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https://github.com/libsdl-org/SDL.git
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Use C99 bool internally in SDL
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@@ -301,7 +301,7 @@ int Android_OnHat(int device_id, int hat_id, int x, int y)
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return -1;
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}
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int Android_AddJoystick(int device_id, const char *name, const char *desc, int vendor_id, int product_id, int button_mask, int naxes, int axis_mask, int nhats, SDL_bool can_rumble)
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int Android_AddJoystick(int device_id, const char *name, const char *desc, int vendor_id, int product_id, int button_mask, int naxes, int axis_mask, int nhats, bool can_rumble)
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{
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SDL_joylist_item *item;
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SDL_GUID guid;
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@@ -310,7 +310,7 @@ int Android_AddJoystick(int device_id, const char *name, const char *desc, int v
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SDL_LockJoysticks();
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if (!SDL_GetHintBoolean(SDL_HINT_TV_REMOTE_AS_JOYSTICK, SDL_TRUE)) {
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if (!SDL_GetHintBoolean(SDL_HINT_TV_REMOTE_AS_JOYSTICK, true)) {
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// Ignore devices that aren't actually controllers (e.g. remotes), they'll be handled as keyboard input
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if (naxes < 2 && nhats < 1) {
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goto done;
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@@ -480,10 +480,10 @@ static void ANDROID_JoystickDetect(void)
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}
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}
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static SDL_bool ANDROID_JoystickIsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
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static bool ANDROID_JoystickIsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
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{
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// We don't override any other drivers
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return SDL_FALSE;
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return false;
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}
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static SDL_joylist_item *GetJoystickByDevIndex(int device_index)
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@@ -580,7 +580,7 @@ static int ANDROID_JoystickOpen(SDL_Joystick *joystick, int device_index)
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joystick->naxes = item->naxes;
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if (item->can_rumble) {
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SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, SDL_TRUE);
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SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, true);
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}
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return 0;
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@@ -617,7 +617,7 @@ static int ANDROID_JoystickSendEffect(SDL_Joystick *joystick, const void *data,
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return SDL_Unsupported();
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}
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static int ANDROID_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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static int ANDROID_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
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{
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return SDL_Unsupported();
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}
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@@ -655,9 +655,9 @@ static void ANDROID_JoystickQuit(void)
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#endif // 0
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}
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static SDL_bool ANDROID_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
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static bool ANDROID_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
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{
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return SDL_FALSE;
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return false;
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}
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SDL_JoystickDriver SDL_ANDROID_JoystickDriver = {
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