Removed SDL_GetDisplayDPI()

This function wasn't consistently correct across platforms and devices.

If you want the UI scale factor, you can use display_scale in the structure returned by SDL_GetDesktopDisplayMode(). If you need an approximate DPI, you can multiply this value times 160 on iPhone and Android, and 96 on other platforms.
This commit is contained in:
Sam Lantinga
2023-02-08 15:07:13 -08:00
parent b7c6fec10a
commit 824b9b0a58
28 changed files with 32 additions and 542 deletions

View File

@@ -44,7 +44,6 @@ extern SDL_bool Android_JNI_IsScreenKeyboardShown(void);
extern ANativeWindow *Android_JNI_GetNativeWindow(void);
extern SDL_DisplayOrientation Android_JNI_GetDisplayOrientation(void);
extern int Android_JNI_GetDisplayPhysicalDPI(float *ddpi, float *xdpi, float *ydpi);
/* Audio support */
extern void Android_DetectDevices(void);