From 8e8596b91a54ec9f9d42f5294e344148f090e115 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 20 Aug 2026 22:25:10 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_gpu.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index dcb8b73dca..4fd4acdbfd 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -3164,7 +3164,7 @@ extern SDL_DECLSPEC SDL_GPUTexture * SDLCALL SDL_CreateGPUTexture( * Note that certain combinations of usage flags are invalid. For example, a * buffer cannot have both the VERTEX and INDEX flags. * - * If you use a STORAGE flag, the data in the buffer must respect std140 + * If you use a STORAGE flag, the data in the buffer must respect std430 * layout conventions. In practical terms this means you must ensure that vec3 * and vec4 fields are 16-byte aligned. *