From 8073f4aa1d24c9b974c3ff0ce90a9a9d20ed436f Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Tue, 20 Feb 2024 06:24:20 -0800 Subject: [PATCH] Pass the real error from D3D12_CreatePipelineState() back to the application --- src/render/direct3d12/SDL_render_d3d12.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/render/direct3d12/SDL_render_d3d12.c b/src/render/direct3d12/SDL_render_d3d12.c index ccc17c98bc..31018260c7 100644 --- a/src/render/direct3d12/SDL_render_d3d12.c +++ b/src/render/direct3d12/SDL_render_d3d12.c @@ -2571,7 +2571,8 @@ static int D3D12_SetDrawState(SDL_Renderer *renderer, const SDL_RenderCommand *c } if (!rendererData->currentPipelineState) { - return SDL_SetError("[direct3d12] Unable to create required pipeline state"); + /* The error has been set inside D3D12_CreatePipelineState() */ + return -1; } D3D_CALL(rendererData->commandList, SetPipelineState, rendererData->currentPipelineState->pipelineState);