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Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
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@@ -247,7 +247,7 @@ struct SDL_Renderer
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/* The list of textures */
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SDL_Texture *textures;
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SDL_Texture *target;
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SDL_mutex *target_mutex;
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SDL_Mutex *target_mutex;
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SDL_Color color; /**< Color for drawing operations values */
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SDL_BlendMode blendMode; /**< The drawing blend mode */
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