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	Corrected documentation of the SDL_CreateTexture() functions in header file.
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		| @@ -229,7 +229,7 @@ extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer, | |||||||
|  *  \param w      The width of the texture in pixels. |  *  \param w      The width of the texture in pixels. | ||||||
|  *  \param h      The height of the texture in pixels. |  *  \param h      The height of the texture in pixels. | ||||||
|  * |  * | ||||||
|  *  \return The created texture is returned, or 0 if no rendering context was |  *  \return The created texture is returned, or NULL if no rendering context was | ||||||
|  *          active,  the format was unsupported, or the width or height were out |  *          active,  the format was unsupported, or the width or height were out | ||||||
|  *          of range. |  *          of range. | ||||||
|  * |  * | ||||||
| @@ -248,7 +248,7 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, | |||||||
|  *  \param renderer The renderer. |  *  \param renderer The renderer. | ||||||
|  *  \param surface The surface containing pixel data used to fill the texture. |  *  \param surface The surface containing pixel data used to fill the texture. | ||||||
|  * |  * | ||||||
|  *  \return The created texture is returned, or 0 on error. |  *  \return The created texture is returned, or NULL on error. | ||||||
|  * |  * | ||||||
|  *  \note The surface is not modified or freed by this function. |  *  \note The surface is not modified or freed by this function. | ||||||
|  * |  * | ||||||
|   | |||||||
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	 Philipp Wiesemann
					Philipp Wiesemann