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Renamed SDL_SoftStretch() to SDL_StretchSurface()
Fixes https://github.com/libsdl-org/SDL/issues/12168
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@@ -1845,8 +1845,6 @@ SDL_BlitSurface() and SDL_BlitSurfaceScaled() now have a const `dstrect` paramet
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SDL_BlitSurfaceScaled() and SDL_BlitSurfaceUncheckedScaled() now take a scale parameter.
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SDL_SoftStretch() now takes a scale parameter.
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SDL_PixelFormat is used instead of Uint32 for API functions that refer to pixel format by enumerated value.
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SDL_SetSurfaceColorKey() takes an bool to enable and disable colorkey. RLE acceleration isn't controlled by the parameter, you should use SDL_SetSurfaceRLE() to change that separately.
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@@ -1880,8 +1878,8 @@ The following functions have been removed:
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* SDL_GetYUVConversionMode()
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* SDL_GetYUVConversionModeForResolution()
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* SDL_SetYUVConversionMode() - use SDL_SetSurfaceColorspace() to set the surface colorspace and SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER with SDL_CreateTextureWithProperties() to set the texture colorspace. The default colorspace for YUV pixel formats is SDL_COLORSPACE_JPEG.
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* SDL_SoftStretch() - use SDL_BlitSurfaceScaled() with SDL_SCALEMODE_NEAREST
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* SDL_SoftStretchLinear() - use SDL_BlitSurfaceScaled() with SDL_SCALEMODE_LINEAR
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* SDL_SoftStretch() - use SDL_StretchSurface() with SDL_SCALEMODE_NEAREST
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* SDL_SoftStretchLinear() - use SDL_StretchSurface() with SDL_SCALEMODE_LINEAR
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The following symbols have been renamed:
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* SDL_PREALLOC => SDL_SURFACE_PREALLOCATED
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