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adds GDK suspend/resume basic handling (#6596)
(cherry picked from commit f6144dfe03
)
This commit is contained in:

committed by
Sam Lantinga

parent
a5b0583b7c
commit
896e200d94
@@ -877,6 +877,7 @@
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#define SDL_utf8strnlen SDL_utf8strnlen_REAL
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#define SDL_GDKGetTaskQueue SDL_GDKGetTaskQueue_REAL
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#define SDL_GDKRunApp SDL_GDKRunApp_REAL
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#define SDL_GDKSuspendComplete SDL_GDKSuspendComplete_REAL
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#define SDL_GetOriginalMemoryFunctions SDL_GetOriginalMemoryFunctions_REAL
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#define SDL_ResetKeyboard SDL_ResetKeyboard_REAL
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#define SDL_GetDefaultAudioInfo SDL_GetDefaultAudioInfo_REAL
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@@ -955,6 +955,7 @@ SDL_DYNAPI_PROC(size_t,SDL_utf8strnlen,(const char *a, size_t b),(a,b),return)
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#if defined(__GDK__)
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SDL_DYNAPI_PROC(int,SDL_GDKGetTaskQueue,(XTaskQueueHandle *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GDKRunApp,(SDL_main_func a, void *b),(a,b),return)
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SDL_DYNAPI_PROC(void,SDL_GDKSuspendComplete,(void),(),return)
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#endif
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SDL_DYNAPI_PROC(void,SDL_GetOriginalMemoryFunctions,(SDL_malloc_func *a, SDL_calloc_func *b, SDL_realloc_func *c, SDL_free_func *d),(a,b,c,d),)
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SDL_DYNAPI_PROC(void,SDL_ResetKeyboard,(void),(),)
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