mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-04-23 15:56:00 +00:00
Added SDL_CleanupEvent()
This is used to free any dynamically allocated memory in events.
This commit is contained in:
@@ -56,9 +56,6 @@ int main(int argc, char *argv[])
|
||||
goto quit;
|
||||
}
|
||||
|
||||
|
||||
SDL_SetEventEnabled(SDL_EVENT_DROP_FILE, SDL_TRUE);
|
||||
|
||||
/* Main render loop */
|
||||
done = 0;
|
||||
while (!done) {
|
||||
@@ -71,16 +68,15 @@ int main(int argc, char *argv[])
|
||||
SDL_Log("Drop complete on window %u at (%f, %f)", (unsigned int)event.drop.windowID, event.drop.x, event.drop.y);
|
||||
} else if ((event.type == SDL_EVENT_DROP_FILE) || (event.type == SDL_EVENT_DROP_TEXT)) {
|
||||
const char *typestr = (event.type == SDL_EVENT_DROP_FILE) ? "File" : "Text";
|
||||
char *dropped_filedir = event.drop.file;
|
||||
SDL_Log("%s dropped on window %u: %s at (%f, %f)", typestr, (unsigned int)event.drop.windowID, dropped_filedir, event.drop.x, event.drop.y);
|
||||
SDL_Log("%s dropped on window %u: %s at (%f, %f)", typestr, (unsigned int)event.drop.windowID, event.drop.data, event.drop.x, event.drop.y);
|
||||
/* Normally you'd have to do this, but this is freed in SDLTest_CommonEvent() */
|
||||
/*SDL_free(dropped_filedir);*/
|
||||
/*SDL_CleanupEvent(&event);*/
|
||||
} else if (event.type == SDL_EVENT_DROP_POSITION) {
|
||||
is_hover = SDL_TRUE;
|
||||
x = event.drop.x;
|
||||
y = event.drop.y;
|
||||
windowID = event.drop.windowID;
|
||||
SDL_Log("Drop position on window %u at (%f, %f) file = %s", (unsigned int)event.drop.windowID, event.drop.x, event.drop.y, event.drop.file);
|
||||
SDL_Log("Drop position on window %u at (%f, %f) data = %s", (unsigned int)event.drop.windowID, event.drop.x, event.drop.y, event.drop.data);
|
||||
}
|
||||
|
||||
SDLTest_CommonEvent(state, &event, &done);
|
||||
|
||||
Reference in New Issue
Block a user