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Clarified that the contents of new textures aren't defined.
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@@ -479,6 +479,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetCurrentRenderOutputSize(SDL_Renderer
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/**
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* Create a texture for a rendering context.
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*
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* The contents of a texture when first created are not defined.
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*
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* \param renderer the rendering context.
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* \param format one of the enumerated values in SDL_PixelFormat.
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* \param access one of the enumerated values in SDL_TextureAccess.
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