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Convert ticks to 64-bit, added nanosecond precision to the API
Fixes https://github.com/libsdl-org/SDL/issues/5512 Fixes https://github.com/libsdl-org/SDL/issues/6731
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@@ -102,17 +102,17 @@ struct _SDL_Joystick
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Uint16 low_frequency_rumble;
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Uint16 high_frequency_rumble;
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Uint32 rumble_expiration;
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Uint32 rumble_resend;
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Uint64 rumble_expiration;
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Uint64 rumble_resend;
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Uint16 left_trigger_rumble;
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Uint16 right_trigger_rumble;
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Uint32 trigger_rumble_expiration;
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Uint64 trigger_rumble_expiration;
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Uint8 led_red;
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Uint8 led_green;
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Uint8 led_blue;
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Uint32 led_expiration;
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Uint64 led_expiration;
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SDL_bool attached;
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SDL_bool is_game_controller;
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