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GPU: Fix Vulkan compute uniform descriptor not being marked as set (#13389)
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@@ -8594,7 +8594,7 @@ static void VULKAN_INTERNAL_BindComputeDescriptorSets(
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dynamicOffsetCount,
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dynamicOffsets);
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commandBuffer->needNewVertexUniformOffsets = false;
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commandBuffer->needNewComputeUniformOffsets = false;
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}
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static void VULKAN_DispatchCompute(
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