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[GPU] Added ASTC texture format support (#11116)
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@@ -69,7 +69,7 @@ typedef struct BlitPipelineCacheEntry
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// Internal Helper Utilities
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#define SDL_GPU_TEXTUREFORMAT_MAX_ENUM_VALUE (SDL_GPU_TEXTUREFORMAT_D32_FLOAT_S8_UINT + 1)
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#define SDL_GPU_TEXTUREFORMAT_MAX_ENUM_VALUE (SDL_GPU_TEXTUREFORMAT_ASTC_12x12_FLOAT + 1)
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#define SDL_GPU_VERTEXELEMENTFORMAT_MAX_ENUM_VALUE (SDL_GPU_VERTEXELEMENTFORMAT_HALF4 + 1)
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#define SDL_GPU_COMPAREOP_MAX_ENUM_VALUE (SDL_GPU_COMPAREOP_ALWAYS + 1)
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#define SDL_GPU_STENCILOP_MAX_ENUM_VALUE (SDL_GPU_STENCILOP_DECREMENT_AND_WRAP + 1)
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