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	cmake: Fix WGI detection with older SDKs
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		| @@ -1568,7 +1568,11 @@ elseif(WINDOWS) | ||||
|       #include <xinput.h> | ||||
|       XINPUT_STATE_EX s1; | ||||
|       int main(int argc, char **argv) { }" HAVE_XINPUT_STATE_EX) | ||||
|     check_include_file(windows.gaming.input.h HAVE_WINDOWS_GAMING_INPUT_H) | ||||
|     check_c_source_compiles(" | ||||
|       #define COBJMACROS | ||||
|       #include <windows.gaming.input.h> | ||||
|       __x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2; | ||||
|       int main(int argc, char **argv) { }" HAVE_WINDOWS_GAMING_INPUT_H) | ||||
|   endif() | ||||
|  | ||||
|   # headers needed elsewhere | ||||
|   | ||||
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	 Cameron Gutman
					Cameron Gutman