Removed SDL_GetDisplayDPI()

This function wasn't consistently correct across platforms and devices.

If you want the UI scale factor, you can use display_scale in the structure returned by SDL_GetDesktopDisplayMode(). If you need an approximate DPI, you can multiply this value times 160 on iPhone and Android, and 96 on other platforms.
This commit is contained in:
Sam Lantinga
2023-02-08 15:07:13 -08:00
parent b7c6fec10a
commit 824b9b0a58
28 changed files with 32 additions and 542 deletions

View File

@@ -224,11 +224,6 @@ struct SDL_VideoDevice
*/
int (*GetDisplayUsableBounds)(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect);
/*
* Get the dots/pixels-per-inch of a display
*/
int (*GetDisplayPhysicalDPI)(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi);
/*
* Get a list of the available display modes for a display.
*/
@@ -543,8 +538,6 @@ extern SDL_Window *SDL_GetFocusWindow(void);
extern SDL_bool SDL_ShouldAllowTopmost(void);
extern float SDL_ComputeDiagonalDPI(int hpix, int vpix, float hinches, float vinches);
extern void SDL_ToggleDragAndDropSupport(void);
/* This has been moved out of the public API, but is still available for now */

View File

@@ -855,23 +855,6 @@ int SDL_GetDisplayUsableBounds(SDL_DisplayID displayID, SDL_Rect *rect)
return SDL_GetDisplayBounds(displayID, rect);
}
int SDL_GetDisplayPhysicalDPI(SDL_DisplayID displayID, float *ddpi, float *hdpi, float *vdpi)
{
SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID);
CHECK_DISPLAY_MAGIC(display, -1);
if (_this->GetDisplayPhysicalDPI) {
if (_this->GetDisplayPhysicalDPI(_this, display, ddpi, hdpi, vdpi) < 0) {
return -1;
} else {
return 0;
}
} else {
return SDL_Unsupported();
}
}
SDL_DisplayOrientation SDL_GetDisplayOrientation(SDL_DisplayID displayID)
{
SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID);
@@ -4623,16 +4606,6 @@ int SDL_SetWindowHitTest(SDL_Window *window, SDL_HitTest callback, void *callbac
return 0;
}
float SDL_ComputeDiagonalDPI(int hpix, int vpix, float hinches, float vinches)
{
float den2 = hinches * hinches + vinches * vinches;
if (den2 <= 0.0f) {
return 0.0f;
}
return (float)(SDL_sqrt((double)hpix * (double)hpix + (double)vpix * (double)vpix) / SDL_sqrt((double)den2));
}
/*
* Functions used by iOS application delegates
*/

View File

@@ -44,7 +44,6 @@
/* Initialization/Query functions */
static int Android_VideoInit(_THIS);
static void Android_VideoQuit(_THIS);
int Android_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi);
#include "../SDL_egl_c.h"
#define Android_GLES_GetProcAddress SDL_EGL_GetProcAddressInternal
@@ -110,8 +109,6 @@ static SDL_VideoDevice *Android_CreateDevice(void)
device->PumpEvents = Android_PumpEvents_NonBlocking;
}
device->GetDisplayPhysicalDPI = Android_GetDisplayPhysicalDPI;
device->CreateSDLWindow = Android_CreateWindow;
device->SetWindowTitle = Android_SetWindowTitle;
device->SetWindowFullscreen = Android_SetWindowFullscreen;
@@ -207,11 +204,6 @@ void Android_VideoQuit(_THIS)
Android_QuitTouch();
}
int Android_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
{
return Android_JNI_GetDisplayPhysicalDPI(ddpi, hdpi, vdpi);
}
void Android_SetScreenResolution(int surfaceWidth, int surfaceHeight, int deviceWidth, int deviceHeight, float density, float rate)
{
Android_SurfaceWidth = surfaceWidth;

View File

@@ -37,7 +37,6 @@ extern void Cocoa_InitModes(_THIS);
extern int Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect);
extern int Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect);
extern int Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
extern int Cocoa_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi);
extern int Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
extern void Cocoa_QuitModes(_THIS);

View File

@@ -406,73 +406,6 @@ int Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rec
return 0;
}
int Cocoa_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
{
@autoreleasepool {
const float MM_IN_INCH = 25.4f;
SDL_DisplayData *data = display->driverdata;
/* we need the backingScaleFactor for Retina displays, which is only exposed through NSScreen, not CGDisplay, afaik, so find our screen... */
NSArray *screens = [NSScreen screens];
NSSize displayNativeSize;
displayNativeSize.width = (int)CGDisplayPixelsWide(data->display);
displayNativeSize.height = (int)CGDisplayPixelsHigh(data->display);
for (NSScreen *screen in screens) {
const CGDirectDisplayID dpyid = (const CGDirectDisplayID)[[[screen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
if (dpyid == data->display) {
/* Neither CGDisplayScreenSize(description's NSScreenNumber) nor [NSScreen backingScaleFactor] can calculate the correct dpi in macOS. E.g. backingScaleFactor is always 2 in all display modes for rMBP 16" */
CFStringRef dmKeys[1] = { kCGDisplayShowDuplicateLowResolutionModes };
CFBooleanRef dmValues[1] = { kCFBooleanTrue };
CFDictionaryRef dmOptions = CFDictionaryCreate(kCFAllocatorDefault, (const void **)dmKeys, (const void **)dmValues, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
CFArrayRef allDisplayModes = CGDisplayCopyAllDisplayModes(dpyid, dmOptions);
CFIndex n = CFArrayGetCount(allDisplayModes);
for (CFIndex i = 0; i < n; ++i) {
CGDisplayModeRef m = (CGDisplayModeRef)CFArrayGetValueAtIndex(allDisplayModes, i);
CGFloat width = CGDisplayModeGetPixelWidth(m);
CGFloat height = CGDisplayModeGetPixelHeight(m);
CGFloat HiDPIWidth = CGDisplayModeGetWidth(m);
// Only check 1x mode
if (width == HiDPIWidth) {
if (CGDisplayModeGetIOFlags(m) & kDisplayModeNativeFlag) {
displayNativeSize.width = width;
displayNativeSize.height = height;
break;
}
// Get the largest size even if kDisplayModeNativeFlag is not present e.g. iMac 27-Inch with 5K Retina
if (width > displayNativeSize.width) {
displayNativeSize.width = width;
displayNativeSize.height = height;
}
}
}
CFRelease(allDisplayModes);
CFRelease(dmOptions);
}
}
{
const CGSize displaySize = CGDisplayScreenSize(data->display);
const int pixelWidth = displayNativeSize.width;
const int pixelHeight = displayNativeSize.height;
if (ddpi) {
*ddpi = (SDL_ComputeDiagonalDPI(pixelWidth, pixelHeight, displaySize.width / MM_IN_INCH, displaySize.height / MM_IN_INCH));
}
if (hdpi) {
*hdpi = (pixelWidth * MM_IN_INCH / displaySize.width);
}
if (vdpi) {
*vdpi = (pixelHeight * MM_IN_INCH / displaySize.height);
}
}
return 0;
}
}
int Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
{
SDL_DisplayData *data = display->driverdata;

View File

@@ -81,7 +81,6 @@ static SDL_VideoDevice *Cocoa_CreateDevice(void)
device->VideoQuit = Cocoa_VideoQuit;
device->GetDisplayBounds = Cocoa_GetDisplayBounds;
device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds;
device->GetDisplayPhysicalDPI = Cocoa_GetDisplayPhysicalDPI;
device->GetDisplayModes = Cocoa_GetDisplayModes;
device->SetDisplayMode = Cocoa_SetDisplayMode;
device->PumpEvents = Cocoa_PumpEvents;

View File

@@ -39,7 +39,6 @@ static int Emscripten_VideoInit(_THIS);
static int Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
static void Emscripten_VideoQuit(_THIS);
static int Emscripten_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect);
static int Emscripten_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi);
static int Emscripten_CreateWindow(_THIS, SDL_Window *window);
static void Emscripten_SetWindowSize(_THIS, SDL_Window *window);
@@ -77,7 +76,6 @@ static SDL_VideoDevice *Emscripten_CreateDevice(void)
device->VideoInit = Emscripten_VideoInit;
device->VideoQuit = Emscripten_VideoQuit;
device->GetDisplayUsableBounds = Emscripten_GetDisplayUsableBounds;
device->GetDisplayPhysicalDPI = Emscripten_GetDisplayPhysicalDPI;
device->SetDisplayMode = Emscripten_SetDisplayMode;
device->PumpEvents = Emscripten_PumpEvents;
@@ -168,26 +166,6 @@ static int Emscripten_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, S
return 0;
}
static int Emscripten_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi_out, float *hdpi_out, float *vdpi_out)
{
const float dpi_reference = 96.0f;
float dpi;
dpi = (float)emscripten_get_device_pixel_ratio() * dpi_reference;
if (ddpi_out) {
*ddpi_out = dpi;
}
if (hdpi_out) {
*hdpi_out = dpi;
}
if (vdpi_out) {
*vdpi_out = dpi;
}
return 0;
}
static void Emscripten_PumpEvents(_THIS)
{
/* do nothing. */

View File

@@ -30,7 +30,6 @@
- (instancetype)initWithScreen:(UIScreen *)screen;
@property(nonatomic, strong) UIScreen *uiscreen;
@property(nonatomic) float screenDPI;
@end
@@ -46,7 +45,6 @@ extern int UIKit_InitModes(_THIS);
extern int UIKit_AddDisplay(UIScreen *uiscreen, SDL_bool send_event);
extern void UIKit_DelDisplay(UIScreen *uiscreen);
extern int UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
extern int UIKit_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi);
extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
extern void UIKit_QuitModes(_THIS);
extern int UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect);

View File

@@ -34,139 +34,11 @@
{
if (self = [super init]) {
self.uiscreen = screen;
/*
* A well up to date list of device info can be found here:
* https://github.com/lmirosevic/GBDeviceInfo/blob/master/GBDeviceInfo/GBDeviceInfo_iOS.m
*/
NSDictionary *devices = @{
@"iPhone1,1" : @163,
@"iPhone1,2" : @163,
@"iPhone2,1" : @163,
@"iPhone3,1" : @326,
@"iPhone3,2" : @326,
@"iPhone3,3" : @326,
@"iPhone4,1" : @326,
@"iPhone5,1" : @326,
@"iPhone5,2" : @326,
@"iPhone5,3" : @326,
@"iPhone5,4" : @326,
@"iPhone6,1" : @326,
@"iPhone6,2" : @326,
@"iPhone7,1" : @401,
@"iPhone7,2" : @326,
@"iPhone8,1" : @326,
@"iPhone8,2" : @401,
@"iPhone8,4" : @326,
@"iPhone9,1" : @326,
@"iPhone9,2" : @401,
@"iPhone9,3" : @326,
@"iPhone9,4" : @401,
@"iPhone10,1" : @326,
@"iPhone10,2" : @401,
@"iPhone10,3" : @458,
@"iPhone10,4" : @326,
@"iPhone10,5" : @401,
@"iPhone10,6" : @458,
@"iPhone11,2" : @458,
@"iPhone11,4" : @458,
@"iPhone11,6" : @458,
@"iPhone11,8" : @326,
@"iPhone12,1" : @326,
@"iPhone12,3" : @458,
@"iPhone12,5" : @458,
@"iPad1,1" : @132,
@"iPad2,1" : @132,
@"iPad2,2" : @132,
@"iPad2,3" : @132,
@"iPad2,4" : @132,
@"iPad2,5" : @163,
@"iPad2,6" : @163,
@"iPad2,7" : @163,
@"iPad3,1" : @264,
@"iPad3,2" : @264,
@"iPad3,3" : @264,
@"iPad3,4" : @264,
@"iPad3,5" : @264,
@"iPad3,6" : @264,
@"iPad4,1" : @264,
@"iPad4,2" : @264,
@"iPad4,3" : @264,
@"iPad4,4" : @326,
@"iPad4,5" : @326,
@"iPad4,6" : @326,
@"iPad4,7" : @326,
@"iPad4,8" : @326,
@"iPad4,9" : @326,
@"iPad5,1" : @326,
@"iPad5,2" : @326,
@"iPad5,3" : @264,
@"iPad5,4" : @264,
@"iPad6,3" : @264,
@"iPad6,4" : @264,
@"iPad6,7" : @264,
@"iPad6,8" : @264,
@"iPad6,11" : @264,
@"iPad6,12" : @264,
@"iPad7,1" : @264,
@"iPad7,2" : @264,
@"iPad7,3" : @264,
@"iPad7,4" : @264,
@"iPad7,5" : @264,
@"iPad7,6" : @264,
@"iPad7,11" : @264,
@"iPad7,12" : @264,
@"iPad8,1" : @264,
@"iPad8,2" : @264,
@"iPad8,3" : @264,
@"iPad8,4" : @264,
@"iPad8,5" : @264,
@"iPad8,6" : @264,
@"iPad8,7" : @264,
@"iPad8,8" : @264,
@"iPad11,1" : @326,
@"iPad11,2" : @326,
@"iPad11,3" : @326,
@"iPad11,4" : @326,
@"iPod1,1" : @163,
@"iPod2,1" : @163,
@"iPod3,1" : @163,
@"iPod4,1" : @326,
@"iPod5,1" : @326,
@"iPod7,1" : @326,
@"iPod9,1" : @326,
};
struct utsname systemInfo;
uname(&systemInfo);
NSString *deviceName =
[NSString stringWithCString:systemInfo.machine
encoding:NSUTF8StringEncoding];
id foundDPI = devices[deviceName];
if (foundDPI) {
self.screenDPI = (float)[foundDPI integerValue];
} else {
/*
* Estimate the DPI based on the screen scale multiplied by the base DPI for the device
* type (e.g. based on iPhone 1 and iPad 1)
*/
float scale = (float)screen.nativeScale;
float defaultDPI;
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
defaultDPI = 132.0f;
} else if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
defaultDPI = 163.0f;
} else {
defaultDPI = 160.0f;
}
self.screenDPI = scale * defaultDPI;
}
}
return self;
}
@synthesize uiscreen;
@synthesize screenDPI;
@end
@@ -451,26 +323,6 @@ int UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
return 0;
}
int UIKit_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
{
@autoreleasepool {
SDL_DisplayData *data = display->driverdata;
float dpi = data.screenDPI;
if (ddpi) {
*ddpi = dpi * (float)SDL_sqrt(2.0);
}
if (hdpi) {
*hdpi = dpi;
}
if (vdpi) {
*vdpi = dpi;
}
}
return 0;
}
int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
{
@autoreleasepool {

View File

@@ -93,7 +93,6 @@ static SDL_VideoDevice *UIKit_CreateDevice(void)
device->DestroyWindow = UIKit_DestroyWindow;
device->GetWindowWMInfo = UIKit_GetWindowWMInfo;
device->GetDisplayUsableBounds = UIKit_GetDisplayUsableBounds;
device->GetDisplayPhysicalDPI = UIKit_GetDisplayPhysicalDPI;
device->GetWindowSizeInPixels = UIKit_GetWindowSizeInPixels;
#if SDL_IPHONE_KEYBOARD

View File

@@ -67,8 +67,6 @@ static void display_handle_done(void *data, struct wl_output *output);
static int Wayland_VideoInit(_THIS);
static int Wayland_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect);
static int Wayland_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi);
static void Wayland_VideoQuit(_THIS);
/* Find out what class name we should use
@@ -207,7 +205,6 @@ static SDL_VideoDevice *Wayland_CreateDevice(void)
device->VideoInit = Wayland_VideoInit;
device->VideoQuit = Wayland_VideoQuit;
device->GetDisplayBounds = Wayland_GetDisplayBounds;
device->GetDisplayPhysicalDPI = Wayland_GetDisplayPhysicalDPI;
device->GetWindowWMInfo = Wayland_GetWindowWMInfo;
device->SuspendScreenSaver = Wayland_SuspendScreenSaver;
@@ -636,23 +633,6 @@ static void display_handle_done(void *data,
AddEmulatedModes(driverdata, native_mode.pixel_w, native_mode.pixel_h);
}
/* Calculate the display DPI */
if (driverdata->transform & WL_OUTPUT_TRANSFORM_90) {
driverdata->hdpi = driverdata->physical_height ? (((float)driverdata->pixel_height) * 25.4f / driverdata->physical_height) : 0.0f;
driverdata->vdpi = driverdata->physical_width ? (((float)driverdata->pixel_width) * 25.4f / driverdata->physical_width) : 0.0f;
driverdata->ddpi = SDL_ComputeDiagonalDPI(driverdata->pixel_height,
driverdata->pixel_width,
((float)driverdata->physical_height) / 25.4f,
((float)driverdata->physical_width) / 25.4f);
} else {
driverdata->hdpi = driverdata->physical_width ? (((float)driverdata->pixel_width) * 25.4f / driverdata->physical_width) : 0.0f;
driverdata->vdpi = driverdata->physical_height ? (((float)driverdata->pixel_height) * 25.4f / driverdata->physical_height) : 0.0f;
driverdata->ddpi = SDL_ComputeDiagonalDPI(driverdata->pixel_width,
driverdata->pixel_height,
((float)driverdata->physical_width) / 25.4f,
((float)driverdata->physical_height) / 25.4f);
}
if (driverdata->display == 0) {
/* First time getting display info, create the VideoDisplay */
SDL_bool send_event = driverdata->videodata->initializing ? SDL_FALSE : SDL_TRUE;
@@ -988,23 +968,6 @@ static int Wayland_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *
return 0;
}
static int Wayland_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi)
{
SDL_DisplayData *driverdata = display->driverdata;
if (ddpi) {
*ddpi = driverdata->ddpi;
}
if (hdpi) {
*hdpi = driverdata->hdpi;
}
if (vdpi) {
*vdpi = driverdata->vdpi;
}
return driverdata->ddpi != 0.0f ? 0 : SDL_SetError("Couldn't get DPI");
}
static void Wayland_VideoCleanup(_THIS)
{
SDL_VideoData *data = _this->driverdata;

View File

@@ -499,62 +499,32 @@ int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
return 0;
}
int WIN_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi_out, float *hdpi_out, float *vdpi_out)
static int WIN_GetDisplayDPI(SDL_DisplayID displayID, int *dpi)
{
const SDL_DisplayData *displaydata = display->driverdata;
const SDL_VideoData *videodata = display->device->driverdata;
float hdpi = 0, vdpi = 0, ddpi = 0;
const SDL_VideoDisplay *display = SDL_GetVideoDisplay(displayID);
const SDL_DisplayData *displaydata = display ? display->driverdata : NULL;
const SDL_VideoData *videodata = display ? display->device->driverdata : NULL;
if (videodata->GetDpiForMonitor) {
UINT hdpi_uint, vdpi_uint;
// Windows 8.1+ codepath
if (videodata->GetDpiForMonitor(displaydata->MonitorHandle, MDT_EFFECTIVE_DPI, &hdpi_uint, &vdpi_uint) == S_OK) {
// GetDpiForMonitor docs promise to return the same hdpi/vdpi
hdpi = (float)hdpi_uint;
vdpi = (float)hdpi_uint;
ddpi = (float)hdpi_uint;
} else {
return SDL_SetError("GetDpiForMonitor failed");
*dpi = 0;
if (videodata && videodata->GetDpiForMonitor) {
/* Windows 8.1 + codepath */
UINT xdpi, ydpi;
videodata->GetDpiForMonitor(displaydata->MonitorHandle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
*dpi = (int)xdpi; /* xdpi and hdpi are the same value */
}
if (*dpi == 0) {
/* Window 8.0 and below: same DPI for all monitors */
HDC hdc = GetDC(NULL);
if (hdc) {
*dpi = GetDeviceCaps(hdc, LOGPIXELSX);
ReleaseDC(NULL, hdc);
}
} else {
// Window 8.0 and below: same DPI for all monitors.
HDC hdc;
int hdpi_int, vdpi_int, hpoints, vpoints, hpix, vpix;
float hinches, vinches;
hdc = GetDC(NULL);
if (hdc == NULL) {
return SDL_SetError("GetDC failed");
}
hdpi_int = GetDeviceCaps(hdc, LOGPIXELSX);
vdpi_int = GetDeviceCaps(hdc, LOGPIXELSY);
ReleaseDC(NULL, hdc);
hpoints = GetSystemMetrics(SM_CXVIRTUALSCREEN);
vpoints = GetSystemMetrics(SM_CYVIRTUALSCREEN);
hpix = MulDiv(hpoints, hdpi_int, 96);
vpix = MulDiv(vpoints, vdpi_int, 96);
hinches = (float)hpoints / 96.0f;
vinches = (float)vpoints / 96.0f;
hdpi = (float)hdpi_int;
vdpi = (float)vdpi_int;
ddpi = SDL_ComputeDiagonalDPI(hpix, vpix, hinches, vinches);
}
if (ddpi_out) {
*ddpi_out = ddpi;
if (*dpi == 0) {
return SDL_SetError("Couldn't get display DPI");
}
if (hdpi_out) {
*hdpi_out = hdpi;
}
if (vdpi_out) {
*vdpi_out = vdpi;
}
return ddpi != 0.0f ? 0 : SDL_SetError("Couldn't get DPI");
return 0;
}
int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
@@ -603,7 +573,7 @@ void WIN_ScreenPointFromSDLFloat(float x, float y, LONG *xOut, LONG *yOut, int *
const SDL_VideoData *videodata;
SDL_DisplayID displayID;
SDL_Rect bounds;
float ddpi, hdpi, vdpi;
int dpi;
SDL_Point point;
point.x = (int)x;
@@ -628,17 +598,17 @@ void WIN_ScreenPointFromSDLFloat(float x, float y, LONG *xOut, LONG *yOut, int *
goto passthrough;
}
if (SDL_GetDisplayBounds(displayID, &bounds) < 0 || SDL_GetDisplayPhysicalDPI(displayID, &ddpi, &hdpi, &vdpi) < 0) {
if (SDL_GetDisplayBounds(displayID, &bounds) < 0 || WIN_GetDisplayDPI(displayID, &dpi) < 0) {
goto passthrough;
}
if (dpiOut) {
*dpiOut = (int)ddpi;
*dpiOut = dpi;
}
/* Undo the DPI-scaling within the monitor bounds to convert back to pixels */
*xOut = bounds.x + SDL_lroundf(((x - bounds.x) * ddpi) / 96.0f);
*yOut = bounds.y + SDL_lroundf(((y - bounds.y) * ddpi) / 96.0f);
*xOut = bounds.x + SDL_lroundf(((x - bounds.x) * dpi) / 96.0f);
*yOut = bounds.y + SDL_lroundf(((y - bounds.y) * dpi) / 96.0f);
#ifdef HIGHDPI_DEBUG_VERBOSE
SDL_Log("WIN_ScreenPointFromSDL: (%g, %g) points -> (%d x %d) pixels, using %g DPI monitor",
@@ -674,7 +644,7 @@ void WIN_ScreenPointToSDLFloat(LONG x, LONG y, float *xOut, float *yOut)
int i;
SDL_DisplayID displayID;
SDL_Rect bounds;
float ddpi, hdpi, vdpi;
int dpi;
if (videodevice == NULL || !videodevice->driverdata) {
return;
@@ -704,13 +674,13 @@ void WIN_ScreenPointToSDLFloat(LONG x, LONG y, float *xOut, float *yOut)
}
/* Get SDL display properties */
if (SDL_GetDisplayBounds(displayID, &bounds) < 0 || SDL_GetDisplayPhysicalDPI(displayID, &ddpi, &hdpi, &vdpi) < 0) {
if (SDL_GetDisplayBounds(displayID, &bounds) < 0 || WIN_GetDisplayDPI(displayID, &dpi) < 0) {
return;
}
/* Convert the point's offset within the monitor from pixels to DPI-scaled points */
*xOut = (float)bounds.x + ((float)(x - bounds.x) * 96.0f) / ddpi;
*yOut = (float)bounds.y + ((float)(y - bounds.y) * 96.0f) / ddpi;
*xOut = (float)bounds.x + ((float)(x - bounds.x) * 96.0f) / dpi;
*yOut = (float)bounds.y + ((float)(y - bounds.y) * 96.0f) / dpi;
#ifdef HIGHDPI_DEBUG_VERBOSE
SDL_Log("WIN_ScreenPointToSDL: (%d, %d) pixels -> (%g x %g) points, using %g DPI monitor",

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@@ -43,7 +43,6 @@ extern void WIN_ScreenPointFromSDL(int *x, int *y, int *dpiOut);
extern void WIN_ScreenPointFromSDLFloat(float x, float y, LONG *xOut, LONG *yOut, int *dpiOut);
extern void WIN_ScreenPointToSDL(int *x, int *y);
extern void WIN_ScreenPointToSDLFloat(LONG x, LONG y, float *xOut, float *yOut);
extern int WIN_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *display, float *ddpi, float *hdpi, float *vdpi);
extern int WIN_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
extern void WIN_RefreshDisplays(_THIS);

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@@ -156,7 +156,6 @@ static SDL_VideoDevice *WIN_CreateDevice(void)
device->RefreshDisplays = WIN_RefreshDisplays;
device->GetDisplayBounds = WIN_GetDisplayBounds;
device->GetDisplayUsableBounds = WIN_GetDisplayUsableBounds;
device->GetDisplayPhysicalDPI = WIN_GetDisplayPhysicalDPI;
device->GetDisplayModes = WIN_GetDisplayModes;
device->SetDisplayMode = WIN_SetDisplayMode;
#endif

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@@ -369,9 +369,6 @@ static int X11_AddXRandRDisplay(_THIS, Display *dpy, int screen, RROutput output
displaydata->screen = screen;
displaydata->visual = vinfo.visual;
displaydata->depth = vinfo.depth;
displaydata->hdpi = display_mm_width ? (((float)mode.pixel_w) * 25.4f / display_mm_width) : 0.0f;
displaydata->vdpi = display_mm_height ? (((float)mode.pixel_h) * 25.4f / display_mm_height) : 0.0f;
displaydata->ddpi = SDL_ComputeDiagonalDPI(mode.pixel_w, mode.pixel_h, ((float)display_mm_width) / 25.4f, ((float)display_mm_height) / 25.4f);
displaydata->scanline_pad = scanline_pad;
displaydata->x = display_x;
displaydata->y = display_y;
@@ -522,29 +519,6 @@ static int X11_InitModes_XRandR(_THIS)
}
#endif /* SDL_VIDEO_DRIVER_X11_XRANDR */
static int GetXftDPI(Display *dpy)
{
char *xdefault_resource;
int xft_dpi, err;
xdefault_resource = X11_XGetDefault(dpy, "Xft", "dpi");
if (xdefault_resource == NULL) {
return 0;
}
/*
* It's possible for SDL_atoi to call SDL_strtol, if it fails due to a
* overflow or an underflow, it will return LONG_MAX or LONG_MIN and set
* errno to ERANGE. So we need to check for this so we dont get crazy dpi
* values
*/
xft_dpi = SDL_atoi(xdefault_resource);
err = errno;
return err == ERANGE ? 0 : xft_dpi;
}
/* This is used if there's no better functionality--like XRandR--to use.
It won't attempt to supply different display modes at all, but it can
enumerate the current displays and their current sizes. */
@@ -555,7 +529,7 @@ static int X11_InitModes_StdXlib(_THIS)
Display *dpy = data->display;
const int default_screen = DefaultScreen(dpy);
Screen *screen = ScreenOfDisplay(dpy, default_screen);
int display_mm_width, display_mm_height, xft_dpi, scanline_pad, n, i;
int scanline_pad, n, i;
SDL_DisplayModeData *modedata;
SDL_DisplayData *displaydata;
SDL_DisplayMode mode;
@@ -592,21 +566,9 @@ static int X11_InitModes_StdXlib(_THIS)
}
mode.driverdata = modedata;
display_mm_width = WidthMMOfScreen(screen);
display_mm_height = HeightMMOfScreen(screen);
displaydata->screen = default_screen;
displaydata->visual = vinfo.visual;
displaydata->depth = vinfo.depth;
displaydata->hdpi = display_mm_width ? (((float)mode.pixel_w) * 25.4f / display_mm_width) : 0.0f;
displaydata->vdpi = display_mm_height ? (((float)mode.pixel_h) * 25.4f / display_mm_height) : 0.0f;
displaydata->ddpi = SDL_ComputeDiagonalDPI(mode.pixel_w, mode.pixel_h, ((float)display_mm_width) / 25.4f, ((float)display_mm_height) / 25.4f);
xft_dpi = GetXftDPI(dpy);
if (xft_dpi > 0) {
displaydata->hdpi = (float)xft_dpi;
displaydata->vdpi = (float)xft_dpi;
}
scanline_pad = SDL_BYTESPERPIXEL(pixelformat) * 8;
pixmapformats = X11_XListPixmapFormats(dpy, &n);
@@ -824,23 +786,6 @@ int X11_GetDisplayBounds(_THIS, SDL_VideoDisplay *sdl_display, SDL_Rect *rect)
return 0;
}
int X11_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *sdl_display, float *ddpi, float *hdpi, float *vdpi)
{
SDL_DisplayData *data = sdl_display->driverdata;
if (ddpi) {
*ddpi = data->ddpi;
}
if (hdpi) {
*hdpi = data->hdpi;
}
if (vdpi) {
*vdpi = data->vdpi;
}
return data->ddpi != 0.0f ? 0 : SDL_SetError("Couldn't get DPI");
}
int X11_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *sdl_display, SDL_Rect *rect)
{
SDL_VideoData *data = _this->driverdata;

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@@ -31,9 +31,6 @@ struct SDL_DisplayData
int scanline_pad;
int x;
int y;
float ddpi;
float hdpi;
float vdpi;
SDL_bool use_xrandr;
@@ -63,7 +60,6 @@ extern Uint32 X11_GetPixelFormatFromVisualInfo(Display *display,
XVisualInfo *vinfo);
extern int X11_GetDisplayBounds(_THIS, SDL_VideoDisplay *sdl_display, SDL_Rect *rect);
extern int X11_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay *sdl_display, SDL_Rect *rect);
extern int X11_GetDisplayPhysicalDPI(_THIS, SDL_VideoDisplay *sdl_display, float *ddpi, float *hdpi, float *vdpi);
#if SDL_VIDEO_DRIVER_X11_XRANDR
extern void X11_HandleXRandREvent(_THIS, const XEvent *xevent);

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@@ -214,7 +214,6 @@ static SDL_VideoDevice *X11_CreateDevice(void)
device->GetDisplayModes = X11_GetDisplayModes;
device->GetDisplayBounds = X11_GetDisplayBounds;
device->GetDisplayUsableBounds = X11_GetDisplayUsableBounds;
device->GetDisplayPhysicalDPI = X11_GetDisplayPhysicalDPI;
device->GetWindowICCProfile = X11_GetWindowICCProfile;
device->SetDisplayMode = X11_SetDisplayMode;
device->SuspendScreenSaver = X11_SuspendScreenSaver;