Make iOS/tvOS (uikit) SDL_main header-only

Also adjusted iOS demo's includes to <SDL3/..> and explicit SDL_main.h

untested, I don't have Xcode (or a Mac, for that matter)

The xcode projects (for both Xcode-iOS/ and Xcode/) will probably
have to be adjusted for the SDL_main changes to work, but now at least
the iOS demo source should work as is :)
This commit is contained in:
Daniel Gibson
2022-12-11 05:08:15 +01:00
committed by Sam Lantinga
parent 28ecbbf0b5
commit 8e0693c982
12 changed files with 58 additions and 48 deletions

View File

@@ -1,22 +1,8 @@
/*
SDL_uikit_main.c, placed in the public domain by Sam Lantinga 3/18/2019
Nothing to do here, the code moved into SDL_main_impl.h
TODO: remove this file
*/
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h> /* until this SDL_main impl is converted to header-only.. */
#if defined(__IOS__) || defined(__TVOS__)
#ifndef SDL_MAIN_HANDLED
#ifdef main
#undef main
#endif
int main(int argc, char *argv[])
{
return SDL_UIKitRunApp(argc, argv, SDL_main);
}
#endif /* !SDL_MAIN_HANDLED */
#endif /* __IOS__ || __TVOS__ */
/* vi: set ts=4 sw=4 expandtab: */