From 84cb065da2fcae9482d2ab7702d8bc4218ff80ed Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Sun, 26 May 2024 03:34:35 +0000 Subject: [PATCH] Sync SDL3 wiki -> header --- include/SDL3/SDL_audio.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h index e0ee2e4ca2..6f77585cdf 100644 --- a/include/SDL3/SDL_audio.h +++ b/include/SDL3/SDL_audio.h @@ -420,8 +420,8 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void); * This only returns a list of physical devices; it will not have any device * IDs returned by SDL_OpenAudioDevice(). * - * If this function returns NULL, to signify an error, `*count` will be set - * to zero. + * If this function returns NULL, to signify an error, `*count` will be set to + * zero. * * \param count a pointer filled in with the number of devices returned. NULL * is allowed. @@ -449,8 +449,8 @@ extern SDL_DECLSPEC SDL_AudioDeviceID *SDLCALL SDL_GetAudioOutputDevices(int *co * This only returns a list of physical devices; it will not have any device * IDs returned by SDL_OpenAudioDevice(). * - * If this function returns NULL, to signify an error, `*count` will be set - * to zero. + * If this function returns NULL, to signify an error, `*count` will be set to + * zero. * * \param count a pointer filled in with the number of devices returned. NULL * is allowed. @@ -1325,8 +1325,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyAudioStream(SDL_AudioStream *stream) * The `spec` parameter represents the app's side of the audio stream. That * is, for recording audio, this will be the output format, and for playing * audio, this will be the input format. If spec is NULL, the system will - * choose the format, and the app can use SDL_GetAudioStreamFormat() to - * obtain this information later. + * choose the format, and the app can use SDL_GetAudioStreamFormat() to obtain + * this information later. * * If you don't care about opening a specific audio device, you can (and * probably _should_), use SDL_AUDIO_DEVICE_DEFAULT_OUTPUT for playback and