Use C99 bool internally in SDL

This commit is contained in:
Sam Lantinga
2024-08-22 09:21:26 -07:00
parent 6501e90018
commit 8f546bb3c9
450 changed files with 6046 additions and 6033 deletions

View File

@@ -64,7 +64,7 @@ void *SDL_BeginAudioQueueIter(SDL_AudioQueue *queue);
// Query and update the track iterator
// REQUIRES: `*inout_iter != NULL` (a valid iterator)
size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, SDL_bool *out_flushed);
size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed);
const Uint8 *SDL_ReadFromAudioQueue(SDL_AudioQueue *queue,
Uint8 *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map,