Fixed the PS5 controller not disconnecting when powered off

This commit is contained in:
Sam Lantinga
2020-12-13 01:20:38 -08:00
parent c8ee06911b
commit 80e5c689eb
3 changed files with 35 additions and 1 deletions

View File

@@ -24,6 +24,7 @@
#include "SDL_hints.h"
#include "SDL_events.h"
#include "SDL_timer.h"
#include "SDL_joystick.h"
#include "SDL_gamecontroller.h"
#include "../SDL_sysjoystick.h"
@@ -41,6 +42,7 @@
#define GYRO_RES_PER_DEGREE 1024.0f
#define ACCEL_RES_PER_G 8192.0f
#define BLUETOOTH_DISCONNECT_TIMEOUT_MS 500
#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
@@ -152,6 +154,7 @@ typedef struct {
SDL_bool report_sensors;
SDL_bool hardware_calibration;
IMUCalibrationData calibration[6];
Uint32 last_packet;
int player_index;
Uint8 rumble_left;
Uint8 rumble_right;
@@ -516,6 +519,7 @@ HIDAPI_DriverPS5_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
SDL_OutOfMemory();
return SDL_FALSE;
}
ctx->last_packet = SDL_GetTicks();
device->dev = hid_open_path(device->path, 0);
if (!device->dev) {
@@ -847,6 +851,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH*2];
int size;
int packet_count = 0;
if (device->num_joysticks > 0) {
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
@@ -859,6 +864,9 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
#ifdef DEBUG_PS5_PROTOCOL
HIDAPI_DumpPacket("PS5 packet: size = %d", data, size);
#endif
++packet_count;
ctx->last_packet = SDL_GetTicks();
switch (data[0]) {
case k_EPS5ReportIdState:
if (size == 10) {
@@ -884,6 +892,14 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
}
}
if (ctx->is_bluetooth && packet_count == 0) {
/* Check to see if it looks like the device disconnected */
if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->last_packet + BLUETOOTH_DISCONNECT_TIMEOUT_MS)) {
/* Send an empty output report to tickle the Bluetooth stack */
HIDAPI_DriverPS5_UpdateEffects(device, k_EDS5EffectNone);
}
}
if (size < 0) {
/* Read error, device is disconnected */
HIDAPI_JoystickDisconnected(device, joystick->instance_id);