Unaligned stacks on i686-w64-mingw32, may lead to crashes (#7607)

Co-authored-by: Ozkan Sezer <sezeroz@gmail.com>
This commit is contained in:
Christopher Wellons
2023-07-09 20:05:32 -04:00
committed by GitHub
parent 0ad822eb70
commit 8231278817
7 changed files with 18 additions and 71 deletions

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@@ -631,9 +631,9 @@ SDL_bool SDL_IsTablet(void)
#if defined(__WIN32__)
#if (!defined(HAVE_LIBC) || defined(__WATCOMC__)) && !defined(SDL_STATIC_LIB)
/* Need to include DllMain() on Watcom C for some reason.. */
/* FIXME: Still need to include DllMain() on Watcom C ? */
BOOL APIENTRY _DllMainCRTStartup(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
BOOL APIENTRY MINGW32_FORCEALIGN _DllMainCRTStartup(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call) {
case DLL_PROCESS_ATTACH:

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@@ -76,6 +76,19 @@
#define WINVER _WIN32_WINNT
#endif
/* See https://github.com/libsdl-org/SDL/pull/7607 */
/* force_align_arg_pointer attribute requires gcc >= 4.2.x. */
#if defined(__clang__)
#define HAVE_FORCE_ALIGN_ARG_POINTER
#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 2))
#define HAVE_FORCE_ALIGN_ARG_POINTER
#endif
#if defined(__GNUC__) && defined(__i386__) && defined(HAVE_FORCE_ALIGN_ARG_POINTER)
#define MINGW32_FORCEALIGN __attribute__((force_align_arg_pointer))
#else
#define MINGW32_FORCEALIGN
#endif
#include <windows.h>
#include <basetyps.h> /* for REFIID with broken mingw.org headers */

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@@ -103,7 +103,7 @@ int console_wmain(int argc, wchar_t *wargv[], wchar_t *wenvp)
#endif
/* This is where execution begins [windowed apps] */
int WINAPI
int WINAPI MINGW32_FORCEALIGN
WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw) /* NOLINT(readability-inconsistent-declaration-parameter-name) */
{
return main_getcmdline();

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@@ -55,12 +55,12 @@ static DWORD RunThread(void *data)
return 0;
}
static DWORD WINAPI RunThreadViaCreateThread(LPVOID data)
static DWORD WINAPI MINGW32_FORCEALIGN RunThreadViaCreateThread(LPVOID data)
{
return RunThread(data);
}
static unsigned __stdcall RunThreadViaBeginThreadEx(void *data)
static unsigned __stdcall MINGW32_FORCEALIGN RunThreadViaBeginThreadEx(void *data)
{
return (unsigned)RunThread(data);
}