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Removed redundant subystem quit calls
SDL_Quit() quits everything
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@@ -2506,15 +2506,6 @@ void SDLTest_CommonQuit(SDLTest_CommonState *state)
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}
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SDL_free(state->windows);
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}
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if (state->flags & SDL_INIT_CAMERA) {
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SDL_QuitSubSystem(SDL_INIT_CAMERA);
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}
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if (state->flags & SDL_INIT_VIDEO) {
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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}
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if (state->flags & SDL_INIT_AUDIO) {
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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}
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SDL_Quit();
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SDLTest_CommonDestroyState(state);
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}
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