diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index d0a48ab88a..6e7f45686e 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -1277,6 +1277,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureAlphaModFloat(SDL_Texture *textur /** * Set the blend mode for a texture, used by SDL_RenderTexture(). * + * This blend mode is used for any drawing that involves this texture. + * * If the blend mode is not supported, the closest supported mode is chosen * and this function returns false. * @@ -1290,6 +1292,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextureAlphaModFloat(SDL_Texture *textur * \since This function is available since SDL 3.2.0. * * \sa SDL_GetTextureBlendMode + * \sa SDL_SetRenderDrawBlendMode */ extern SDL_DECLSPEC bool SDLCALL SDL_SetTextureBlendMode(SDL_Texture *texture, SDL_BlendMode blendMode); @@ -2110,7 +2113,9 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderColorScale(SDL_Renderer *renderer, extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderColorScale(SDL_Renderer *renderer, float *scale); /** - * Set the blend mode used for drawing operations (Fill and Line). + * Set the blend mode used for drawing operations. + * + * This blend mode is used for any drawing that doesn't involve textures. * * If the blend mode is not supported, the closest supported mode is chosen. * @@ -2124,6 +2129,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderColorScale(SDL_Renderer *renderer, * \since This function is available since SDL 3.2.0. * * \sa SDL_GetRenderDrawBlendMode + * \sa SDL_SetTextureBlendMode */ extern SDL_DECLSPEC bool SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode);