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OpenGLES: remove RenderCopy and RenderCopyEx from back-end
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@@ -57,10 +57,6 @@ SDL_PROC(void, glViewport, (GLint, GLint, GLsizei, GLsizei))
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SDL_PROC_OES(void, glBindFramebufferOES, (GLenum, GLuint))
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SDL_PROC_OES(void, glFramebufferTexture2DOES, (GLenum, GLenum, GLenum, GLuint, GLint))
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SDL_PROC_OES(GLenum, glCheckFramebufferStatusOES, (GLenum))
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SDL_PROC(void, glPushMatrix, (void))
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SDL_PROC(void, glTranslatef, (GLfloat, GLfloat, GLfloat))
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SDL_PROC(void, glRotatef, (GLfloat, GLfloat, GLfloat, GLfloat))
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SDL_PROC(void, glPopMatrix, (void))
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SDL_PROC_OES(void, glDeleteFramebuffersOES, (GLsizei, const GLuint*))
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/* vi: set ts=4 sw=4 expandtab: */
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