVE) < 0) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
stream_drain_complete(pa_stream *s, int success, void *userdata)
|
||||
{
|
||||
/* no-op for pa_stream_drain() to use for callback. */
|
||||
}
|
||||
|
||||
static void
|
||||
PULSEAUDIO_WaitDone(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
pa_operation *o;
|
||||
|
||||
o = PULSEAUDIO_pa_stream_drain(h->stream, stream_drain_complete, NULL);
|
||||
if (!o) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (PULSEAUDIO_pa_operation_get_state(o) != PA_OPERATION_DONE) {
|
||||
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
|
||||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
|
||||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
PULSEAUDIO_pa_operation_cancel(o);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
PULSEAUDIO_pa_operation_unref(o);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static Uint8 *
|
||||
PULSEAUDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
PULSEAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->stream) {
|
||||
PULSEAUDIO_pa_stream_disconnect(this->hidden->stream);
|
||||
PULSEAUDIO_pa_stream_unref(this->hidden->stream);
|
||||
this->hidden->stream = NULL;
|
||||
}
|
||||
if (this->hidden->context != NULL) {
|
||||
PULSEAUDIO_pa_context_disconnect(this->hidden->context);
|
||||
PULSEAUDIO_pa_context_unref(this->hidden->context);
|
||||
this->hidden->context = NULL;
|
||||
}
|
||||
if (this->hidden->mainloop != NULL) {
|
||||
PULSEAUDIO_pa_mainloop_free(this->hidden->mainloop);
|
||||
this->hidden->mainloop = NULL;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static SDL_INLINE int
|
||||
squashVersion(const int major, const int minor, const int patch)
|
||||
{
|
||||
@@ -344,8 +238,193 @@ getAppName(void)
|
||||
return "SDL Application"; /* oh well. */
|
||||
}
|
||||
|
||||
static void
|
||||
WaitForPulseOperation(pa_mainloop *mainloop, pa_operation *o)
|
||||
{
|
||||
/* This checks for NO errors currently. Either fix that, check results elsewhere, or do things you don't care about. */
|
||||
if (mainloop && o) {
|
||||
SDL_bool okay = SDL_TRUE;
|
||||
while (okay && (PULSEAUDIO_pa_operation_get_state(o) == PA_OPERATION_RUNNING)) {
|
||||
okay = (PULSEAUDIO_pa_mainloop_iterate(mainloop, 1, NULL) >= 0);
|
||||
}
|
||||
PULSEAUDIO_pa_operation_unref(o);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
DisconnectFromPulseServer(pa_mainloop *mainloop, pa_context *context)
|
||||
{
|
||||
if (context) {
|
||||
PULSEAUDIO_pa_context_disconnect(context);
|
||||
PULSEAUDIO_pa_context_unref(context);
|
||||
}
|
||||
if (mainloop != NULL) {
|
||||
PULSEAUDIO_pa_mainloop_free(mainloop);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
ConnectToPulseServer_Internal(pa_mainloop **_mainloop, pa_context **_context)
|
||||
{
|
||||
pa_mainloop *mainloop = NULL;
|
||||
pa_context *context = NULL;
|
||||
pa_mainloop_api *mainloop_api = NULL;
|
||||
int state = 0;
|
||||
|
||||
*_mainloop = NULL;
|
||||
*_context = NULL;
|
||||
|
||||
/* Set up a new main loop */
|
||||
if (!(mainloop = PULSEAUDIO_pa_mainloop_new())) {
|
||||
return SDL_SetError("pa_mainloop_new() failed");
|
||||
}
|
||||
|
||||
*_mainloop = mainloop;
|
||||
|
||||
mainloop_api = PULSEAUDIO_pa_mainloop_get_api(mainloop);
|
||||
SDL_assert(mainloop_api); /* this never fails, right? */
|
||||
|
||||
context = PULSEAUDIO_pa_context_new(mainloop_api, getAppName());
|
||||
if (!context) {
|
||||
return SDL_SetError("pa_context_new() failed");
|
||||
}
|
||||
*_context = context;
|
||||
|
||||
/* Connect to the PulseAudio server */
|
||||
if (PULSEAUDIO_pa_context_connect(context, NULL, 0, NULL) < 0) {
|
||||
return SDL_SetError("Could not setup connection to PulseAudio");
|
||||
}
|
||||
|
||||
do {
|
||||
if (PULSEAUDIO_pa_mainloop_iterate(mainloop, 1, NULL) < 0) {
|
||||
return SDL_SetError("pa_mainloop_iterate() failed");
|
||||
}
|
||||
state = PULSEAUDIO_pa_context_get_state(context);
|
||||
if (!PA_CONTEXT_IS_GOOD(state)) {
|
||||
return SDL_SetError("Could not connect to PulseAudio");
|
||||
}
|
||||
} while (state != PA_CONTEXT_READY);
|
||||
|
||||
return 0; /* connected and ready! */
|
||||
}
|
||||
|
||||
static int
|
||||
ConnectToPulseServer(pa_mainloop **_mainloop, pa_context **_context)
|
||||
{
|
||||
const int retval = ConnectToPulseServer_Internal(_mainloop, _context);
|
||||
if (retval < 0) {
|
||||
DisconnectFromPulseServer(*_mainloop, *_context);
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
PULSEAUDIO_WaitDevice(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
|
||||
while (this->enabled) {
|
||||
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
|
||||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
|
||||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
return;
|
||||
}
|
||||
if (PULSEAUDIO_pa_stream_writable_size(h->stream) >= h->mixlen) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
PULSEAUDIO_PlayDevice(_THIS)
|
||||
{
|
||||
/* Write the audio data */
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
if (this->enabled) {
|
||||
if (PULSEAUDIO_pa_stream_write(h->stream, h->mixbuf, h->mixlen, NULL, 0LL, PA_SEEK_RELATIVE) < 0) {
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
stream_drain_complete(pa_stream *s, int success, void *userdata)
|
||||
{
|
||||
/* no-op for pa_stream_drain() to use for callback. */
|
||||
}
|
||||
|
||||
static void
|
||||
PULSEAUDIO_WaitDone(_THIS)
|
||||
{
|
||||
if (this->enabled) {
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
pa_operation *o = PULSEAUDIO_pa_stream_drain(h->stream, stream_drain_complete, NULL);
|
||||
if (o) {
|
||||
while (PULSEAUDIO_pa_operation_get_state(o) != PA_OPERATION_DONE) {
|
||||
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
|
||||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
|
||||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
PULSEAUDIO_pa_operation_cancel(o);
|
||||
break;
|
||||
}
|
||||
}
|
||||
PULSEAUDIO_pa_operation_unref(o);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static Uint8 *
|
||||
PULSEAUDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
PULSEAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
SDL_free(this->hidden->device_name);
|
||||
if (this->hidden->stream) {
|
||||
PULSEAUDIO_pa_stream_disconnect(this->hidden->stream);
|
||||
PULSEAUDIO_pa_stream_unref(this->hidden->stream);
|
||||
}
|
||||
DisconnectFromPulseServer(this->hidden->mainloop, this->hidden->context);
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
DeviceNameCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
|
||||
{
|
||||
if (i) {
|
||||
char **devname = (char **) data;
|
||||
*devname = SDL_strdup(i->name);
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
FindDeviceName(struct SDL_PrivateAudioData *h, void *handle)
|
||||
{
|
||||
const uint32_t idx = ((uint32_t) ((size_t) handle)) - 1;
|
||||
|
||||
if (handle == NULL) { /* NULL == default device. */
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
WaitForPulseOperation(h->mainloop, PULSEAUDIO_pa_context_get_sink_info_by_index(h->context, idx, DeviceNameCallback, &h->device_name));
|
||||
return (h->device_name != NULL);
|
||||
}
|
||||
|
||||
static int
|
||||
PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = NULL;
|
||||
Uint16 test_format = 0;
|
||||
@@ -442,42 +521,21 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
paattr.minreq = h->mixlen;
|
||||
#endif
|
||||
|
||||
if (ConnectToPulseServer(&h->mainloop, &h->context) < 0) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not connect to PulseAudio server");
|
||||
}
|
||||
|
||||
if (!FindDeviceName(h, handle)) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Requested PulseAudio sink missing?");
|
||||
}
|
||||
|
||||
/* The SDL ALSA output hints us that we use Windows' channel mapping */
|
||||
/* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */
|
||||
PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
|
||||
PA_CHANNEL_MAP_WAVEEX);
|
||||
|
||||
/* Set up a new main loop */
|
||||
if (!(h->mainloop = PULSEAUDIO_pa_mainloop_new())) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("pa_mainloop_new() failed");
|
||||
}
|
||||
|
||||
h->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(h->mainloop);
|
||||
h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, getAppName());
|
||||
if (!h->context) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("pa_context_new() failed");
|
||||
}
|
||||
|
||||
/* Connect to the PulseAudio server */
|
||||
if (PULSEAUDIO_pa_context_connect(h->context, NULL, 0, NULL) < 0) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not setup connection to PulseAudio");
|
||||
}
|
||||
|
||||
do {
|
||||
if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("pa_mainloop_iterate() failed");
|
||||
}
|
||||
state = PULSEAUDIO_pa_context_get_state(h->context);
|
||||
if (!PA_CONTEXT_IS_GOOD(state)) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not connect to PulseAudio");
|
||||
}
|
||||
} while (state != PA_CONTEXT_READY);
|
||||
|
||||
h->stream = PULSEAUDIO_pa_stream_new(
|
||||
h->context,
|
||||
"Simple DirectMedia Layer", /* stream description */
|
||||
@@ -490,7 +548,13 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
return SDL_SetError("Could not set up PulseAudio stream");
|
||||
}
|
||||
|
||||
if (PULSEAUDIO_pa_stream_connect_playback(h->stream, NULL, &paattr, flags,
|
||||
/* now that we have multi-device support, don't move a stream from
|
||||
a device that was unplugged to something else, unless we're default. */
|
||||
if (h->device_name != NULL) {
|
||||
flags |= PA_STREAM_DONT_MOVE;
|
||||
}
|
||||
|
||||
if (PULSEAUDIO_pa_stream_connect_playback(h->stream, h->device_name, &paattr, flags,
|
||||
NULL, NULL) < 0) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not connect PulseAudio stream");
|
||||
@@ -504,7 +568,7 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
state = PULSEAUDIO_pa_stream_get_state(h->stream);
|
||||
if (!PA_STREAM_IS_GOOD(state)) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not create to PulseAudio stream");
|
||||
return SDL_SetError("Could not connect PulseAudio stream");
|
||||
}
|
||||
} while (state != PA_STREAM_READY);
|
||||
|
||||
@@ -512,10 +576,92 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static pa_mainloop *hotplug_mainloop = NULL;
|
||||
static pa_context *hotplug_context = NULL;
|
||||
static SDL_Thread *hotplug_thread = NULL;
|
||||
|
||||
/* device handles are device index + 1, cast to void*, so we never pass a NULL. */
|
||||
|
||||
/* This is called when PulseAudio adds an output ("sink") device. */
|
||||
static void
|
||||
SinkInfoCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
|
||||
{
|
||||
if (i) {
|
||||
SDL_AddAudioDevice(SDL_FALSE, i->description, (void *) ((size_t) i->index+1));
|
||||
}
|
||||
}
|
||||
|
||||
/* This is called when PulseAudio adds a capture ("source") device. */
|
||||
static void
|
||||
SourceInfoCallback(pa_context *c, const pa_source_info *i, int is_last, void *data)
|
||||
{
|
||||
if (i) {
|
||||
/* Skip "monitor" sources. These are just output from other sinks. */
|
||||
if (i->monitor_of_sink == PA_INVALID_INDEX) {
|
||||
SDL_AddAudioDevice(SDL_TRUE, i->description, (void *) ((size_t) i->index+1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* This is called when PulseAudio has a device connected/removed/changed. */
|
||||
static void
|
||||
HotplugCallback(pa_context *c, pa_subscription_event_type_t t, uint32_t idx, void *data)
|
||||
{
|
||||
const SDL_bool added = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_NEW);
|
||||
const SDL_bool removed = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_REMOVE);
|
||||
|
||||
if (added || removed) { /* we only care about add/remove events. */
|
||||
const SDL_bool sink = ((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SINK);
|
||||
const SDL_bool source = ((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SOURCE);
|
||||
|
||||
/* adds need sink details from the PulseAudio server. Another callback... */
|
||||
if (added && sink) {
|
||||
PULSEAUDIO_pa_context_get_sink_info_by_index(hotplug_context, idx, SinkInfoCallback, NULL);
|
||||
} else if (added && source) {
|
||||
PULSEAUDIO_pa_context_get_source_info_by_index(hotplug_context, idx, SourceInfoCallback, NULL);
|
||||
} else if (removed && (sink || source)) {
|
||||
/* removes we can handle just with the device index. */
|
||||
SDL_RemoveAudioDevice(source != 0, (void *) ((size_t) idx+1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* this runs as a thread while the Pulse target is initialized to catch hotplug events. */
|
||||
static int SDLCALL
|
||||
HotplugThread(void *data)
|
||||
{
|
||||
pa_operation *o;
|
||||
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_LOW);
|
||||
PULSEAUDIO_pa_context_set_subscribe_callback(hotplug_context, HotplugCallback, NULL);
|
||||
o = PULSEAUDIO_pa_context_subscribe(hotplug_context, PA_SUBSCRIPTION_MASK_SINK | PA_SUBSCRIPTION_MASK_SOURCE, NULL, NULL);
|
||||
PULSEAUDIO_pa_operation_unref(o); /* don't wait for it, just do our thing. */
|
||||
PULSEAUDIO_pa_mainloop_run(hotplug_mainloop, NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
PULSEAUDIO_DetectDevices()
|
||||
{
|
||||
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_sink_info_list(hotplug_context, SinkInfoCallback, NULL));
|
||||
WaitForPulseOperation(hotplug_mainloop, PULSEAUDIO_pa_context_get_source_info_list(hotplug_context, SourceInfoCallback, NULL));
|
||||
|
||||
/* ok, we have a sane list, let's set up hotplug notifications now... */
|
||||
hotplug_thread = SDL_CreateThread(HotplugThread, "PulseHotplug", NULL);
|
||||
}
|
||||
|
||||
static void
|
||||
PULSEAUDIO_Deinitialize(void)
|
||||
{
|
||||
if (hotplug_thread) {
|
||||
PULSEAUDIO_pa_mainloop_quit(hotplug_mainloop, 0);
|
||||
SDL_WaitThread(hotplug_thread, NULL);
|
||||
hotplug_thread = NULL;
|
||||
}
|
||||
|
||||
DisconnectFromPulseServer(hotplug_mainloop, hotplug_context);
|
||||
hotplug_mainloop = NULL;
|
||||
hotplug_context = NULL;
|
||||
|
||||
UnloadPulseAudioLibrary();
|
||||
}
|
||||
|
||||
@@ -526,12 +672,13 @@ PULSEAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!CheckPulseAudioAvailable()) {
|
||||
if (ConnectToPulseServer(&hotplug_mainloop, &hotplug_context) < 0) {
|
||||
UnloadPulseAudioLibrary();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = PULSEAUDIO_DetectDevices;
|
||||
impl->OpenDevice = PULSEAUDIO_OpenDevice;
|
||||
impl->PlayDevice = PULSEAUDIO_PlayDevice;
|
||||
impl->WaitDevice = PULSEAUDIO_WaitDevice;
|
||||
@@ -539,12 +686,10 @@ PULSEAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
impl->CloseDevice = PULSEAUDIO_CloseDevice;
|
||||
impl->WaitDone = PULSEAUDIO_WaitDone;
|
||||
impl->Deinitialize = PULSEAUDIO_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap PULSEAUDIO_bootstrap = {
|
||||
"pulseaudio", "PulseAudio", PULSEAUDIO_Init, 0
|
||||
};
|
||||
|
||||
@@ -32,9 +32,10 @@
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
char *device_name;
|
||||
|
||||
/* pulseaudio structures */
|
||||
pa_mainloop *mainloop;
|
||||
pa_mainloop_api *mainloop_api;
|
||||
pa_context *context;
|
||||
pa_stream *stream;
|
||||
|
||||
|
||||
@@ -19,6 +19,15 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
* !!! FIXME: streamline this a little by removing all the
|
||||
* !!! FIXME: if (capture) {} else {} sections that are identical
|
||||
* !!! FIXME: except for one flag.
|
||||
*/
|
||||
|
||||
/* !!! FIXME: can this target support hotplugging? */
|
||||
/* !!! FIXME: ...does SDL2 even support QNX? */
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_QSA
|
||||
@@ -300,7 +309,7 @@ QSA_PlayDevice(_THIS)
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (towrite != 0) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -337,8 +346,9 @@ QSA_CloseDevice(_THIS)
|
||||
}
|
||||
|
||||
static int
|
||||
QSA_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
QSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
const QSA_Device *device = (const QSA_Device *) handle;
|
||||
int status = 0;
|
||||
int format = 0;
|
||||
SDL_AudioFormat test_format = 0;
|
||||
@@ -363,80 +373,19 @@ QSA_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
/* Initialize channel direction: capture or playback */
|
||||
this->hidden->iscapture = iscapture;
|
||||
|
||||
/* Find deviceid and cardid by device name for playback */
|
||||
if ((!this->hidden->iscapture) && (devname != NULL)) {
|
||||
uint32_t device;
|
||||
int32_t status;
|
||||
|
||||
/* Search in the playback devices */
|
||||
device = 0;
|
||||
do {
|
||||
status = SDL_strcmp(qsa_playback_device[device].name, devname);
|
||||
if (status == 0) {
|
||||
/* Found requested device */
|
||||
this->hidden->deviceno = qsa_playback_device[device].deviceno;
|
||||
this->hidden->cardno = qsa_playback_device[device].cardno;
|
||||
break;
|
||||
}
|
||||
device++;
|
||||
if (device >= qsa_playback_devices) {
|
||||
QSA_CloseDevice(this);
|
||||
return SDL_SetError("No such playback device");
|
||||
}
|
||||
} while (1);
|
||||
}
|
||||
|
||||
/* Find deviceid and cardid by device name for capture */
|
||||
if ((this->hidden->iscapture) && (devname != NULL)) {
|
||||
/* Search in the capture devices */
|
||||
uint32_t device;
|
||||
int32_t status;
|
||||
|
||||
/* Searching in the playback devices */
|
||||
device = 0;
|
||||
do {
|
||||
status = SDL_strcmp(qsa_capture_device[device].name, devname);
|
||||
if (status == 0) {
|
||||
/* Found requested device */
|
||||
this->hidden->deviceno = qsa_capture_device[device].deviceno;
|
||||
this->hidden->cardno = qsa_capture_device[device].cardno;
|
||||
break;
|
||||
}
|
||||
device++;
|
||||
if (device >= qsa_capture_devices) {
|
||||
QSA_CloseDevice(this);
|
||||
return SDL_SetError("No such capture device");
|
||||
}
|
||||
} while (1);
|
||||
}
|
||||
|
||||
/* Check if SDL requested default audio device */
|
||||
if (devname == NULL) {
|
||||
/* Open system default audio device */
|
||||
if (!this->hidden->iscapture) {
|
||||
status = snd_pcm_open_preferred(&this->hidden->audio_handle,
|
||||
&this->hidden->cardno,
|
||||
&this->hidden->deviceno,
|
||||
SND_PCM_OPEN_PLAYBACK);
|
||||
} else {
|
||||
status = snd_pcm_open_preferred(&this->hidden->audio_handle,
|
||||
&this->hidden->cardno,
|
||||
&this->hidden->deviceno,
|
||||
SND_PCM_OPEN_CAPTURE);
|
||||
}
|
||||
} else {
|
||||
if (device != NULL) {
|
||||
/* Open requested audio device */
|
||||
if (!this->hidden->iscapture) {
|
||||
status =
|
||||
snd_pcm_open(&this->hidden->audio_handle,
|
||||
this->hidden->cardno, this->hidden->deviceno,
|
||||
SND_PCM_OPEN_PLAYBACK);
|
||||
} else {
|
||||
status =
|
||||
snd_pcm_open(&this->hidden->audio_handle,
|
||||
this->hidden->cardno, this->hidden->deviceno,
|
||||
SND_PCM_OPEN_CAPTURE);
|
||||
}
|
||||
this->hidden->deviceno = device->deviceno;
|
||||
this->hidden->cardno = device->cardno;
|
||||
status = snd_pcm_open(&this->hidden->audio_handle,
|
||||
device->cardno, device->deviceno,
|
||||
iscapture ? SND_PCM_OPEN_PLAYBACK : SND_PCM_OPEN_CAPTURE);
|
||||
} else {
|
||||
/* Open system default audio device */
|
||||
status = snd_pcm_open_preferred(&this->hidden->audio_handle,
|
||||
&this->hidden->cardno,
|
||||
&this->hidden->deviceno,
|
||||
iscapture ? SND_PCM_OPEN_PLAYBACK : SND_PCM_OPEN_CAPTURE);
|
||||
}
|
||||
|
||||
/* Check if requested device is opened */
|
||||
@@ -638,7 +587,7 @@ QSA_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
}
|
||||
|
||||
static void
|
||||
QSA_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
QSA_DetectDevices(void)
|
||||
{
|
||||
uint32_t it;
|
||||
uint32_t cards;
|
||||
@@ -656,8 +605,9 @@ QSA_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
return;
|
||||
}
|
||||
|
||||
/* !!! FIXME: code duplication */
|
||||
/* Find requested devices by type */
|
||||
if (!iscapture) {
|
||||
{ /* output devices */
|
||||
/* Playback devices enumeration requested */
|
||||
for (it = 0; it < cards; it++) {
|
||||
devices = 0;
|
||||
@@ -688,7 +638,7 @@ QSA_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
devices;
|
||||
status = snd_pcm_close(handle);
|
||||
if (status == EOK) {
|
||||
addfn(qsa_playback_device[qsa_playback_devices].name);
|
||||
SDL_AddAudioDevice(SDL_FALSE, qsa_playback_device[qsa_playback_devices].name, &qsa_playback_device[qsa_playback_devices]);
|
||||
qsa_playback_devices++;
|
||||
}
|
||||
} else {
|
||||
@@ -713,7 +663,9 @@ QSA_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
}
|
||||
|
||||
{ /* capture devices */
|
||||
/* Capture devices enumeration requested */
|
||||
for (it = 0; it < cards; it++) {
|
||||
devices = 0;
|
||||
@@ -744,7 +696,7 @@ QSA_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
devices;
|
||||
status = snd_pcm_close(handle);
|
||||
if (status == EOK) {
|
||||
addfn(qsa_capture_device[qsa_capture_devices].name);
|
||||
SDL_AddAudioDevice(SDL_TRUE, qsa_capture_device[qsa_capture_devices].name, &qsa_capture_device[qsa_capture_devices]);
|
||||
qsa_capture_devices++;
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -158,7 +158,7 @@ SNDIO_PlayDevice(_THIS)
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if ( written == 0 ) {
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
@@ -193,7 +193,7 @@ SNDIO_CloseDevice(_THIS)
|
||||
}
|
||||
|
||||
static int
|
||||
SNDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
SNDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
struct sio_par par;
|
||||
|
||||
@@ -56,9 +56,9 @@ static Uint8 snd2au(int sample);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
static void
|
||||
SUNAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
SUNAUDIO_DetectDevices(void)
|
||||
{
|
||||
SDL_EnumUnixAudioDevices(iscapture, 1, (int (*)(int fd)) NULL, addfn);
|
||||
SDL_EnumUnixAudioDevices(1, (int (*)(int)) NULL);
|
||||
}
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
@@ -158,7 +158,7 @@ SUNAUDIO_PlayDevice(_THIS)
|
||||
if (write(this->hidden->audio_fd, this->hidden->ulaw_buf,
|
||||
this->hidden->fragsize) < 0) {
|
||||
/* Assume fatal error, for now */
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
this->hidden->written += this->hidden->fragsize;
|
||||
} else {
|
||||
@@ -168,7 +168,7 @@ SUNAUDIO_PlayDevice(_THIS)
|
||||
if (write(this->hidden->audio_fd, this->hidden->mixbuf,
|
||||
this->spec.size) < 0) {
|
||||
/* Assume fatal error, for now */
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
this->hidden->written += this->hidden->fragsize;
|
||||
}
|
||||
@@ -198,7 +198,7 @@ SUNAUDIO_CloseDevice(_THIS)
|
||||
}
|
||||
|
||||
static int
|
||||
SUNAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
SUNAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
|
||||
SDL_AudioFormat format = 0;
|
||||
@@ -414,6 +414,8 @@ SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
impl->GetDeviceBuf = SUNAUDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = SUNAUDIO_CloseDevice;
|
||||
|
||||
impl->AllowsArbitraryDeviceNames = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
@@ -36,8 +36,9 @@
|
||||
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
|
||||
#endif
|
||||
|
||||
#define DETECT_DEV_IMPL(typ, capstyp) \
|
||||
static void DetectWave##typ##Devs(SDL_AddAudioDevice addfn) { \
|
||||
#define DETECT_DEV_IMPL(iscap, typ, capstyp) \
|
||||
static void DetectWave##typ##Devs(void) { \
|
||||
const UINT iscapture = iscap ? 1 : 0; \
|
||||
const UINT devcount = wave##typ##GetNumDevs(); \
|
||||
capstyp caps; \
|
||||
UINT i; \
|
||||
@@ -45,24 +46,21 @@ static void DetectWave##typ##Devs(SDL_AddAudioDevice addfn) { \
|
||||
if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
|
||||
char *name = WIN_StringToUTF8(caps.szPname); \
|
||||
if (name != NULL) { \
|
||||
addfn(name); \
|
||||
SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
|
||||
SDL_free(name); \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
DETECT_DEV_IMPL(Out, WAVEOUTCAPS)
|
||||
DETECT_DEV_IMPL(In, WAVEINCAPS)
|
||||
DETECT_DEV_IMPL(SDL_FALSE, Out, WAVEOUTCAPS)
|
||||
DETECT_DEV_IMPL(SDL_TRUE, In, WAVEINCAPS)
|
||||
|
||||
static void
|
||||
WINMM_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
WINMM_DetectDevices(void)
|
||||
{
|
||||
if (iscapture) {
|
||||
DetectWaveInDevs(addfn);
|
||||
} else {
|
||||
DetectWaveOutDevs(addfn);
|
||||
}
|
||||
DetectWaveInDevs();
|
||||
DetectWaveOutDevs();
|
||||
}
|
||||
|
||||
static void CALLBACK
|
||||
@@ -220,48 +218,19 @@ PrepWaveFormat(_THIS, UINT devId, WAVEFORMATEX *pfmt, const int iscapture)
|
||||
}
|
||||
|
||||
static int
|
||||
WINMM_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
int valid_datatype = 0;
|
||||
MMRESULT result;
|
||||
WAVEFORMATEX waveformat;
|
||||
UINT devId = WAVE_MAPPER; /* WAVE_MAPPER == choose system's default */
|
||||
char *utf8 = NULL;
|
||||
UINT i;
|
||||
|
||||
if (devname != NULL) { /* specific device requested? */
|
||||
if (iscapture) {
|
||||
const UINT devcount = waveInGetNumDevs();
|
||||
WAVEINCAPS caps;
|
||||
for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) {
|
||||
result = waveInGetDevCaps(i, &caps, sizeof (caps));
|
||||
if (result != MMSYSERR_NOERROR)
|
||||
continue;
|
||||
else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL)
|
||||
continue;
|
||||
else if (SDL_strcmp(devname, utf8) == 0)
|
||||
devId = i;
|
||||
SDL_free(utf8);
|
||||
}
|
||||
} else {
|
||||
const UINT devcount = waveOutGetNumDevs();
|
||||
WAVEOUTCAPS caps;
|
||||
for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) {
|
||||
result = waveOutGetDevCaps(i, &caps, sizeof (caps));
|
||||
if (result != MMSYSERR_NOERROR)
|
||||
continue;
|
||||
else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL)
|
||||
continue;
|
||||
else if (SDL_strcmp(devname, utf8) == 0)
|
||||
devId = i;
|
||||
SDL_free(utf8);
|
||||
}
|
||||
}
|
||||
|
||||
if (devId == WAVE_MAPPER) {
|
||||
return SDL_SetError("Requested device not found");
|
||||
}
|
||||
if (handle != NULL) { /* specific device requested? */
|
||||
/* -1 because we increment the original value to avoid NULL. */
|
||||
const size_t val = ((size_t) handle) - 1;
|
||||
devId = (UINT) val;
|
||||
}
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
@@ -279,10 +248,6 @@ WINMM_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
if (this->spec.channels > 2)
|
||||
this->spec.channels = 2; /* !!! FIXME: is this right? */
|
||||
|
||||
/* Check the buffer size -- minimum of 1/4 second (word aligned) */
|
||||
if (this->spec.samples < (this->spec.freq / 4))
|
||||
this->spec.samples = ((this->spec.freq / 4) + 3) & ~3;
|
||||
|
||||
while ((!valid_datatype) && (test_format)) {
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
|
||||
@@ -126,16 +126,13 @@ struct SDL_PrivateAudioData
|
||||
|
||||
|
||||
static void
|
||||
XAUDIO2_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
XAUDIO2_DetectDevices(void)
|
||||
{
|
||||
IXAudio2 *ixa2 = NULL;
|
||||
UINT32 devcount = 0;
|
||||
UINT32 i = 0;
|
||||
|
||||
if (iscapture) {
|
||||
SDL_SetError("XAudio2: capture devices unsupported.");
|
||||
return;
|
||||
} else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
|
||||
if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
|
||||
SDL_SetError("XAudio2: XAudio2Create() failed at detection.");
|
||||
return;
|
||||
} else if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) {
|
||||
@@ -149,8 +146,8 @@ XAUDIO2_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
|
||||
char *str = WIN_StringToUTF8(details.DisplayName);
|
||||
if (str != NULL) {
|
||||
addfn(str);
|
||||
SDL_free(str); /* addfn() made a copy of the string. */
|
||||
SDL_AddAudioDevice(SDL_FALSE, str, (void *) ((size_t) i+1));
|
||||
SDL_free(str); /* SDL_AddAudioDevice made a copy of the string. */
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -169,8 +166,8 @@ VoiceCBOnBufferEnd(THIS_ void *data)
|
||||
static void STDMETHODCALLTYPE
|
||||
VoiceCBOnVoiceError(THIS_ void *data, HRESULT Error)
|
||||
{
|
||||
/* !!! FIXME: attempt to recover, or mark device disconnected. */
|
||||
SDL_assert(0 && "write me!");
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) data;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
|
||||
/* no-op callbacks... */
|
||||
@@ -221,7 +218,7 @@ XAUDIO2_PlayDevice(_THIS)
|
||||
|
||||
if (result != S_OK) { /* uhoh, panic! */
|
||||
IXAudio2SourceVoice_FlushSourceBuffers(source);
|
||||
this->enabled = 0;
|
||||
SDL_OpenedAudioDeviceDisconnected(this);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -289,7 +286,7 @@ XAUDIO2_CloseDevice(_THIS)
|
||||
}
|
||||
|
||||
static int
|
||||
XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
XAUDIO2_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
HRESULT result = S_OK;
|
||||
WAVEFORMATEX waveformat;
|
||||
@@ -315,9 +312,17 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
|
||||
static IXAudio2VoiceCallback callbacks = { &callbacks_vtable };
|
||||
|
||||
if (iscapture) {
|
||||
return SDL_SetError("XAudio2: capture devices unsupported.");
|
||||
} else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
|
||||
#if defined(SDL_XAUDIO2_WIN8)
|
||||
/* !!! FIXME: hook up hotplugging. */
|
||||
#else
|
||||
if (handle != NULL) { /* specific device requested? */
|
||||
/* -1 because we increment the original value to avoid NULL. */
|
||||
const size_t val = ((size_t) handle) - 1;
|
||||
devId = (UINT32) val;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
|
||||
return SDL_SetError("XAudio2: XAudio2Create() failed at open.");
|
||||
}
|
||||
|
||||
@@ -332,37 +337,6 @@ XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
ixa2->SetDebugConfiguration(&debugConfig);
|
||||
*/
|
||||
|
||||
#if ! defined(__WINRT__)
|
||||
if (devname != NULL) {
|
||||
UINT32 devcount = 0;
|
||||
UINT32 i = 0;
|
||||
|
||||
if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) {
|
||||
IXAudio2_Release(ixa2);
|
||||
return SDL_SetError("XAudio2: IXAudio2_GetDeviceCount() failed.");
|
||||
}
|
||||
for (i = 0; i < devcount; i++) {
|
||||
XAUDIO2_DEVICE_DETAILS details;
|
||||
if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
|
||||
char *str = WIN_StringToUTF8(details.DisplayName);
|
||||
if (str != NULL) {
|
||||
const int match = (SDL_strcmp(str, devname) == 0);
|
||||
SDL_free(str);
|
||||
if (match) {
|
||||
devId = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (i == devcount) {
|
||||
IXAudio2_Release(ixa2);
|
||||
return SDL_SetError("XAudio2: Requested device not found.");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
@@ -529,6 +503,16 @@ XAUDIO2_Init(SDL_AudioDriverImpl * impl)
|
||||
impl->CloseDevice = XAUDIO2_CloseDevice;
|
||||
impl->Deinitialize = XAUDIO2_Deinitialize;
|
||||
|
||||
/* !!! FIXME: We can apparently use a C++ interface on Windows 8
|
||||
* !!! FIXME: (Windows::Devices::Enumeration::DeviceInformation) for device
|
||||
* !!! FIXME: detection, but it's not implemented here yet.
|
||||
* !!! FIXME: see http://blogs.msdn.com/b/chuckw/archive/2012/04/02/xaudio2-and-windows-8-consumer-preview.aspx
|
||||
* !!! FIXME: for now, force the default device.
|
||||
*/
|
||||
#if defined(SDL_XAUDIO2_WIN8) || defined(__WINRT__)
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
#endif
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#include "../../video/android/SDL_androidkeyboard.h"
|
||||
#include "../../video/android/SDL_androidmouse.h"
|
||||
#include "../../video/android/SDL_androidtouch.h"
|
||||
#include "../../video/android/SDL_androidvideo.h"
|
||||
#include "../../video/android/SDL_androidwindow.h"
|
||||
@@ -44,8 +45,8 @@
|
||||
#define LOG_TAG "SDL_android"
|
||||
/* #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) */
|
||||
/* #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) */
|
||||
#define LOGI(...) do {} while (false)
|
||||
#define LOGE(...) do {} while (false)
|
||||
#define LOGI(...) do {} while (0)
|
||||
#define LOGE(...) do {} while (0)
|
||||
|
||||
/* Uncomment this to log messages entering and exiting methods in this file */
|
||||
/* #define DEBUG_JNI */
|
||||
@@ -57,7 +58,6 @@ static void Android_JNI_ThreadDestroyed(void*);
|
||||
*******************************************************************************/
|
||||
#include <jni.h>
|
||||
#include <android/log.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
|
||||
/*******************************************************************************
|
||||
@@ -80,7 +80,7 @@ static jmethodID midPollInputDevices;
|
||||
|
||||
/* Accelerometer data storage */
|
||||
static float fLastAccelerometer[3];
|
||||
static bool bHasNewData;
|
||||
static SDL_bool bHasNewData;
|
||||
|
||||
/*******************************************************************************
|
||||
Functions called by JNI
|
||||
@@ -132,7 +132,7 @@ JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv* mEnv, jclass cls)
|
||||
midPollInputDevices = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
|
||||
"pollInputDevices", "()V");
|
||||
|
||||
bHasNewData = false;
|
||||
bHasNewData = SDL_FALSE;
|
||||
|
||||
if(!midGetNativeSurface || !midFlipBuffers || !midAudioInit ||
|
||||
!midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioQuit || !midPollInputDevices) {
|
||||
@@ -144,9 +144,9 @@ JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv* mEnv, jclass cls)
|
||||
/* Resize */
|
||||
JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeResize(
|
||||
JNIEnv* env, jclass jcls,
|
||||
jint width, jint height, jint format)
|
||||
jint width, jint height, jint format, jfloat rate)
|
||||
{
|
||||
Android_SetScreenResolution(width, height, format);
|
||||
Android_SetScreenResolution(width, height, format, rate);
|
||||
}
|
||||
|
||||
/* Paddown */
|
||||
@@ -294,6 +294,14 @@ JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeTouch(
|
||||
Android_OnTouch(touch_device_id_in, pointer_finger_id_in, action, x, y, p);
|
||||
}
|
||||
|
||||
/* Mouse */
|
||||
JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeMouse(
|
||||
JNIEnv* env, jclass jcls,
|
||||
jint button, jint action, jfloat x, jfloat y)
|
||||
{
|
||||
Android_OnMouse(button, action, x, y);
|
||||
}
|
||||
|
||||
/* Accelerometer */
|
||||
JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeAccel(
|
||||
JNIEnv* env, jclass jcls,
|
||||
@@ -302,7 +310,7 @@ JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeAccel(
|
||||
fLastAccelerometer[0] = x;
|
||||
fLastAccelerometer[1] = y;
|
||||
fLastAccelerometer[2] = z;
|
||||
bHasNewData = true;
|
||||
bHasNewData = SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Low memory */
|
||||
@@ -386,7 +394,7 @@ JNIEXPORT void JNICALL Java_org_libsdl_app_SDLInputConnection_nativeSetComposing
|
||||
(*env)->ReleaseStringUTFChars(env, text, utftext);
|
||||
}
|
||||
|
||||
jstring Java_org_libsdl_app_SDLActivity_nativeGetHint(JNIEnv* env, jclass cls, jstring name) {
|
||||
JNIEXPORT jstring JNICALL Java_org_libsdl_app_SDLActivity_nativeGetHint(JNIEnv* env, jclass cls, jstring name) {
|
||||
const char *utfname = (*env)->GetStringUTFChars(env, name, NULL);
|
||||
const char *hint = SDL_GetHint(utfname);
|
||||
|
||||
@@ -487,7 +495,7 @@ SDL_bool Android_JNI_GetAccelerometerValues(float values[3])
|
||||
for (i = 0; i < 3; ++i) {
|
||||
values[i] = fLastAccelerometer[i];
|
||||
}
|
||||
bHasNewData = false;
|
||||
bHasNewData = SDL_FALSE;
|
||||
retval = SDL_TRUE;
|
||||
}
|
||||
|
||||
@@ -549,12 +557,12 @@ int Android_JNI_SetupThread(void)
|
||||
* Audio support
|
||||
*/
|
||||
static jboolean audioBuffer16Bit = JNI_FALSE;
|
||||
static jboolean audioBufferStereo = JNI_FALSE;
|
||||
static jobject audioBuffer = NULL;
|
||||
static void* audioBufferPinned = NULL;
|
||||
|
||||
int Android_JNI_OpenAudioDevice(int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames)
|
||||
{
|
||||
jboolean audioBufferStereo;
|
||||
int audioBufferFrames;
|
||||
|
||||
JNIEnv *env = Android_JNI_GetEnv();
|
||||
@@ -647,7 +655,7 @@ void Android_JNI_CloseAudioDevice()
|
||||
|
||||
/* Test for an exception and call SDL_SetError with its detail if one occurs */
|
||||
/* If the parameter silent is truthy then SDL_SetError() will not be called. */
|
||||
static bool Android_JNI_ExceptionOccurred(bool silent)
|
||||
static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
|
||||
{
|
||||
SDL_assert(LocalReferenceHolder_IsActive());
|
||||
JNIEnv *mEnv = Android_JNI_GetEnv();
|
||||
@@ -681,10 +689,10 @@ static bool Android_JNI_ExceptionOccurred(bool silent)
|
||||
(*mEnv)->ReleaseStringUTFChars(mEnv, exceptionName, exceptionNameUTF8);
|
||||
}
|
||||
|
||||
return true;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
return false;
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
|
||||
@@ -728,19 +736,19 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
|
||||
*/
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager), "openFd", "(Ljava/lang/String;)Landroid/content/res/AssetFileDescriptor;");
|
||||
inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString);
|
||||
if (Android_JNI_ExceptionOccurred(true)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
|
||||
goto fallback;
|
||||
}
|
||||
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getStartOffset", "()J");
|
||||
ctx->hidden.androidio.offset = (*mEnv)->CallLongMethod(mEnv, inputStream, mid);
|
||||
if (Android_JNI_ExceptionOccurred(true)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
|
||||
goto fallback;
|
||||
}
|
||||
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getDeclaredLength", "()J");
|
||||
ctx->hidden.androidio.size = (*mEnv)->CallLongMethod(mEnv, inputStream, mid);
|
||||
if (Android_JNI_ExceptionOccurred(true)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
|
||||
goto fallback;
|
||||
}
|
||||
|
||||
@@ -754,7 +762,7 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
|
||||
/* Seek to the correct offset in the file. */
|
||||
lseek(ctx->hidden.androidio.fd, (off_t)ctx->hidden.androidio.offset, SEEK_SET);
|
||||
|
||||
if (false) {
|
||||
if (0) {
|
||||
fallback:
|
||||
/* Disabled log message because of spam on the Nexus 7 */
|
||||
/* __android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file"); */
|
||||
@@ -766,13 +774,13 @@ fallback:
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager),
|
||||
"open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
|
||||
inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /* ACCESS_RANDOM */);
|
||||
if (Android_JNI_ExceptionOccurred(false)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
|
||||
// Try fallback to APK Extension files
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, context),
|
||||
"openAPKExtensionInputStream", "(Ljava/lang/String;)Ljava/io/InputStream;");
|
||||
inputStream = (*mEnv)->CallObjectMethod(mEnv, context, mid, fileNameJString);
|
||||
|
||||
if (Android_JNI_ExceptionOccurred(false)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
|
||||
goto failure;
|
||||
}
|
||||
}
|
||||
@@ -790,7 +798,7 @@ fallback:
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
|
||||
"available", "()I");
|
||||
ctx->hidden.androidio.size = (long)(*mEnv)->CallIntMethod(mEnv, inputStream, mid);
|
||||
if (Android_JNI_ExceptionOccurred(false)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
|
||||
goto failure;
|
||||
}
|
||||
|
||||
@@ -801,7 +809,7 @@ fallback:
|
||||
"(Ljava/io/InputStream;)Ljava/nio/channels/ReadableByteChannel;");
|
||||
readableByteChannel = (*mEnv)->CallStaticObjectMethod(
|
||||
mEnv, channels, mid, inputStream);
|
||||
if (Android_JNI_ExceptionOccurred(false)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
|
||||
goto failure;
|
||||
}
|
||||
|
||||
@@ -814,7 +822,7 @@ fallback:
|
||||
ctx->hidden.androidio.readMethod = mid;
|
||||
}
|
||||
|
||||
if (false) {
|
||||
if (0) {
|
||||
failure:
|
||||
result = -1;
|
||||
|
||||
@@ -907,7 +915,7 @@ size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
|
||||
/* result = readableByteChannel.read(...); */
|
||||
int result = (*mEnv)->CallIntMethod(mEnv, readableByteChannel, readMethod, byteBuffer);
|
||||
|
||||
if (Android_JNI_ExceptionOccurred(false)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
|
||||
LocalReferenceHolder_Cleanup(&refs);
|
||||
return 0;
|
||||
}
|
||||
@@ -932,7 +940,7 @@ size_t Android_JNI_FileWrite(SDL_RWops* ctx, const void* buffer,
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
|
||||
static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, SDL_bool release)
|
||||
{
|
||||
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
|
||||
|
||||
@@ -955,7 +963,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
|
||||
"close", "()V");
|
||||
(*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
|
||||
(*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.assetFileDescriptorRef);
|
||||
if (Android_JNI_ExceptionOccurred(false)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
|
||||
result = -1;
|
||||
}
|
||||
}
|
||||
@@ -968,7 +976,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
|
||||
(*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
|
||||
(*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.inputStreamRef);
|
||||
(*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.readableByteChannelRef);
|
||||
if (Android_JNI_ExceptionOccurred(false)) {
|
||||
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
|
||||
result = -1;
|
||||
}
|
||||
}
|
||||
@@ -1059,7 +1067,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
|
||||
} else if (movement < 0) {
|
||||
/* We can't seek backwards so we have to reopen the file and seek */
|
||||
/* forwards which obviously isn't very efficient */
|
||||
Internal_Android_JNI_FileClose(ctx, false);
|
||||
Internal_Android_JNI_FileClose(ctx, SDL_FALSE);
|
||||
Internal_Android_JNI_FileOpen(ctx);
|
||||
Android_JNI_FileSeek(ctx, newPosition, RW_SEEK_SET);
|
||||
}
|
||||
@@ -1071,7 +1079,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
|
||||
|
||||
int Android_JNI_FileClose(SDL_RWops* ctx)
|
||||
{
|
||||
return Internal_Android_JNI_FileClose(ctx, true);
|
||||
return Internal_Android_JNI_FileClose(ctx, SDL_TRUE);
|
||||
}
|
||||
|
||||
/* returns a new global reference which needs to be released later */
|
||||
@@ -1602,6 +1610,11 @@ const char * SDL_AndroidGetExternalStoragePath()
|
||||
return s_AndroidExternalFilesPath;
|
||||
}
|
||||
|
||||
jclass Android_JNI_GetActivityClass(void)
|
||||
{
|
||||
return mActivityClass;
|
||||
}
|
||||
|
||||
#endif /* __ANDROID__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -78,6 +78,7 @@ int Android_JNI_GetTouchDeviceIds(int **ids);
|
||||
#include <jni.h>
|
||||
JNIEnv *Android_JNI_GetEnv(void);
|
||||
int Android_JNI_SetupThread(void);
|
||||
jclass Android_JNI_GetActivityClass(void);
|
||||
|
||||
/* Generic messages */
|
||||
int Android_JNI_SendMessage(int command, int param);
|
||||
|
||||
@@ -681,10 +681,10 @@ SDL_EVDEV_Poll(void)
|
||||
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_TRUE, 0, events[i].value);
|
||||
break;
|
||||
case REL_WHEEL:
|
||||
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, 0, events[i].value);
|
||||
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, 0, events[i].value, SDL_MOUSEWHEEL_NORMAL);
|
||||
break;
|
||||
case REL_HWHEEL:
|
||||
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, events[i].value, 0);
|
||||
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, events[i].value, 0, SDL_MOUSEWHEEL_NORMAL);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
||||
@@ -462,6 +462,9 @@ SDL_IBus_Init(void)
|
||||
ibus_addr_file = SDL_strdup(addr_file);
|
||||
|
||||
addr = IBus_ReadAddressFromFile(addr_file);
|
||||
if (!addr) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (inotify_fd < 0) {
|
||||
inotify_fd = inotify_init();
|
||||
@@ -476,8 +479,10 @@ SDL_IBus_Init(void)
|
||||
inotify_wd = inotify_add_watch(inotify_fd, addr_file, IN_CREATE | IN_MODIFY);
|
||||
SDL_free(addr_file);
|
||||
|
||||
result = IBus_SetupConnection(dbus, addr);
|
||||
SDL_free(addr);
|
||||
if (addr) {
|
||||
result = IBus_SetupConnection(dbus, addr);
|
||||
SDL_free(addr);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
@@ -350,17 +350,19 @@ guess_device_class(struct udev_device *dev)
|
||||
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
|
||||
} else if (test_bit(BTN_TOUCH, bitmask_key)) {
|
||||
; /* ID_INPUT_TOUCHSCREEN */
|
||||
} else if (test_bit(BTN_TRIGGER, bitmask_key) ||
|
||||
test_bit(BTN_A, bitmask_key) ||
|
||||
test_bit(BTN_1, bitmask_key) ||
|
||||
test_bit(ABS_RX, bitmask_abs) ||
|
||||
test_bit(ABS_RY, bitmask_abs) ||
|
||||
test_bit(ABS_RZ, bitmask_abs) ||
|
||||
test_bit(ABS_THROTTLE, bitmask_abs) ||
|
||||
test_bit(ABS_RUDDER, bitmask_abs) ||
|
||||
test_bit(ABS_WHEEL, bitmask_abs) ||
|
||||
test_bit(ABS_GAS, bitmask_abs) ||
|
||||
test_bit(ABS_BRAKE, bitmask_abs)) {
|
||||
}
|
||||
|
||||
if (test_bit(BTN_TRIGGER, bitmask_key) ||
|
||||
test_bit(BTN_A, bitmask_key) ||
|
||||
test_bit(BTN_1, bitmask_key) ||
|
||||
test_bit(ABS_RX, bitmask_abs) ||
|
||||
test_bit(ABS_RY, bitmask_abs) ||
|
||||
test_bit(ABS_RZ, bitmask_abs) ||
|
||||
test_bit(ABS_THROTTLE, bitmask_abs) ||
|
||||
test_bit(ABS_RUDDER, bitmask_abs) ||
|
||||
test_bit(ABS_WHEEL, bitmask_abs) ||
|
||||
test_bit(ABS_GAS, bitmask_abs) ||
|
||||
test_bit(ABS_BRAKE, bitmask_abs)) {
|
||||
devclass |= SDL_UDEV_DEVICE_JOYSTICK; /* ID_INPUT_JOYSTICK */
|
||||
}
|
||||
}
|
||||
@@ -371,10 +373,10 @@ guess_device_class(struct udev_device *dev)
|
||||
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
|
||||
}
|
||||
|
||||
/* the first 32 bits are ESC, numbers, and Q to D; if we have all of
|
||||
* those, consider it a full keyboard; do not test KEY_RESERVED, though */
|
||||
/* the first 32 bits are ESC, numbers, and Q to D; if we have any of
|
||||
* those, consider it a keyboard device; do not test KEY_RESERVED, though */
|
||||
keyboard_mask = 0xFFFFFFFE;
|
||||
if ((bitmask_key[0] & keyboard_mask) == keyboard_mask)
|
||||
if ((bitmask_key[0] & keyboard_mask) != 0)
|
||||
devclass |= SDL_UDEV_DEVICE_KEYBOARD; /* ID_INPUT_KEYBOARD */
|
||||
|
||||
return devclass;
|
||||
|
||||
@@ -126,6 +126,16 @@ static void WINRT_SetDisplayOrientationsPreference(void *userdata, const char *n
|
||||
{
|
||||
SDL_assert(SDL_strcmp(name, SDL_HINT_ORIENTATIONS) == 0);
|
||||
|
||||
/* HACK: prevent SDL from altering an app's .appxmanifest-set orientation
|
||||
* from being changed on startup, by detecting when SDL_HINT_ORIENTATIONS
|
||||
* is getting registered.
|
||||
*
|
||||
* TODO, WinRT: consider reading in an app's .appxmanifest file, and apply its orientation when 'newValue == NULL'.
|
||||
*/
|
||||
if ((oldValue == NULL) && (newValue == NULL)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Start with no orientation flags, then add each in as they're parsed
|
||||
// from newValue.
|
||||
unsigned int orientationFlags = 0;
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
#ifndef _SDL_winrtapp_xaml_h
|
||||
#define _SDL_winrtapp_xaml_h
|
||||
|
||||
#include "SDL_types.h"
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern SDL_bool WINRT_XAMLWasEnabled;
|
||||
|
||||
@@ -79,6 +79,7 @@ CPU_haveCPUID(void)
|
||||
{
|
||||
int has_CPUID = 0;
|
||||
/* *INDENT-OFF* */
|
||||
#ifndef SDL_CPUINFO_DISABLED
|
||||
#if defined(__GNUC__) && defined(i386)
|
||||
__asm__ (
|
||||
" pushfl # Get original EFLAGS \n"
|
||||
@@ -165,6 +166,7 @@ done:
|
||||
"1: \n"
|
||||
);
|
||||
#endif
|
||||
#endif
|
||||
/* *INDENT-ON* */
|
||||
return has_CPUID;
|
||||
}
|
||||
@@ -272,6 +274,7 @@ static int
|
||||
CPU_haveAltiVec(void)
|
||||
{
|
||||
volatile int altivec = 0;
|
||||
#ifndef SDL_CPUINFO_DISABLED
|
||||
#if (defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))) || (defined(__OpenBSD__) && defined(__powerpc__))
|
||||
#ifdef __OpenBSD__
|
||||
int selectors[2] = { CTL_MACHDEP, CPU_ALTIVEC };
|
||||
@@ -291,6 +294,7 @@ CPU_haveAltiVec(void)
|
||||
altivec = 1;
|
||||
}
|
||||
signal(SIGILL, handler);
|
||||
#endif
|
||||
#endif
|
||||
return altivec;
|
||||
}
|
||||
@@ -418,6 +422,7 @@ int
|
||||
SDL_GetCPUCount(void)
|
||||
{
|
||||
if (!SDL_CPUCount) {
|
||||
#ifndef SDL_CPUINFO_DISABLED
|
||||
#if defined(HAVE_SYSCONF) && defined(_SC_NPROCESSORS_ONLN)
|
||||
if (SDL_CPUCount <= 0) {
|
||||
SDL_CPUCount = (int)sysconf(_SC_NPROCESSORS_ONLN);
|
||||
@@ -435,6 +440,7 @@ SDL_GetCPUCount(void)
|
||||
GetSystemInfo(&info);
|
||||
SDL_CPUCount = info.dwNumberOfProcessors;
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
/* There has to be at least 1, right? :) */
|
||||
if (SDL_CPUCount <= 0) {
|
||||
@@ -452,10 +458,11 @@ SDL_GetCPUType(void)
|
||||
|
||||
if (!SDL_CPUType[0]) {
|
||||
int i = 0;
|
||||
int a, b, c, d;
|
||||
|
||||
if (CPU_haveCPUID()) {
|
||||
int a, b, c, d;
|
||||
cpuid(0x00000000, a, b, c, d);
|
||||
(void) a;
|
||||
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
|
||||
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
|
||||
SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
|
||||
@@ -557,15 +564,12 @@ int
|
||||
SDL_GetCPUCacheLineSize(void)
|
||||
{
|
||||
const char *cpuType = SDL_GetCPUType();
|
||||
|
||||
int a, b, c, d;
|
||||
(void) a; (void) b; (void) c; (void) d;
|
||||
if (SDL_strcmp(cpuType, "GenuineIntel") == 0) {
|
||||
int a, b, c, d;
|
||||
|
||||
cpuid(0x00000001, a, b, c, d);
|
||||
return (((b >> 8) & 0xff) * 8);
|
||||
} else if (SDL_strcmp(cpuType, "AuthenticAMD") == 0) {
|
||||
int a, b, c, d;
|
||||
|
||||
cpuid(0x80000005, a, b, c, d);
|
||||
return (c & 0xff);
|
||||
} else {
|
||||
@@ -723,6 +727,7 @@ int
|
||||
SDL_GetSystemRAM(void)
|
||||
{
|
||||
if (!SDL_SystemRAM) {
|
||||
#ifndef SDL_CPUINFO_DISABLED
|
||||
#if defined(HAVE_SYSCONF) && defined(_SC_PHYS_PAGES) && defined(_SC_PAGESIZE)
|
||||
if (SDL_SystemRAM <= 0) {
|
||||
SDL_SystemRAM = (int)((Sint64)sysconf(_SC_PHYS_PAGES) * sysconf(_SC_PAGESIZE) / (1024*1024));
|
||||
@@ -756,6 +761,7 @@ SDL_GetSystemRAM(void)
|
||||
SDL_SystemRAM = (int)(stat.ullTotalPhys / (1024 * 1024));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
return SDL_SystemRAM;
|
||||
|
||||
@@ -206,7 +206,14 @@ SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
|
||||
static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
|
||||
{
|
||||
HANDLE lib = LoadLibraryA(fname);
|
||||
return lib ? GetProcAddress(lib, sym) : NULL;
|
||||
void *retval = NULL;
|
||||
if (lib) {
|
||||
retval = GetProcAddress(lib, sym);
|
||||
if (retval == NULL) {
|
||||
FreeLibrary(lib);
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
@@ -215,8 +222,11 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
|
||||
{
|
||||
image_id lib = load_add_on(fname);
|
||||
void *retval = NULL;
|
||||
if ((lib < 0) || (get_image_symbol(lib, sym, B_SYMBOL_TYPE_TEXT, &retval) != B_NO_ERROR)) {
|
||||
retval = NULL;
|
||||
if (lib >= 0) {
|
||||
if (get_image_symbol(lib, sym, B_SYMBOL_TYPE_TEXT, &retval) != B_NO_ERROR) {
|
||||
unload_add_on(lib);
|
||||
retval = NULL;
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
@@ -225,7 +235,14 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
|
||||
static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
|
||||
{
|
||||
void *lib = dlopen(fname, RTLD_NOW | RTLD_LOCAL);
|
||||
return lib ? dlsym(lib, sym) : NULL;
|
||||
void *retval = NULL;
|
||||
if (lib != NULL) {
|
||||
retval = dlsym(lib, sym);
|
||||
if (retval == NULL) {
|
||||
dlclose(lib);
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
#else
|
||||
#error Please define your platform.
|
||||
|
||||
@@ -43,13 +43,16 @@
|
||||
#include "TargetConditionals.h"
|
||||
#endif
|
||||
|
||||
#if TARGET_OS_IPHONE || __native_client__ /* probably not useful on iOS or NACL. */
|
||||
#if TARGET_OS_IPHONE || __native_client__ || __EMSCRIPTEN__ /* probably not useful on iOS, NACL or Emscripten. */
|
||||
#define SDL_DYNAMIC_API 0
|
||||
#elif SDL_BUILDING_WINRT /* probaly not useful on WinRT, given current .dll loading restrictions */
|
||||
#define SDL_DYNAMIC_API 0
|
||||
#elif defined(__clang_analyzer__)
|
||||
#define SDL_DYNAMIC_API 0 /* Turn off for static analysis, so reports are more clear. */
|
||||
#else /* everyone else. */
|
||||
#endif
|
||||
|
||||
/* everyone else. This is where we turn on the API if nothing forced it off. */
|
||||
#ifndef SDL_DYNAMIC_API
|
||||
#define SDL_DYNAMIC_API 1
|
||||
#endif
|
||||
|
||||
|
||||
@@ -591,3 +591,4 @@
|
||||
#define SDL_QueueAudio SDL_QueueAudio_REAL
|
||||
#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL
|
||||
#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
|
||||
#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
|
||||
|
||||
@@ -623,3 +623,4 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX2,(void),(),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_QueueAudio,(SDL_AudioDeviceID a, const void *b, Uint32 c),(a,b,c),return)
|
||||
SDL_DYNAPI_PROC(Uint32,SDL_GetQueuedAudioSize,(SDL_AudioDeviceID a),(a),return)
|
||||
SDL_DYNAPI_PROC(void,SDL_ClearQueuedAudio,(SDL_AudioDeviceID a),(a),)
|
||||
SDL_DYNAPI_PROC(SDL_Window*,SDL_GetGrabbedWindow,(void),(),return)
|
||||
|
||||
@@ -75,12 +75,13 @@ static struct
|
||||
SDL_mutex *lock;
|
||||
volatile SDL_bool active;
|
||||
volatile int count;
|
||||
volatile int max_events_seen;
|
||||
SDL_EventEntry *head;
|
||||
SDL_EventEntry *tail;
|
||||
SDL_EventEntry *free;
|
||||
SDL_SysWMEntry *wmmsg_used;
|
||||
SDL_SysWMEntry *wmmsg_free;
|
||||
} SDL_EventQ = { NULL, SDL_TRUE };
|
||||
} SDL_EventQ = { NULL, SDL_TRUE, 0, 0, NULL, NULL, NULL, NULL, NULL };
|
||||
|
||||
|
||||
/* Public functions */
|
||||
@@ -88,6 +89,7 @@ static struct
|
||||
void
|
||||
SDL_StopEventLoop(void)
|
||||
{
|
||||
const char *report = SDL_GetHint("SDL_EVENT_QUEUE_STATISTICS");
|
||||
int i;
|
||||
SDL_EventEntry *entry;
|
||||
SDL_SysWMEntry *wmmsg;
|
||||
@@ -98,6 +100,11 @@ SDL_StopEventLoop(void)
|
||||
|
||||
SDL_EventQ.active = SDL_FALSE;
|
||||
|
||||
if (report && SDL_atoi(report)) {
|
||||
SDL_Log("SDL EVENT QUEUE: Maximum events in-flight: %d\n",
|
||||
SDL_EventQ.max_events_seen);
|
||||
}
|
||||
|
||||
/* Clean out EventQ */
|
||||
for (entry = SDL_EventQ.head; entry; ) {
|
||||
SDL_EventEntry *next = entry->next;
|
||||
@@ -119,7 +126,9 @@ SDL_StopEventLoop(void)
|
||||
SDL_free(wmmsg);
|
||||
wmmsg = next;
|
||||
}
|
||||
|
||||
SDL_EventQ.count = 0;
|
||||
SDL_EventQ.max_events_seen = 0;
|
||||
SDL_EventQ.head = NULL;
|
||||
SDL_EventQ.tail = NULL;
|
||||
SDL_EventQ.free = NULL;
|
||||
@@ -218,6 +227,10 @@ SDL_AddEvent(SDL_Event * event)
|
||||
}
|
||||
++SDL_EventQ.count;
|
||||
|
||||
if (SDL_EventQ.count > SDL_EventQ.max_events_seen) {
|
||||
SDL_EventQ.max_events_seen = SDL_EventQ.count;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
/* General mouse handling code for SDL */
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_events_c.h"
|
||||
#include "SDL_gesture_c.h"
|
||||
|
||||
@@ -114,14 +115,34 @@ static unsigned long SDL_HashDollar(SDL_FloatPoint* points)
|
||||
|
||||
static int SaveTemplate(SDL_DollarTemplate *templ, SDL_RWops *dst)
|
||||
{
|
||||
if (dst == NULL) return 0;
|
||||
if (dst == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* No Longer storing the Hash, rehash on load */
|
||||
/* if (SDL_RWops.write(dst, &(templ->hash), sizeof(templ->hash), 1) != 1) return 0; */
|
||||
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
if (SDL_RWwrite(dst, templ->path,
|
||||
sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS)
|
||||
sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS) {
|
||||
return 0;
|
||||
}
|
||||
#else
|
||||
{
|
||||
SDL_DollarTemplate copy = *templ;
|
||||
SDL_FloatPoint *p = copy.path;
|
||||
int i;
|
||||
for (i = 0; i < DOLLARNPOINTS; i++, p++) {
|
||||
p->x = SDL_SwapFloatLE(p->x);
|
||||
p->y = SDL_SwapFloatLE(p->y);
|
||||
}
|
||||
|
||||
if (SDL_RWwrite(dst, copy.path,
|
||||
sizeof(copy.path[0]),DOLLARNPOINTS) != DOLLARNPOINTS) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -184,7 +205,7 @@ static int SDL_AddDollarGesture(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
|
||||
int index = -1;
|
||||
int i = 0;
|
||||
if (inTouch == NULL) {
|
||||
if (SDL_numGestureTouches == 0) return -1;
|
||||
if (SDL_numGestureTouches == 0) return SDL_SetError("no gesture touch devices registered");
|
||||
for (i = 0; i < SDL_numGestureTouches; i++) {
|
||||
inTouch = &SDL_gestureTouch[i];
|
||||
index = SDL_AddDollarGesture_one(inTouch, path);
|
||||
@@ -203,17 +224,33 @@ int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src)
|
||||
SDL_GestureTouch *touch = NULL;
|
||||
if (src == NULL) return 0;
|
||||
if (touchId >= 0) {
|
||||
for (i = 0; i < SDL_numGestureTouches; i++)
|
||||
if (SDL_gestureTouch[i].id == touchId)
|
||||
for (i = 0; i < SDL_numGestureTouches; i++) {
|
||||
if (SDL_gestureTouch[i].id == touchId) {
|
||||
touch = &SDL_gestureTouch[i];
|
||||
if (touch == NULL) return -1;
|
||||
}
|
||||
}
|
||||
if (touch == NULL) {
|
||||
return SDL_SetError("given touch id not found");
|
||||
}
|
||||
}
|
||||
|
||||
while (1) {
|
||||
SDL_DollarTemplate templ;
|
||||
|
||||
if (SDL_RWread(src,templ.path,sizeof(templ.path[0]),DOLLARNPOINTS) <
|
||||
DOLLARNPOINTS) break;
|
||||
if (SDL_RWread(src,templ.path,sizeof(templ.path[0]),DOLLARNPOINTS) < DOLLARNPOINTS) {
|
||||
if (loaded == 0) {
|
||||
return SDL_SetError("could not read any dollar gesture from rwops");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
#if SDL_BYTEORDER != SDL_LIL_ENDIAN
|
||||
for (i = 0; i < DOLLARNPOINTS; i++) {
|
||||
SDL_FloatPoint *p = &templ.path[i];
|
||||
p->x = SDL_SwapFloatLE(p->x);
|
||||
p->y = SDL_SwapFloatLE(p->y);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (touchId >= 0) {
|
||||
/* printf("Adding loaded gesture to 1 touch\n"); */
|
||||
|
||||
@@ -293,9 +293,14 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
|
||||
event.motion.yrel = yrel;
|
||||
posted = (SDL_PushEvent(&event) > 0);
|
||||
}
|
||||
/* Use unclamped values if we're getting events outside the window */
|
||||
mouse->last_x = x;
|
||||
mouse->last_y = y;
|
||||
if (relative) {
|
||||
mouse->last_x = mouse->x;
|
||||
mouse->last_y = mouse->y;
|
||||
} else {
|
||||
/* Use unclamped values if we're getting events outside the window */
|
||||
mouse->last_x = x;
|
||||
mouse->last_y = y;
|
||||
}
|
||||
return posted;
|
||||
}
|
||||
|
||||
@@ -303,10 +308,11 @@ static SDL_MouseClickState *GetMouseClickState(SDL_Mouse *mouse, Uint8 button)
|
||||
{
|
||||
if (button >= mouse->num_clickstates) {
|
||||
int i, count = button + 1;
|
||||
mouse->clickstate = (SDL_MouseClickState *)SDL_realloc(mouse->clickstate, count * sizeof(*mouse->clickstate));
|
||||
if (!mouse->clickstate) {
|
||||
SDL_MouseClickState *clickstate = (SDL_MouseClickState *)SDL_realloc(mouse->clickstate, count * sizeof(*mouse->clickstate));
|
||||
if (!clickstate) {
|
||||
return NULL;
|
||||
}
|
||||
mouse->clickstate = clickstate;
|
||||
|
||||
for (i = mouse->num_clickstates; i < count; ++i) {
|
||||
SDL_zero(mouse->clickstate[i]);
|
||||
@@ -397,7 +403,7 @@ SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8
|
||||
}
|
||||
|
||||
int
|
||||
SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y)
|
||||
SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y, SDL_MouseWheelDirection direction)
|
||||
{
|
||||
SDL_Mouse *mouse = SDL_GetMouse();
|
||||
int posted;
|
||||
@@ -419,6 +425,7 @@ SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y)
|
||||
event.wheel.which = mouseID;
|
||||
event.wheel.x = x;
|
||||
event.wheel.y = y;
|
||||
event.wheel.direction = (Uint32)direction;
|
||||
posted = (SDL_PushEvent(&event) > 0);
|
||||
}
|
||||
return posted;
|
||||
|
||||
@@ -120,7 +120,7 @@ extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int rel
|
||||
extern int SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button);
|
||||
|
||||
/* Send a mouse wheel event */
|
||||
extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y);
|
||||
extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y, SDL_MouseWheelDirection direction);
|
||||
|
||||
/* Shutdown the mouse subsystem */
|
||||
extern void SDL_MouseQuit(void);
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
#include "SDL_hints.h"
|
||||
|
||||
/* General quit handling code for SDL */
|
||||
|
||||
@@ -30,6 +31,8 @@
|
||||
#include "SDL_events_c.h"
|
||||
|
||||
|
||||
static SDL_bool disable_signals = SDL_FALSE;
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
static void
|
||||
SDL_HandleSIG(int sig)
|
||||
@@ -43,8 +46,8 @@ SDL_HandleSIG(int sig)
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
|
||||
/* Public functions */
|
||||
int
|
||||
SDL_QuitInit(void)
|
||||
static int
|
||||
SDL_QuitInit_Internal(void)
|
||||
{
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
@@ -80,11 +83,22 @@ SDL_QuitInit(void)
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
|
||||
/* That's it! */
|
||||
return (0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_QuitQuit(void)
|
||||
int
|
||||
SDL_QuitInit(void)
|
||||
{
|
||||
const char *hint = SDL_GetHint(SDL_HINT_NO_SIGNAL_HANDLERS);
|
||||
disable_signals = hint && (SDL_atoi(hint) == 1);
|
||||
if (!disable_signals) {
|
||||
return SDL_QuitInit_Internal();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_QuitQuit_Internal(void)
|
||||
{
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
@@ -110,6 +124,14 @@ SDL_QuitQuit(void)
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
}
|
||||
|
||||
void
|
||||
SDL_QuitQuit(void)
|
||||
{
|
||||
if (!disable_signals) {
|
||||
SDL_QuitQuit_Internal();
|
||||
}
|
||||
}
|
||||
|
||||
/* This function returns 1 if it's okay to close the application window */
|
||||
int
|
||||
SDL_SendQuit(void)
|
||||
|
||||
@@ -50,14 +50,13 @@ FILE* SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode)
|
||||
NSString* full_path_with_file_to_try = [resource_path stringByAppendingPathComponent:ns_string_file_component];
|
||||
if([file_manager fileExistsAtPath:full_path_with_file_to_try]) {
|
||||
fp = fopen([full_path_with_file_to_try fileSystemRepresentation], mode);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
fp = fopen(file, mode);
|
||||
}
|
||||
|
||||
return fp;
|
||||
}}
|
||||
|
||||
#endif /* __MACOSX__ */
|
||||
#endif /* __APPLE__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -41,6 +41,7 @@ SDL_GetBasePath(void)
|
||||
const char* baseType = [[[bundle infoDictionary] objectForKey:@"SDL_FILESYSTEM_BASE_DIR_TYPE"] UTF8String];
|
||||
const char *base = NULL;
|
||||
char *retval = NULL;
|
||||
|
||||
if (baseType == NULL) {
|
||||
baseType = "resource";
|
||||
}
|
||||
@@ -52,6 +53,7 @@ SDL_GetBasePath(void)
|
||||
/* this returns the exedir for non-bundled and the resourceDir for bundled apps */
|
||||
base = [[bundle resourcePath] fileSystemRepresentation];
|
||||
}
|
||||
|
||||
if (base) {
|
||||
const size_t len = SDL_strlen(base) + 2;
|
||||
retval = (char *) SDL_malloc(len);
|
||||
@@ -69,9 +71,10 @@ char *
|
||||
SDL_GetPrefPath(const char *org, const char *app)
|
||||
{ @autoreleasepool
|
||||
{
|
||||
NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
|
||||
char *retval = NULL;
|
||||
|
||||
NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
|
||||
|
||||
if ([array count] > 0) { /* we only want the first item in the list. */
|
||||
NSString *str = [array objectAtIndex:0];
|
||||
const char *base = [str fileSystemRepresentation];
|
||||
|
||||
69
src/filesystem/emscripten/SDL_sysfilesystem.c
Normal file
69
src/filesystem/emscripten/SDL_sysfilesystem.c
Normal file
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_FILESYSTEM_EMSCRIPTEN
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/* System dependent filesystem routines */
|
||||
#include <errno.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_filesystem.h"
|
||||
|
||||
#include <emscripten/emscripten.h>
|
||||
|
||||
char *
|
||||
SDL_GetBasePath(void)
|
||||
{
|
||||
char *retval = "/";
|
||||
return SDL_strdup(retval);
|
||||
}
|
||||
|
||||
char *
|
||||
SDL_GetPrefPath(const char *org, const char *app)
|
||||
{
|
||||
const char *append = "/libsdl/";
|
||||
char *retval;
|
||||
size_t len = 0;
|
||||
|
||||
len = SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
|
||||
retval = (char *) SDL_malloc(len);
|
||||
if (!retval) {
|
||||
SDL_OutOfMemory();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_snprintf(retval, len, "%s%s/%s/", append, org, app);
|
||||
|
||||
if (mkdir(retval, 0700) != 0 && errno != EEXIST) {
|
||||
SDL_SetError("Couldn't create directory '%s': '%s'", retval, strerror(errno));
|
||||
SDL_free(retval);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
#endif /* SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -38,4 +38,5 @@ SDL_GetPrefPath(const char *org, const char *app)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif /* __NACL__ */
|
||||
#endif /* SDL_FILESYSTEM_NACL */
|
||||
|
||||
|
||||
@@ -27,12 +27,6 @@
|
||||
#include "SDL_haptic.h"
|
||||
|
||||
|
||||
/*
|
||||
* Number of haptic devices on the system.
|
||||
*/
|
||||
extern Uint8 SDL_numhaptics;
|
||||
|
||||
|
||||
struct haptic_effect
|
||||
{
|
||||
SDL_HapticEffect effect; /* The current event */
|
||||
|
||||
@@ -262,13 +262,13 @@ MacHaptic_MaybeAddDevice( io_object_t device )
|
||||
CFSTR(kIOHIDPrimaryUsagePageKey));
|
||||
if (refCF) {
|
||||
if (!CFNumberGetValue(refCF, kCFNumberLongType, &item->usagePage)) {
|
||||
SDL_SetError("Haptic: Recieving device's usage page.");
|
||||
SDL_SetError("Haptic: Receiving device's usage page.");
|
||||
}
|
||||
refCF = CFDictionaryGetValue(hidProperties,
|
||||
CFSTR(kIOHIDPrimaryUsageKey));
|
||||
if (refCF) {
|
||||
if (!CFNumberGetValue(refCF, kCFNumberLongType, &item->usage)) {
|
||||
SDL_SetError("Haptic: Recieving device's usage.");
|
||||
SDL_SetError("Haptic: Receiving device's usage.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -551,7 +551,7 @@ SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
|
||||
FFReleaseDevice(haptic->hwdata->device);
|
||||
creat_err:
|
||||
if (haptic->hwdata != NULL) {
|
||||
free(haptic->hwdata);
|
||||
SDL_free(haptic->hwdata);
|
||||
haptic->hwdata = NULL;
|
||||
}
|
||||
return -1;
|
||||
|
||||
@@ -288,8 +288,7 @@ MaybeAddDevice(const char *path)
|
||||
}
|
||||
|
||||
item->fname = SDL_strdup(path);
|
||||
if ( (item->fname == NULL) ) {
|
||||
SDL_free(item->fname);
|
||||
if (item->fname == NULL) {
|
||||
SDL_free(item);
|
||||
return -1;
|
||||
}
|
||||
@@ -441,7 +440,7 @@ SDL_SYS_HapticOpenFromFD(SDL_Haptic * haptic, int fd)
|
||||
open_err:
|
||||
close(fd);
|
||||
if (haptic->hwdata != NULL) {
|
||||
free(haptic->hwdata);
|
||||
SDL_free(haptic->hwdata);
|
||||
haptic->hwdata = NULL;
|
||||
}
|
||||
return -1;
|
||||
@@ -959,7 +958,7 @@ SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
|
||||
return 0;
|
||||
|
||||
new_effect_err:
|
||||
free(effect->hweffect);
|
||||
SDL_free(effect->hweffect);
|
||||
effect->hweffect = NULL;
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -89,6 +89,7 @@ typedef struct _ControllerMapping_t
|
||||
|
||||
static ControllerMapping_t *s_pSupportedControllers = NULL;
|
||||
static ControllerMapping_t *s_pXInputMapping = NULL;
|
||||
static ControllerMapping_t *s_pEmscriptenMapping = NULL;
|
||||
|
||||
/* The SDL game controller structure */
|
||||
struct _SDL_GameController
|
||||
@@ -263,7 +264,13 @@ ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
|
||||
return s_pXInputMapping;
|
||||
}
|
||||
else
|
||||
#endif /* SDL_JOYSTICK_XINPUT */
|
||||
#endif
|
||||
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
|
||||
if (s_pEmscriptenMapping) {
|
||||
return s_pEmscriptenMapping;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
SDL_JoystickGUID jGUID = SDL_JoystickGetDeviceGUID(device_index);
|
||||
return SDL_PrivateGetControllerMappingForGUID(&jGUID);
|
||||
@@ -668,6 +675,7 @@ SDL_GameControllerAddMapping(const char *mappingString)
|
||||
SDL_JoystickGUID jGUID;
|
||||
ControllerMapping_t *pControllerMapping;
|
||||
SDL_bool is_xinput_mapping = SDL_FALSE;
|
||||
SDL_bool is_emscripten_mapping = SDL_FALSE;
|
||||
|
||||
if (!mappingString) {
|
||||
return SDL_InvalidParamError("mappingString");
|
||||
@@ -680,6 +688,9 @@ SDL_GameControllerAddMapping(const char *mappingString)
|
||||
if (!SDL_strcasecmp(pchGUID, "xinput")) {
|
||||
is_xinput_mapping = SDL_TRUE;
|
||||
}
|
||||
if (!SDL_strcasecmp(pchGUID, "emscripten")) {
|
||||
is_emscripten_mapping = SDL_TRUE;
|
||||
}
|
||||
jGUID = SDL_JoystickGetGUIDFromString(pchGUID);
|
||||
SDL_free(pchGUID);
|
||||
|
||||
@@ -715,6 +726,9 @@ SDL_GameControllerAddMapping(const char *mappingString)
|
||||
if (is_xinput_mapping) {
|
||||
s_pXInputMapping = pControllerMapping;
|
||||
}
|
||||
if (is_emscripten_mapping) {
|
||||
s_pEmscriptenMapping = pControllerMapping;
|
||||
}
|
||||
pControllerMapping->guid = jGUID;
|
||||
pControllerMapping->name = pchName;
|
||||
pControllerMapping->mapping = pchMapping;
|
||||
|
||||
@@ -63,7 +63,9 @@ static const char *s_ControllerMappings [] =
|
||||
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
|
||||
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"050000003620000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
|
||||
"030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
|
||||
"050000003620000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
|
||||
"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
|
||||
"030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
@@ -73,9 +75,13 @@ static const char *s_ControllerMappings [] =
|
||||
"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000005e040000d102000001010000,Xbox One Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
#endif
|
||||
#if defined(__ANDROID__)
|
||||
"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
#endif
|
||||
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
|
||||
"emscripten,Standard Gamepad,a:b0,b:b1,back:b8,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b16,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
||||
@@ -206,10 +206,6 @@ SDL_PrivateJoystickValid(SDL_Joystick * joystick)
|
||||
valid = 1;
|
||||
}
|
||||
|
||||
if (joystick && joystick->closed) {
|
||||
valid = 0;
|
||||
}
|
||||
|
||||
return valid;
|
||||
}
|
||||
|
||||
@@ -412,6 +408,7 @@ SDL_JoystickClose(SDL_Joystick * joystick)
|
||||
}
|
||||
|
||||
SDL_SYS_JoystickClose(joystick);
|
||||
joystick->hwdata = NULL;
|
||||
|
||||
joysticklist = SDL_joysticks;
|
||||
joysticklistprev = NULL;
|
||||
@@ -668,7 +665,7 @@ SDL_JoystickUpdate(void)
|
||||
|
||||
SDL_SYS_JoystickUpdate(joystick);
|
||||
|
||||
if (joystick->closed && joystick->uncentered) {
|
||||
if (joystick->force_recentering) {
|
||||
int i;
|
||||
|
||||
/* Tell the app that everything is centered/unpressed... */
|
||||
@@ -681,7 +678,7 @@ SDL_JoystickUpdate(void)
|
||||
for (i = 0; i < joystick->nhats; i++)
|
||||
SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
|
||||
|
||||
joystick->uncentered = SDL_FALSE;
|
||||
joystick->force_recentering = SDL_FALSE;
|
||||
}
|
||||
|
||||
SDL_updating_joystick = NULL;
|
||||
|
||||
@@ -53,8 +53,7 @@ struct _SDL_Joystick
|
||||
|
||||
int ref_count; /* Reference count for multiple opens */
|
||||
|
||||
SDL_bool closed; /* SDL_TRUE if this device is no longer valid */
|
||||
SDL_bool uncentered; /* SDL_TRUE if this device needs to have its state reset to 0 */
|
||||
SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
|
||||
struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
|
||||
};
|
||||
|
||||
@@ -78,14 +77,14 @@ extern const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index);
|
||||
extern SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index);
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index);
|
||||
|
||||
/* Function to query if the joystick is currently attached
|
||||
* It returns 1 if attached, 0 otherwise.
|
||||
* It returns SDL_TRUE if attached, SDL_FALSE otherwise.
|
||||
*/
|
||||
extern SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick * joystick);
|
||||
|
||||
|
||||
@@ -467,7 +467,7 @@ SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -495,10 +495,10 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return !joystick->closed && (joystick->hwdata != NULL);
|
||||
return joystick->hwdata != NULL;
|
||||
}
|
||||
|
||||
void
|
||||
@@ -529,11 +529,6 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->hwdata) {
|
||||
((SDL_joylist_item*)joystick->hwdata)->joystick = NULL;
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_config.h"
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_ANDROID
|
||||
#include "../SDL_sysjoystick.h"
|
||||
|
||||
@@ -421,7 +421,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joy, int device_index)
|
||||
return (-1);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
@@ -558,8 +558,6 @@ SDL_SYS_JoystickClose(SDL_Joystick * joy)
|
||||
close(joy->hwdata->fd);
|
||||
SDL_free(joy->hwdata->path);
|
||||
SDL_free(joy->hwdata);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
|
||||
@@ -138,7 +138,7 @@ static void
|
||||
JoystickDeviceWasRemovedCallback(void *ctx, IOReturn result, void *sender)
|
||||
{
|
||||
recDevice *device = (recDevice *) ctx;
|
||||
device->removed = 1;
|
||||
device->removed = SDL_TRUE;
|
||||
device->deviceRef = NULL; // deviceRef was invalidated due to the remove
|
||||
#if SDL_HAPTIC_IOKIT
|
||||
MacHaptic_MaybeRemoveDevice(device->ffservice);
|
||||
@@ -412,12 +412,12 @@ JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDevic
|
||||
/* We have to do some storage of the io_service_t for SDL_HapticOpenFromJoystick */
|
||||
if (IOHIDDeviceGetService != NULL) { /* weak reference: available in 10.6 and later. */
|
||||
const io_service_t ioservice = IOHIDDeviceGetService(ioHIDDeviceObject);
|
||||
#if SDL_HAPTIC_IOKIT
|
||||
if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK)) {
|
||||
device->ffservice = ioservice;
|
||||
#if SDL_HAPTIC_IOKIT
|
||||
MacHaptic_MaybeAddDevice(ioservice);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
device->send_open_event = 1;
|
||||
@@ -446,9 +446,9 @@ ConfigHIDManager(CFArrayRef matchingArray)
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
IOHIDManagerSetDeviceMatchingMultiple(hidman, matchingArray);
|
||||
IOHIDManagerRegisterDeviceMatchingCallback(hidman, JoystickDeviceWasAddedCallback, NULL);
|
||||
IOHIDManagerScheduleWithRunLoop(hidman, runloop, SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
IOHIDManagerSetDeviceMatchingMultiple(hidman, matchingArray);
|
||||
|
||||
while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Callback fires once per existing device. */
|
||||
@@ -560,10 +560,6 @@ SDL_SYS_NumJoysticks()
|
||||
void
|
||||
SDL_SYS_JoystickDetect()
|
||||
{
|
||||
while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Pending callbacks will fire in CFRunLoopRunInMode(). */
|
||||
}
|
||||
|
||||
if (s_bDeviceAdded || s_bDeviceRemoved) {
|
||||
recDevice *device = gpDeviceList;
|
||||
s_bDeviceAdded = SDL_FALSE;
|
||||
@@ -613,6 +609,12 @@ SDL_SYS_JoystickDetect()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// run this after the checks above so we don't set device->removed and delete the device before
|
||||
// SDL_SYS_JoystickUpdate can run to clean up the SDL_Joystick object that owns this device
|
||||
while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Pending callbacks will fire in CFRunLoopRunInMode(). */
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
@@ -644,7 +646,7 @@ SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
* The joystick to open is specified by the index field of the joystick.
|
||||
* The joystick to open is specified by the device index.
|
||||
* This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
* It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -670,21 +672,12 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
}
|
||||
|
||||
/* Function to query if the joystick is currently attached
|
||||
* It returns 1 if attached, 0 otherwise.
|
||||
* It returns SDL_TRUE if attached, SDL_FALSE otherwise.
|
||||
*/
|
||||
SDL_bool
|
||||
SDL_SYS_JoystickAttached(SDL_Joystick * joystick)
|
||||
{
|
||||
recDevice *device = gpDeviceList;
|
||||
|
||||
while (device) {
|
||||
if (joystick->instance_id == device->instance_id) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
return SDL_FALSE;
|
||||
return joystick->hwdata != NULL;
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
@@ -705,9 +698,10 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
}
|
||||
|
||||
if (device->removed) { /* device was unplugged; ignore it. */
|
||||
joystick->closed = 1;
|
||||
joystick->uncentered = 1;
|
||||
joystick->hwdata = NULL;
|
||||
if (joystick->hwdata) {
|
||||
joystick->force_recentering = SDL_TRUE;
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -795,7 +789,6 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
|
||||
@@ -58,8 +58,7 @@ struct joystick_hwdata
|
||||
recElement *firstButton;
|
||||
recElement *firstHat;
|
||||
|
||||
int removed;
|
||||
int uncentered;
|
||||
SDL_bool removed;
|
||||
|
||||
int instance_id;
|
||||
SDL_JoystickGUID guid;
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
return (0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
@@ -61,7 +61,7 @@ SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -71,7 +71,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
return SDL_SetError("Logic error: No joysticks available");
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
@@ -85,21 +85,18 @@ SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
|
||||
427
src/joystick/emscripten/SDL_sysjoystick.c
Normal file
427
src/joystick/emscripten/SDL_sysjoystick.c
Normal file
@@ -0,0 +1,427 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_EMSCRIPTEN
|
||||
|
||||
#include <stdio.h> /* For the definition of NULL */
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#endif
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_sysjoystick_c.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
static SDL_joylist_item * JoystickByIndex(int index);
|
||||
|
||||
static SDL_joylist_item *SDL_joylist = NULL;
|
||||
static SDL_joylist_item *SDL_joylist_tail = NULL;
|
||||
static int numjoysticks = 0;
|
||||
static int instance_counter = 0;
|
||||
|
||||
EM_BOOL
|
||||
Emscripten_JoyStickConnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
|
||||
{
|
||||
int i;
|
||||
|
||||
SDL_joylist_item *item;
|
||||
|
||||
if (JoystickByIndex(gamepadEvent->index) != NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
|
||||
if (item == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_zerop(item);
|
||||
item->index = gamepadEvent->index;
|
||||
|
||||
item->name = SDL_strdup(gamepadEvent->id);
|
||||
if ( item->name == NULL ) {
|
||||
SDL_free(item);
|
||||
return 1;
|
||||
}
|
||||
|
||||
item->mapping = SDL_strdup(gamepadEvent->mapping);
|
||||
if ( item->mapping == NULL ) {
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
return 1;
|
||||
}
|
||||
|
||||
item->naxes = gamepadEvent->numAxes;
|
||||
item->nbuttons = gamepadEvent->numButtons;
|
||||
item->device_instance = instance_counter++;
|
||||
|
||||
item->timestamp = gamepadEvent->timestamp;
|
||||
|
||||
for( i = 0; i < item->naxes; i++) {
|
||||
item->axis[i] = gamepadEvent->axis[i];
|
||||
}
|
||||
|
||||
for( i = 0; i < item->nbuttons; i++) {
|
||||
item->analogButton[i] = gamepadEvent->analogButton[i];
|
||||
item->digitalButton[i] = gamepadEvent->digitalButton[i];
|
||||
}
|
||||
|
||||
if (SDL_joylist_tail == NULL) {
|
||||
SDL_joylist = SDL_joylist_tail = item;
|
||||
} else {
|
||||
SDL_joylist_tail->next = item;
|
||||
SDL_joylist_tail = item;
|
||||
}
|
||||
|
||||
++numjoysticks;
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Number of joysticks is %d", numjoysticks);
|
||||
#endif
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
event.type = SDL_JOYDEVICEADDED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = numjoysticks - 1;
|
||||
if ( (SDL_EventOK == NULL) ||
|
||||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Added joystick with index %d", item->index);
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
EM_BOOL
|
||||
Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
SDL_joylist_item *prev = NULL;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
while (item != NULL) {
|
||||
if (item->index == gamepadEvent->index) {
|
||||
break;
|
||||
}
|
||||
prev = item;
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
if (item == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (item->joystick) {
|
||||
item->joystick->hwdata = NULL;
|
||||
}
|
||||
|
||||
if (prev != NULL) {
|
||||
prev->next = item->next;
|
||||
} else {
|
||||
SDL_assert(SDL_joylist == item);
|
||||
SDL_joylist = item->next;
|
||||
}
|
||||
if (item == SDL_joylist_tail) {
|
||||
SDL_joylist_tail = prev;
|
||||
}
|
||||
|
||||
/* Need to decrement the joystick count before we post the event */
|
||||
--numjoysticks;
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
event.type = SDL_JOYDEVICEREMOVED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = item->device_instance;
|
||||
if ( (SDL_EventOK == NULL) ||
|
||||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Removed joystick with id %d", item->device_instance);
|
||||
#endif
|
||||
SDL_free(item->name);
|
||||
SDL_free(item->mapping);
|
||||
SDL_free(item);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
int retval, i, numjs;
|
||||
EmscriptenGamepadEvent gamepadState;
|
||||
|
||||
numjoysticks = 0;
|
||||
numjs = emscripten_get_num_gamepads();
|
||||
|
||||
/* Check if gamepad is supported by browser */
|
||||
if (numjs == EMSCRIPTEN_RESULT_NOT_SUPPORTED) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* handle already connected gamepads */
|
||||
if (numjs > 0) {
|
||||
for(i = 0; i < numjs; i++) {
|
||||
retval = emscripten_get_gamepad_status(i, &gamepadState);
|
||||
if (retval == EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
Emscripten_JoyStickConnected(EMSCRIPTEN_EVENT_GAMEPADCONNECTED,
|
||||
&gamepadState,
|
||||
NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
retval = emscripten_set_gamepadconnected_callback(NULL,
|
||||
0,
|
||||
Emscripten_JoyStickConnected);
|
||||
|
||||
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
SDL_SYS_JoystickQuit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
retval = emscripten_set_gamepaddisconnected_callback(NULL,
|
||||
0,
|
||||
Emscripten_JoyStickDisconnected);
|
||||
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
SDL_SYS_JoystickQuit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Returns item matching given SDL device index. */
|
||||
static SDL_joylist_item *
|
||||
JoystickByDeviceIndex(int device_index)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
|
||||
while (0 < device_index) {
|
||||
--device_index;
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
/* Returns item matching given HTML gamepad index. */
|
||||
static SDL_joylist_item *
|
||||
JoystickByIndex(int index)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
|
||||
if (index < 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while (item != NULL) {
|
||||
if (item->index == index) {
|
||||
break;
|
||||
}
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
return JoystickByDeviceIndex(device_index)->name;
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return JoystickByDeviceIndex(device_index)->device_instance;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
SDL_joylist_item *item = JoystickByDeviceIndex(device_index);
|
||||
|
||||
if (item == NULL ) {
|
||||
return SDL_SetError("No such device");
|
||||
}
|
||||
|
||||
if (item->joystick != NULL) {
|
||||
return SDL_SetError("Joystick already opened");
|
||||
}
|
||||
|
||||
joystick->instance_id = item->device_instance;
|
||||
joystick->hwdata = (struct joystick_hwdata *) item;
|
||||
item->joystick = joystick;
|
||||
|
||||
/* HTML5 Gamepad API doesn't say anything about these */
|
||||
joystick->nhats = 0;
|
||||
joystick->nballs = 0;
|
||||
|
||||
joystick->nbuttons = item->nbuttons;
|
||||
joystick->naxes = item->naxes;
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return joystick->hwdata != NULL;
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
EmscriptenGamepadEvent gamepadState;
|
||||
SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
|
||||
int i, result, buttonState;
|
||||
|
||||
if (item) {
|
||||
result = emscripten_get_gamepad_status(item->index, &gamepadState);
|
||||
if( result == EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
if(gamepadState.timestamp == 0 || gamepadState.timestamp != item->timestamp) {
|
||||
for(i = 0; i < item->nbuttons; i++) {
|
||||
if(item->digitalButton[i] != gamepadState.digitalButton[i]) {
|
||||
buttonState = gamepadState.digitalButton[i]? SDL_PRESSED: SDL_RELEASED;
|
||||
SDL_PrivateJoystickButton(item->joystick, i, buttonState);
|
||||
}
|
||||
|
||||
/* store values to compare them in the next update */
|
||||
item->analogButton[i] = gamepadState.analogButton[i];
|
||||
item->digitalButton[i] = gamepadState.digitalButton[i];
|
||||
}
|
||||
|
||||
for(i = 0; i < item->naxes; i++) {
|
||||
if(item->axis[i] != gamepadState.axis[i]) {
|
||||
// do we need to do conversion?
|
||||
SDL_PrivateJoystickAxis(item->joystick, i,
|
||||
(Sint16) (32767.*gamepadState.axis[i]));
|
||||
}
|
||||
|
||||
/* store to compare in next update */
|
||||
item->axis[i] = gamepadState.axis[i];
|
||||
}
|
||||
|
||||
item->timestamp = gamepadState.timestamp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
SDL_joylist_item *item = NULL;
|
||||
SDL_joylist_item *next = NULL;
|
||||
|
||||
for (item = SDL_joylist; item; item = next) {
|
||||
next = item->next;
|
||||
SDL_free(item->mapping);
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
}
|
||||
|
||||
SDL_joylist = SDL_joylist_tail = NULL;
|
||||
|
||||
numjoysticks = 0;
|
||||
instance_counter = 0;
|
||||
|
||||
emscripten_set_gamepadconnected_callback(NULL, 0, NULL);
|
||||
emscripten_set_gamepaddisconnected_callback(NULL, 0, NULL);
|
||||
}
|
||||
|
||||
SDL_JoystickGUID
|
||||
SDL_SYS_JoystickGetDeviceGUID(int device_index)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex(device_index);
|
||||
SDL_zero(guid);
|
||||
SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID
|
||||
SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero(guid);
|
||||
SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
|
||||
return guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_EMSCRIPTEN */
|
||||
52
src/joystick/emscripten/SDL_sysjoystick_c.h
Normal file
52
src/joystick/emscripten/SDL_sysjoystick_c.h
Normal file
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_EMSCRIPTEN
|
||||
#include "../SDL_sysjoystick.h"
|
||||
|
||||
|
||||
#include <emscripten/html5.h>
|
||||
|
||||
/* A linked list of available joysticks */
|
||||
typedef struct SDL_joylist_item
|
||||
{
|
||||
int index;
|
||||
char *name;
|
||||
char *mapping;
|
||||
SDL_JoystickID device_instance;
|
||||
SDL_Joystick *joystick;
|
||||
int nbuttons;
|
||||
int naxes;
|
||||
double timestamp;
|
||||
double axis[64];
|
||||
double analogButton[64];
|
||||
EM_BOOL digitalButton[64];
|
||||
|
||||
struct SDL_joylist_item *next;
|
||||
} SDL_joylist_item;
|
||||
|
||||
typedef SDL_joylist_item joystick_hwdata;
|
||||
|
||||
#endif /* SDL_JOYSTICK_EMSCRIPTEN */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -53,8 +53,7 @@ extern "C"
|
||||
static int SDL_SYS_numjoysticks = 0;
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
* joysticks. Joystick 0 should be the system default joystick.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int SDL_SYS_JoystickInit(void)
|
||||
@@ -107,7 +106,7 @@ extern "C"
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -153,7 +152,7 @@ extern "C"
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
@@ -229,7 +228,6 @@ extern "C"
|
||||
SDL_free(joystick->hwdata->new_hats);
|
||||
SDL_free(joystick->hwdata->new_axes);
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
/* This is the iOS implementation of the SDL joystick API */
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
@@ -32,24 +33,30 @@
|
||||
/* needed for SDL_IPHONE_MAX_GFORCE macro */
|
||||
#import "SDL_config_iphoneos.h"
|
||||
|
||||
const char *accelerometerName = "iOS accelerometer";
|
||||
const char *accelerometerName = "iOS Accelerometer";
|
||||
|
||||
static CMMotionManager *motionManager = nil;
|
||||
static int numjoysticks = 0;
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
* joysticks. Joystick 0 should be the system default joystick.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
return (1);
|
||||
const char *hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK);
|
||||
if (!hint || SDL_atoi(hint)) {
|
||||
/* Default behavior, accelerometer as joystick */
|
||||
numjoysticks = 1;
|
||||
}
|
||||
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return 1;
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
@@ -70,7 +77,7 @@ SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -82,18 +89,20 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
joystick->nballs = 0;
|
||||
joystick->nbuttons = 0;
|
||||
|
||||
if (motionManager == nil) {
|
||||
motionManager = [[CMMotionManager alloc] init];
|
||||
}
|
||||
@autoreleasepool {
|
||||
if (motionManager == nil) {
|
||||
motionManager = [[CMMotionManager alloc] init];
|
||||
}
|
||||
|
||||
/* Shorter times between updates can significantly increase CPU usage. */
|
||||
motionManager.accelerometerUpdateInterval = 0.1;
|
||||
[motionManager startAccelerometerUpdates];
|
||||
/* Shorter times between updates can significantly increase CPU usage. */
|
||||
motionManager.accelerometerUpdateInterval = 0.1;
|
||||
[motionManager startAccelerometerUpdates];
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
@@ -105,11 +114,13 @@ static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
|
||||
const SInt16 maxsint16 = 0x7FFF;
|
||||
CMAcceleration accel;
|
||||
|
||||
if (!motionManager.accelerometerActive) {
|
||||
return;
|
||||
}
|
||||
@autoreleasepool {
|
||||
if (!motionManager.accelerometerActive) {
|
||||
return;
|
||||
}
|
||||
|
||||
accel = [[motionManager accelerometerData] acceleration];
|
||||
accel = motionManager.accelerometerData.acceleration;
|
||||
}
|
||||
|
||||
/*
|
||||
Convert accelerometer data from floating point to Sint16, which is what
|
||||
@@ -153,18 +164,20 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
[motionManager stopAccelerometerUpdates];
|
||||
joystick->closed = 1;
|
||||
@autoreleasepool {
|
||||
[motionManager stopAccelerometerUpdates];
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
if (motionManager != nil) {
|
||||
[motionManager release];
|
||||
@autoreleasepool {
|
||||
motionManager = nil;
|
||||
}
|
||||
|
||||
numjoysticks = 0;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
|
||||
@@ -142,13 +142,15 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui
|
||||
#if SDL_USE_LIBUDEV
|
||||
void joystick_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
|
||||
{
|
||||
if (devpath == NULL || !(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
|
||||
if (devpath == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch( udev_type )
|
||||
{
|
||||
|
||||
switch (udev_type) {
|
||||
case SDL_UDEV_DEVICEADDED:
|
||||
if (!(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
|
||||
return;
|
||||
}
|
||||
MaybeAddDevice(devpath);
|
||||
break;
|
||||
|
||||
@@ -335,13 +337,12 @@ JoystickInitWithoutUdev(void)
|
||||
static int
|
||||
JoystickInitWithUdev(void)
|
||||
{
|
||||
|
||||
if (SDL_UDEV_Init() < 0) {
|
||||
return SDL_SetError("Could not initialize UDEV");
|
||||
}
|
||||
|
||||
/* Set up the udev callback */
|
||||
if ( SDL_UDEV_AddCallback(joystick_udev_callback) < 0) {
|
||||
if (SDL_UDEV_AddCallback(joystick_udev_callback) < 0) {
|
||||
SDL_UDEV_Quit();
|
||||
return SDL_SetError("Could not set up joystick <-> udev callback");
|
||||
}
|
||||
@@ -565,7 +566,7 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
|
||||
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -620,10 +621,10 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return !joystick->closed && (joystick->hwdata->item != NULL);
|
||||
return joystick->hwdata->item != NULL;
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
@@ -840,9 +841,7 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
SDL_free(joystick->hwdata->balls);
|
||||
SDL_free(joystick->hwdata->fname);
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
|
||||
@@ -18,6 +18,9 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_JOYSTICK_PSP
|
||||
|
||||
/* This is the PSP implementation of the SDL joystick API */
|
||||
#include <pspctrl.h>
|
||||
@@ -97,16 +100,13 @@ int JoystickUpdate(void *data)
|
||||
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
* joysticks. Joystick 0 should be the system default joystick.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return number of joysticks, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* SDL_numjoysticks = 1; */
|
||||
|
||||
/* Setup input */
|
||||
sceCtrlSetSamplingCycle(0);
|
||||
sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
|
||||
@@ -164,7 +164,7 @@ const char *SDL_SYS_JoystickName(int index)
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -177,17 +177,17 @@ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
|
||||
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
int i;
|
||||
@@ -233,7 +233,6 @@ void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
|
||||
/* Function to close a joystick after use */
|
||||
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
/* Do nothing. */
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
@@ -265,5 +264,7 @@ SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
return guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_PSP */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
|
||||
@@ -340,6 +340,11 @@ EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
|
||||
{
|
||||
JoyStick_DeviceData *pNewJoystick;
|
||||
JoyStick_DeviceData *pPrevJoystick = NULL;
|
||||
const DWORD devtype = (pdidInstance->dwDevType & 0xFF);
|
||||
|
||||
if ((devtype != DI8DEVTYPE_JOYSTICK) && (devtype != DI8DEVTYPE_GAMEPAD)) {
|
||||
return DIENUM_CONTINUE; /* Ignore touchpads, etc. */
|
||||
}
|
||||
|
||||
if (SDL_IsXInputDevice(&pdidInstance->guidProduct)) {
|
||||
return DIENUM_CONTINUE; /* ignore XInput devices here, keep going. */
|
||||
|
||||
@@ -143,8 +143,7 @@ GetJoystickName(int index, const char *szRegKey)
|
||||
static int SDL_SYS_numjoysticks = 0;
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
* joysticks. Joystick 0 should be the system default joystick.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
@@ -211,7 +210,7 @@ SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -272,7 +271,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
/* Function to determine if this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
@@ -384,9 +383,7 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
/* free system specific hardware data */
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
|
||||
@@ -278,8 +278,7 @@ void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device)
|
||||
}
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* This function should set SDL_numjoysticks to the number of available
|
||||
* joysticks. Joystick 0 should be the system default joystick.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
@@ -447,7 +446,7 @@ SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
The joystick to open is specified by the device index.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
@@ -461,7 +460,6 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
|
||||
/* allocate memory for system specific hardware data */
|
||||
joystick->instance_id = joystickdevice->nInstanceID;
|
||||
joystick->closed = SDL_FALSE;
|
||||
joystick->hwdata =
|
||||
(struct joystick_hwdata *) SDL_malloc(sizeof(struct joystick_hwdata));
|
||||
if (joystick->hwdata == NULL) {
|
||||
@@ -481,13 +479,13 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
SDL_bool
|
||||
SDL_SYS_JoystickAttached(SDL_Joystick * joystick)
|
||||
{
|
||||
return !joystick->closed && !joystick->hwdata->removed;
|
||||
return joystick->hwdata && !joystick->hwdata->removed;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->closed || !joystick->hwdata) {
|
||||
if (!joystick->hwdata || joystick->hwdata->removed) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -498,8 +496,7 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
}
|
||||
|
||||
if (joystick->hwdata->removed) {
|
||||
joystick->closed = SDL_TRUE;
|
||||
joystick->uncentered = SDL_TRUE;
|
||||
joystick->force_recentering = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -513,10 +510,7 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
SDL_DINPUT_JoystickClose(joystick);
|
||||
}
|
||||
|
||||
/* free system specific hardware data */
|
||||
SDL_free(joystick->hwdata);
|
||||
|
||||
joystick->closed = SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
|
||||
@@ -254,7 +254,7 @@ private:
|
||||
return;
|
||||
}
|
||||
win = GetSDLWindow(winID);
|
||||
SDL_SendMouseWheel(win, 0, xTicks, yTicks);
|
||||
SDL_SendMouseWheel(win, 0, xTicks, yTicks, SDL_MOUSEWHEEL_NORMAL);
|
||||
}
|
||||
|
||||
void _HandleKey(BMessage *msg) {
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
/*
|
||||
SDL_psp_main.c, placed in the public domain by Sam Lantinga 3/13/14
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifdef __PSP__
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include <pspkernel.h>
|
||||
@@ -61,3 +64,7 @@ int main(int argc, char *argv[])
|
||||
(void)SDL_main(argc, argv);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* __PSP__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -109,13 +109,16 @@ OutOfMemory(void)
|
||||
}
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
/* The VC++ compiler needs main defined */
|
||||
#define console_main main
|
||||
/* The VC++ compiler needs main/wmain defined */
|
||||
# define console_ansi_main main
|
||||
# if UNICODE
|
||||
# define console_wmain wmain
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* This is where execution begins [console apps] */
|
||||
int
|
||||
console_main(int argc, char *argv[])
|
||||
/* WinMain, main, and wmain eventually call into here. */
|
||||
static int
|
||||
main_utf8(int argc, char *argv[])
|
||||
{
|
||||
SDL_SetMainReady();
|
||||
|
||||
@@ -123,6 +126,37 @@ console_main(int argc, char *argv[])
|
||||
return SDL_main(argc, argv);
|
||||
}
|
||||
|
||||
/* This is where execution begins [console apps, ansi] */
|
||||
int
|
||||
console_ansi_main(int argc, char *argv[])
|
||||
{
|
||||
/* !!! FIXME: are these in the system codepage? We need to convert to UTF-8. */
|
||||
return main_utf8(argc, argv);
|
||||
}
|
||||
|
||||
|
||||
#if UNICODE
|
||||
/* This is where execution begins [console apps, unicode] */
|
||||
int
|
||||
console_wmain(int argc, wchar_t *wargv[], wchar_t *wenvp)
|
||||
{
|
||||
int retval = 0;
|
||||
char **argv = SDL_stack_alloc(char*, argc);
|
||||
int i;
|
||||
|
||||
for (i = 0; i < argc; ++i) {
|
||||
argv[i] = WIN_StringToUTF8(wargv[i]);
|
||||
}
|
||||
|
||||
retval = main_utf8(argc, argv);
|
||||
|
||||
/* !!! FIXME: we are leaking all the elements of argv we allocated. */
|
||||
SDL_stack_free(argv);
|
||||
|
||||
return retval;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* This is where execution begins [windowed apps] */
|
||||
int WINAPI
|
||||
WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
|
||||
@@ -136,6 +170,7 @@ WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
|
||||
#if UNICODE
|
||||
cmdline = WIN_StringToUTF8(text);
|
||||
#else
|
||||
/* !!! FIXME: are these in the system codepage? We need to convert to UTF-8. */
|
||||
cmdline = SDL_strdup(text);
|
||||
#endif
|
||||
if (cmdline == NULL) {
|
||||
@@ -151,7 +186,7 @@ WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
|
||||
ParseCommandLine(cmdline, argv);
|
||||
|
||||
/* Run the main program */
|
||||
console_main(argc, argv);
|
||||
main_utf8(argc, argv);
|
||||
|
||||
SDL_stack_free(argv);
|
||||
|
||||
|
||||
@@ -38,6 +38,7 @@ SDL_bool SDL_GetPowerInfo_UIKit(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *);
|
||||
SDL_bool SDL_GetPowerInfo_Emscripten(SDL_PowerState *, int *, int *);
|
||||
|
||||
#ifndef SDL_POWER_DISABLED
|
||||
#ifdef SDL_POWER_HARDWIRED
|
||||
@@ -81,6 +82,9 @@ static SDL_GetPowerInfo_Impl implementations[] = {
|
||||
#ifdef SDL_POWER_WINRT /* handles WinRT */
|
||||
SDL_GetPowerInfo_WinRT,
|
||||
#endif
|
||||
#ifdef SDL_POWER_EMSCRIPTEN /* handles Emscripten */
|
||||
SDL_GetPowerInfo_Emscripten,
|
||||
#endif
|
||||
|
||||
#ifdef SDL_POWER_HARDWIRED
|
||||
SDL_GetPowerInfo_Hardwired,
|
||||
|
||||
62
src/power/emscripten/SDL_syspower.c
Normal file
62
src/power/emscripten/SDL_syspower.c
Normal file
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_POWER_DISABLED
|
||||
#if SDL_POWER_EMSCRIPTEN
|
||||
|
||||
#include <emscripten/html5.h>
|
||||
|
||||
#include "SDL_power.h"
|
||||
|
||||
SDL_bool
|
||||
SDL_GetPowerInfo_Emscripten(SDL_PowerState *state, int *seconds, int *percent)
|
||||
{
|
||||
EmscriptenBatteryEvent batteryState;
|
||||
int haveBattery = 0;
|
||||
|
||||
if (emscripten_get_battery_status(&batteryState) == EMSCRIPTEN_RESULT_NOT_SUPPORTED)
|
||||
return SDL_FALSE;
|
||||
|
||||
haveBattery = batteryState.level != 1.0 || !batteryState.charging || batteryState.chargingTime != 0.0;
|
||||
|
||||
if (!haveBattery) {
|
||||
*state = SDL_POWERSTATE_NO_BATTERY;
|
||||
*seconds = -1;
|
||||
*percent = -1;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
if (batteryState.charging)
|
||||
*state = batteryState.chargingTime == 0.0 ? SDL_POWERSTATE_CHARGED : SDL_POWERSTATE_CHARGING;
|
||||
else
|
||||
*state = SDL_POWERSTATE_ON_BATTERY;
|
||||
|
||||
*seconds = batteryState.dischargingTime;
|
||||
*percent = batteryState.level * 100;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
#endif /* SDL_POWER_EMSCRIPTEN */
|
||||
#endif /* SDL_POWER_DISABLED */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
@@ -50,24 +50,24 @@ SDL_UIKit_UpdateBatteryMonitoring(void)
|
||||
SDL_bool
|
||||
SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent)
|
||||
{
|
||||
UIDevice *uidev = [UIDevice currentDevice];
|
||||
@autoreleasepool {
|
||||
UIDevice *uidev = [UIDevice currentDevice];
|
||||
|
||||
if (!SDL_UIKitLastPowerInfoQuery) {
|
||||
SDL_assert([uidev isBatteryMonitoringEnabled] == NO);
|
||||
[uidev setBatteryMonitoringEnabled:YES];
|
||||
}
|
||||
if (!SDL_UIKitLastPowerInfoQuery) {
|
||||
SDL_assert(uidev.isBatteryMonitoringEnabled == NO);
|
||||
uidev.batteryMonitoringEnabled = YES;
|
||||
}
|
||||
|
||||
/* UIKit_GL_SwapWindow() (etc) will check this and disable the battery
|
||||
* monitoring if the app hasn't queried it in the last X seconds.
|
||||
* Apparently monitoring the battery burns battery life. :)
|
||||
* Apple's docs say not to monitor the battery unless you need it.
|
||||
*/
|
||||
SDL_UIKitLastPowerInfoQuery = SDL_GetTicks();
|
||||
/* UIKit_GL_SwapWindow() (etc) will check this and disable the battery
|
||||
* monitoring if the app hasn't queried it in the last X seconds.
|
||||
* Apparently monitoring the battery burns battery life. :)
|
||||
* Apple's docs say not to monitor the battery unless you need it.
|
||||
*/
|
||||
SDL_UIKitLastPowerInfoQuery = SDL_GetTicks();
|
||||
|
||||
*seconds = -1; /* no API to estimate this in UIKit. */
|
||||
*seconds = -1; /* no API to estimate this in UIKit. */
|
||||
|
||||
switch ([uidev batteryState])
|
||||
{
|
||||
switch (uidev.batteryState) {
|
||||
case UIDeviceBatteryStateCharging:
|
||||
*state = SDL_POWERSTATE_CHARGING;
|
||||
break;
|
||||
@@ -84,11 +84,12 @@ SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent)
|
||||
default:
|
||||
*state = SDL_POWERSTATE_UNKNOWN;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const float level = [uidev batteryLevel];
|
||||
*percent = ( (level < 0.0f) ? -1 : ((int) ((level * 100) + 0.5f)) );
|
||||
return SDL_TRUE; /* always the definitive answer on iOS. */
|
||||
const float level = uidev.batteryLevel;
|
||||
*percent = ( (level < 0.0f) ? -1 : ((int) ((level * 100) + 0.5f)) );
|
||||
return SDL_TRUE; /* always the definitive answer on iOS. */
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_POWER_UIKIT */
|
||||
|
||||
@@ -829,9 +829,24 @@ D3D11_CreateRenderer(SDL_Window * window, Uint32 flags)
|
||||
renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
|
||||
renderer->driverdata = data;
|
||||
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
/* VSync is required in Windows Phone, at least for Win Phone 8.0 and 8.1.
|
||||
* Failure to use it seems to either result in:
|
||||
*
|
||||
* - with the D3D11 debug runtime turned OFF, vsync seemingly gets turned
|
||||
* off (framerate doesn't get capped), but nothing appears on-screen
|
||||
*
|
||||
* - with the D3D11 debug runtime turned ON, vsync gets automatically
|
||||
* turned back on, and the following gets output to the debug console:
|
||||
*
|
||||
* DXGI ERROR: IDXGISwapChain::Present: Interval 0 is not supported, changed to Interval 1. [ UNKNOWN ERROR #1024: ]
|
||||
*/
|
||||
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
|
||||
#else
|
||||
if ((flags & SDL_RENDERER_PRESENTVSYNC)) {
|
||||
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* HACK: make sure the SDL_Renderer references the SDL_Window data now, in
|
||||
* order to give init functions access to the underlying window handle:
|
||||
@@ -2901,7 +2916,7 @@ D3D11_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
|
||||
*/
|
||||
char errorMessage[1024];
|
||||
SDL_snprintf(errorMessage, sizeof(errorMessage), __FUNCTION__ ", Convert Pixels failed: %s", SDL_GetError());
|
||||
SDL_SetError(errorMessage);
|
||||
SDL_SetError("%s", errorMessage);
|
||||
goto done;
|
||||
}
|
||||
|
||||
|
||||
@@ -342,9 +342,11 @@ GL_HandleDebugMessage(GLenum source, GLenum type, GLuint id, GLenum severity, GL
|
||||
|
||||
if (type == GL_DEBUG_TYPE_ERROR_ARB) {
|
||||
/* Record this error */
|
||||
++data->errors;
|
||||
data->error_messages = SDL_realloc(data->error_messages, data->errors * sizeof(*data->error_messages));
|
||||
if (data->error_messages) {
|
||||
int errors = data->errors + 1;
|
||||
char **error_messages = SDL_realloc(data->error_messages, errors * sizeof(*data->error_messages));
|
||||
if (error_messages) {
|
||||
data->errors = errors;
|
||||
data->error_messages = error_messages;
|
||||
data->error_messages[data->errors-1] = SDL_strdup(message);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,6 +55,7 @@ static const float inv255f = 1.0f / 255.0f;
|
||||
static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags);
|
||||
static void GLES_WindowEvent(SDL_Renderer * renderer,
|
||||
const SDL_WindowEvent *event);
|
||||
static int GLES_GetOutputSize(SDL_Renderer * renderer, int *w, int *h);
|
||||
static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
|
||||
static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
const SDL_Rect * rect, const void *pixels,
|
||||
@@ -321,6 +322,7 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
|
||||
}
|
||||
|
||||
renderer->WindowEvent = GLES_WindowEvent;
|
||||
renderer->GetOutputSize = GLES_GetOutputSize;
|
||||
renderer->CreateTexture = GLES_CreateTexture;
|
||||
renderer->UpdateTexture = GLES_UpdateTexture;
|
||||
renderer->LockTexture = GLES_LockTexture;
|
||||
@@ -438,6 +440,13 @@ GLES_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
GLES_GetOutputSize(SDL_Renderer * renderer, int *w, int *h)
|
||||
{
|
||||
SDL_GL_GetDrawableSize(renderer->window, w, h);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static SDL_INLINE int
|
||||
power_of_2(int input)
|
||||
{
|
||||
|
||||
@@ -69,3 +69,7 @@ SDL_PROC(GLenum, glCheckFramebufferStatus, (GLenum))
|
||||
SDL_PROC(void, glDeleteFramebuffers, (GLsizei, const GLuint *))
|
||||
SDL_PROC(GLint, glGetAttribLocation, (GLuint, const GLchar *))
|
||||
SDL_PROC(void, glGetProgramInfoLog, (GLuint, GLsizei, GLsizei*, GLchar*))
|
||||
SDL_PROC(void, glGenBuffers, (GLsizei, GLuint *))
|
||||
SDL_PROC(void, glBindBuffer, (GLenum, GLuint))
|
||||
SDL_PROC(void, glBufferData, (GLenum, GLsizeiptr, const GLvoid *, GLenum))
|
||||
SDL_PROC(void, glBufferSubData, (GLenum, GLintptr, GLsizeiptr, const GLvoid *))
|
||||
|
||||
@@ -28,7 +28,20 @@
|
||||
#include "../../video/SDL_blit.h"
|
||||
#include "SDL_shaders_gles2.h"
|
||||
|
||||
/* To prevent unnecessary window recreation,
|
||||
/* !!! FIXME: Emscripten makes these into WebGL calls, and WebGL doesn't offer
|
||||
!!! FIXME: client-side arrays (without an Emscripten compatibility hack,
|
||||
!!! FIXME: at least), but the current VBO code here is dramatically
|
||||
!!! FIXME: slower on actual iOS devices, even though the iOS Simulator
|
||||
!!! FIXME: is okay. Some time after 2.0.4 ships, we should revisit this,
|
||||
!!! FIXME: fix the performance bottleneck, and make everything use VBOs.
|
||||
*/
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#define SDL_GLES2_USE_VBOS 1
|
||||
#else
|
||||
#define SDL_GLES2_USE_VBOS 0
|
||||
#endif
|
||||
|
||||
/* To prevent unnecessary window recreation,
|
||||
* these should match the defaults selected in SDL_GL_ResetAttributes
|
||||
*/
|
||||
#define RENDERER_CONTEXT_MAJOR 2
|
||||
@@ -180,6 +193,11 @@ typedef struct GLES2_DriverContext
|
||||
GLES2_ProgramCache program_cache;
|
||||
GLES2_ProgramCacheEntry *current_program;
|
||||
Uint8 clear_r, clear_g, clear_b, clear_a;
|
||||
|
||||
#if SDL_GLES2_USE_VBOS
|
||||
GLuint vertex_buffers[4];
|
||||
GLsizeiptr vertex_buffer_size[4];
|
||||
#endif
|
||||
} GLES2_DriverContext;
|
||||
|
||||
#define GLES2_MAX_CACHED_PROGRAMS 8
|
||||
@@ -351,6 +369,13 @@ GLES2_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
GLES2_GetOutputSize(SDL_Renderer * renderer, int *w, int *h)
|
||||
{
|
||||
SDL_GL_GetDrawableSize(renderer->window, w, h);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
GLES2_UpdateViewport(SDL_Renderer * renderer)
|
||||
{
|
||||
@@ -1385,6 +1410,33 @@ GLES2_SetDrawingState(SDL_Renderer * renderer)
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
GLES2_UpdateVertexBuffer(SDL_Renderer *renderer, GLES2_Attribute attr,
|
||||
const void *vertexData, size_t dataSizeInBytes)
|
||||
{
|
||||
GLES2_DriverContext *data = (GLES2_DriverContext *)renderer->driverdata;
|
||||
|
||||
#if !SDL_GLES2_USE_VBOS
|
||||
data->glVertexAttribPointer(attr, attr == GLES2_ATTRIBUTE_ANGLE ? 1 : 2, GL_FLOAT, GL_FALSE, 0, vertexData);
|
||||
#else
|
||||
if (!data->vertex_buffers[attr])
|
||||
data->glGenBuffers(1, &data->vertex_buffers[attr]);
|
||||
|
||||
data->glBindBuffer(GL_ARRAY_BUFFER, data->vertex_buffers[attr]);
|
||||
|
||||
if (data->vertex_buffer_size[attr] < dataSizeInBytes) {
|
||||
data->glBufferData(GL_ARRAY_BUFFER, dataSizeInBytes, vertexData, GL_STREAM_DRAW);
|
||||
data->vertex_buffer_size[attr] = dataSizeInBytes;
|
||||
} else {
|
||||
data->glBufferSubData(GL_ARRAY_BUFFER, 0, dataSizeInBytes, vertexData);
|
||||
}
|
||||
|
||||
data->glVertexAttribPointer(attr, attr == GLES2_ATTRIBUTE_ANGLE ? 1 : 2, GL_FLOAT, GL_FALSE, 0, 0);
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
|
||||
{
|
||||
@@ -1405,7 +1457,8 @@ GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int cou
|
||||
vertices[idx * 2] = x;
|
||||
vertices[(idx * 2) + 1] = y;
|
||||
}
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
|
||||
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, count * 2 * sizeof(GLfloat));
|
||||
data->glDrawArrays(GL_POINTS, 0, count);
|
||||
SDL_stack_free(vertices);
|
||||
return 0;
|
||||
@@ -1431,7 +1484,8 @@ GLES2_RenderDrawLines(SDL_Renderer *renderer, const SDL_FPoint *points, int coun
|
||||
vertices[idx * 2] = x;
|
||||
vertices[(idx * 2) + 1] = y;
|
||||
}
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
|
||||
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, count * 2 * sizeof(GLfloat));
|
||||
data->glDrawArrays(GL_LINE_STRIP, 0, count);
|
||||
|
||||
/* We need to close the endpoint of the line */
|
||||
@@ -1472,7 +1526,8 @@ GLES2_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count)
|
||||
vertices[5] = yMax;
|
||||
vertices[6] = xMax;
|
||||
vertices[7] = yMax;
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
|
||||
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
|
||||
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
return GL_CheckError("", renderer);
|
||||
@@ -1668,7 +1723,8 @@ GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *s
|
||||
vertices[5] = (dstrect->y + dstrect->h);
|
||||
vertices[6] = (dstrect->x + dstrect->w);
|
||||
vertices[7] = (dstrect->y + dstrect->h);
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
|
||||
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
|
||||
texCoords[0] = srcrect->x / (GLfloat)texture->w;
|
||||
texCoords[1] = srcrect->y / (GLfloat)texture->h;
|
||||
texCoords[2] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
|
||||
@@ -1677,7 +1733,8 @@ GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *s
|
||||
texCoords[5] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
|
||||
texCoords[6] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
|
||||
texCoords[7] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);
|
||||
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);*/
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_TEXCOORD, texCoords, 8 * sizeof(GLfloat));
|
||||
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
|
||||
return GL_CheckError("", renderer);
|
||||
@@ -1727,9 +1784,13 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
|
||||
vertices[5] = vertices[7] = tmp;
|
||||
}
|
||||
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 1, GL_FLOAT, GL_FALSE, 0, &fAngle);
|
||||
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 1, GL_FLOAT, GL_FALSE, 0, &fAngle);
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, 0, translate);
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
|
||||
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_ANGLE, fAngle, 4 * sizeof(GLfloat));
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_CENTER, translate, 8 * sizeof(GLfloat));
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
|
||||
|
||||
texCoords[0] = srcrect->x / (GLfloat)texture->w;
|
||||
texCoords[1] = srcrect->y / (GLfloat)texture->h;
|
||||
@@ -1739,7 +1800,8 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
|
||||
texCoords[5] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
|
||||
texCoords[6] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
|
||||
texCoords[7] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
|
||||
data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);
|
||||
/*data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);*/
|
||||
GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_TEXCOORD, texCoords, 8 * sizeof(GLfloat));
|
||||
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
data->glDisableVertexAttribArray(GLES2_ATTRIBUTE_CENTER);
|
||||
data->glDisableVertexAttribArray(GLES2_ATTRIBUTE_ANGLE);
|
||||
@@ -2004,6 +2066,7 @@ GLES2_CreateRenderer(SDL_Window *window, Uint32 flags)
|
||||
|
||||
/* Populate the function pointers for the module */
|
||||
renderer->WindowEvent = &GLES2_WindowEvent;
|
||||
renderer->GetOutputSize = &GLES2_GetOutputSize;
|
||||
renderer->CreateTexture = &GLES2_CreateTexture;
|
||||
renderer->UpdateTexture = &GLES2_UpdateTexture;
|
||||
renderer->UpdateTextureYUV = &GLES2_UpdateTextureYUV;
|
||||
|
||||
@@ -459,7 +459,7 @@ static int
|
||||
PSP_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
/* PSP_RenderData *renderdata = (PSP_RenderData *) renderer->driverdata; */
|
||||
PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));;
|
||||
PSP_TextureData* psp_texture = (PSP_TextureData*) SDL_calloc(1, sizeof(*psp_texture));
|
||||
|
||||
if(!psp_texture)
|
||||
return -1;
|
||||
|
||||
@@ -18,6 +18,11 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
|
||||
#define SDL_DISABLE_ANALYZE_MACROS 1
|
||||
#endif
|
||||
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
#if defined(__WIN32__)
|
||||
|
||||
@@ -18,6 +18,11 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
|
||||
#define SDL_DISABLE_ANALYZE_MACROS 1
|
||||
#endif
|
||||
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* This file contains portable iconv functions for SDL */
|
||||
|
||||
@@ -18,6 +18,11 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
|
||||
#define SDL_DISABLE_ANALYZE_MACROS 1
|
||||
#endif
|
||||
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* This file contains portable memory management functions for SDL */
|
||||
|
||||
@@ -41,6 +41,11 @@
|
||||
*
|
||||
* Gareth McCaughan Peterhouse Cambridge 1998
|
||||
*/
|
||||
|
||||
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
|
||||
#define SDL_DISABLE_ANALYZE_MACROS 1
|
||||
#endif
|
||||
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/*
|
||||
|
||||
@@ -18,6 +18,11 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
|
||||
#define SDL_DISABLE_ANALYZE_MACROS 1
|
||||
#endif
|
||||
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* This file contains portable stdlib functions for SDL */
|
||||
|
||||
@@ -18,6 +18,11 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
|
||||
#define SDL_DISABLE_ANALYZE_MACROS 1
|
||||
#endif
|
||||
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* This file contains portable string manipulation functions for SDL */
|
||||
|
||||
@@ -1105,8 +1105,8 @@ SDLTest_PrintEvent(SDL_Event * event)
|
||||
event->button.windowID);
|
||||
break;
|
||||
case SDL_MOUSEWHEEL:
|
||||
SDL_Log("SDL EVENT: Mouse: wheel scrolled %d in x and %d in y in window %d",
|
||||
event->wheel.x, event->wheel.y, event->wheel.windowID);
|
||||
SDL_Log("SDL EVENT: Mouse: wheel scrolled %d in x and %d in y (reversed: %d) in window %d",
|
||||
event->wheel.x, event->wheel.y, event->wheel.direction, event->wheel.windowID);
|
||||
break;
|
||||
case SDL_JOYDEVICEADDED:
|
||||
SDL_Log("SDL EVENT: Joystick index %d attached",
|
||||
@@ -1203,6 +1203,15 @@ SDLTest_PrintEvent(SDL_Event * event)
|
||||
event->tfinger.x, event->tfinger.y,
|
||||
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
|
||||
break;
|
||||
case SDL_DOLLARGESTURE:
|
||||
SDL_Log("SDL_EVENT: Dollar gesture detect: %"SDL_PRIs64, (Sint64) event->dgesture.gestureId);
|
||||
break;
|
||||
case SDL_DOLLARRECORD:
|
||||
SDL_Log("SDL_EVENT: Dollar gesture record: %"SDL_PRIs64, (Sint64) event->dgesture.gestureId);
|
||||
break;
|
||||
case SDL_MULTIGESTURE:
|
||||
SDL_Log("SDL_EVENT: Multi gesture fingers: %d", event->mgesture.numFingers);
|
||||
break;
|
||||
|
||||
case SDL_RENDER_DEVICE_RESET:
|
||||
SDL_Log("SDL EVENT: render device reset");
|
||||
@@ -1218,7 +1227,7 @@ SDLTest_PrintEvent(SDL_Event * event)
|
||||
SDL_Log("SDL EVENT: User event %d", event->user.code);
|
||||
break;
|
||||
default:
|
||||
SDL_Log("Unknown event %d", event->type);
|
||||
SDL_Log("Unknown event %04x", event->type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_PSP
|
||||
|
||||
/* An implementation of condition variables using semaphores and mutexes */
|
||||
/*
|
||||
This implementation borrows heavily from the BeOS condition variable
|
||||
@@ -217,4 +219,6 @@ SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
|
||||
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_PSP */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_PSP
|
||||
|
||||
/* An implementation of mutexes using semaphores */
|
||||
|
||||
#include "SDL_thread.h"
|
||||
@@ -129,4 +131,6 @@ SDL_mutexV(SDL_mutex * mutex)
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_PSP */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
@@ -18,6 +18,9 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_PSP
|
||||
|
||||
/* Semaphore functions for the PSP. */
|
||||
|
||||
@@ -152,5 +155,7 @@ int SDL_SemPost(SDL_sem *sem)
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_PSP */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
|
||||
@@ -18,7 +18,9 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_THREAD_PSP
|
||||
|
||||
/* PSP thread management routines for SDL */
|
||||
|
||||
@@ -104,5 +106,7 @@ int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
|
||||
|
||||
}
|
||||
|
||||
#endif /* SDL_THREAD_PSP */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
|
||||
@@ -18,6 +18,9 @@
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMERS_PSP
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
@@ -82,5 +85,7 @@ void SDL_Delay(Uint32 ms)
|
||||
sceKernelDelayThreadCB(ms * 1000);
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMERS_PSP */
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
|
||||
@@ -306,16 +306,19 @@ SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
|
||||
biClrUsed = 1 << biBitCount;
|
||||
}
|
||||
if ((int) biClrUsed > palette->ncolors) {
|
||||
palette->ncolors = biClrUsed;
|
||||
palette->colors =
|
||||
SDL_Color *colors;
|
||||
int ncolors = biClrUsed;
|
||||
colors =
|
||||
(SDL_Color *) SDL_realloc(palette->colors,
|
||||
palette->ncolors *
|
||||
ncolors *
|
||||
sizeof(*palette->colors));
|
||||
if (!palette->colors) {
|
||||
if (!colors) {
|
||||
SDL_OutOfMemory();
|
||||
was_error = SDL_TRUE;
|
||||
goto done;
|
||||
}
|
||||
palette->ncolors = ncolors;
|
||||
palette->colors = colors;
|
||||
} else if ((int) biClrUsed < palette->ncolors) {
|
||||
palette->ncolors = biClrUsed;
|
||||
}
|
||||
@@ -528,6 +531,10 @@ SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
|
||||
format.BitsPerPixel);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Set no error here because it may overwrite a more useful message from
|
||||
SDL_RWFromFile() if SDL_SaveBMP_RW() is called from SDL_SaveBMP(). */
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (surface && (SDL_LockSurface(surface) == 0)) {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user