Change SDL_BLENDMODE_MUL for gl renderers

Add FIXME for PSP
This commit is contained in:
Sylvain
2023-03-15 22:06:41 +01:00
committed by Sylvain Becker
parent b95b203116
commit 899ee8f75a
2 changed files with 2 additions and 1 deletions

View File

@@ -85,7 +85,7 @@ this should probably be removed at some point in the future. --ryan. */
#define SDL_BLENDMODE_MUL_FULL \
SDL_COMPOSE_BLENDMODE(SDL_BLENDFACTOR_DST_COLOR, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD, \
SDL_BLENDFACTOR_DST_ALPHA, SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, SDL_BLENDOPERATION_ADD)
SDL_BLENDFACTOR_ZERO, SDL_BLENDFACTOR_ONE, SDL_BLENDOPERATION_ADD)
#if !SDL_RENDER_DISABLED
static const SDL_RenderDriver *render_drivers[] = {