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Updated to GameInput v1.1
The biggest change is that the C API is no longer available. Here are more details: https://www.nuget.org/packages/Microsoft.GameInput Fixes https://github.com/libsdl-org/SDL/issues/12802
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2
.github/workflows/create-test-plan.py
vendored
2
.github/workflows/create-test-plan.py
vendored
@@ -381,9 +381,11 @@ def spec_to_job(spec: JobSpec, key: str, trackmem_symbol_names: bool) -> JobDeta
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match spec.msvc_arch:
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case MsvcArch.X86:
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job.cflags.append("/clang:-m32")
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job.cxxflags.append("/clang:-m32")
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job.ldflags.append("/MACHINE:X86")
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case MsvcArch.X64:
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job.cflags.append("/clang:-m64")
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job.cxxflags.append("/clang:-m64")
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job.ldflags.append("/MACHINE:X64")
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case _:
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raise ValueError(f"Unsupported clang-cl architecture (arch={spec.msvc_arch})")
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