Use C99 bool internally in SDL

This commit is contained in:
Sam Lantinga
2024-08-22 09:21:26 -07:00
parent 6501e90018
commit 8f546bb3c9
450 changed files with 6046 additions and 6033 deletions

View File

@@ -228,7 +228,7 @@ typedef struct
// Vulkan image
typedef struct
{
SDL_bool allocatedImage;
bool allocatedImage;
VkImage image;
VkImageView imageView;
VkDeviceMemory deviceMemory;
@@ -283,9 +283,9 @@ typedef struct
{
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
VkInstance instance;
SDL_bool instance_external;
bool instance_external;
VkSurfaceKHR surface;
SDL_bool surface_external;
bool surface_external;
VkPhysicalDevice physicalDevice;
VkPhysicalDeviceProperties physicalDeviceProperties;
VkPhysicalDeviceMemoryProperties physicalDeviceMemoryProperties;
@@ -293,7 +293,7 @@ typedef struct
VkQueue graphicsQueue;
VkQueue presentQueue;
VkDevice device;
SDL_bool device_external;
bool device_external;
uint32_t graphicsQueueFamilyIndex;
uint32_t presentQueueFamilyIndex;
VkSwapchainKHR swapchain;
@@ -304,7 +304,7 @@ typedef struct
VkFence *fences;
VkSurfaceCapabilitiesKHR surfaceCapabilities;
VkSurfaceFormatKHR *surfaceFormats;
SDL_bool recreateSwapchain;
bool recreateSwapchain;
int vsync;
VkFramebuffer *framebuffers;
@@ -340,9 +340,9 @@ typedef struct
VULKAN_PipelineState *pipelineStates;
VULKAN_PipelineState *currentPipelineState;
SDL_bool supportsEXTSwapchainColorspace;
SDL_bool supportsKHRGetPhysicalDeviceProperties2;
SDL_bool supportsKHRSamplerYCbCrConversion;
bool supportsEXTSwapchainColorspace;
bool supportsKHRGetPhysicalDeviceProperties2;
bool supportsKHRSamplerYCbCrConversion;
uint32_t surfaceFormatsAllocatedCount;
uint32_t surfaceFormatsCount;
uint32_t swapchainDesiredImageCount;
@@ -367,16 +367,16 @@ typedef struct
// Cached renderer properties
VULKAN_TextureData *textureRenderTarget;
SDL_bool cliprectDirty;
SDL_bool currentCliprectEnabled;
bool cliprectDirty;
bool currentCliprectEnabled;
SDL_Rect currentCliprect;
SDL_Rect currentViewport;
int currentViewportRotation;
SDL_bool viewportDirty;
bool viewportDirty;
Float4X4 identity;
VkComponentMapping identitySwizzle;
int currentVertexBuffer;
SDL_bool issueBatch;
bool issueBatch;
} VULKAN_RenderData;
static SDL_PixelFormat VULKAN_VkFormatToSDLPixelFormat(VkFormat vkFormat)
@@ -460,7 +460,7 @@ static void VULKAN_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture);
static void VULKAN_DestroyBuffer(VULKAN_RenderData *rendererData, VULKAN_Buffer *vulkanBuffer);
static void VULKAN_DestroyImage(VULKAN_RenderData *rendererData, VULKAN_Image *vulkanImage);
static void VULKAN_ResetCommandList(VULKAN_RenderData *rendererData);
static SDL_bool VULKAN_FindMemoryTypeIndex(VULKAN_RenderData *rendererData, uint32_t typeBits, VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags desiredFlags, uint32_t *memoryTypeIndexOut);
static bool VULKAN_FindMemoryTypeIndex(VULKAN_RenderData *rendererData, uint32_t typeBits, VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags desiredFlags, uint32_t *memoryTypeIndexOut);
static VkResult VULKAN_CreateWindowSizeDependentResources(SDL_Renderer *renderer);
static VkDescriptorPool VULKAN_AllocateDescriptorPool(VULKAN_RenderData *rendererData);
static VkResult VULKAN_CreateDescriptorSetAndPipelineLayout(VULKAN_RenderData *rendererData, VkSampler samplerYcbcr, VkDescriptorSetLayout *descriptorSetLayoutOut, VkPipelineLayout *pipelineLayoutOut);
@@ -966,7 +966,7 @@ static void VULKAN_EnsureCommandBuffer(VULKAN_RenderData *rendererData)
}
}
static SDL_bool VULKAN_ActivateCommandBuffer(SDL_Renderer *renderer, VkAttachmentLoadOp loadOp, VkClearColorValue *clearColor, VULKAN_DrawStateCache *stateCache)
static bool VULKAN_ActivateCommandBuffer(SDL_Renderer *renderer, VkAttachmentLoadOp loadOp, VkClearColorValue *clearColor, VULKAN_DrawStateCache *stateCache)
{
VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
@@ -986,7 +986,7 @@ static SDL_bool VULKAN_ActivateCommandBuffer(SDL_Renderer *renderer, VkAttachmen
vkCmdBindVertexBuffers(rendererData->currentCommandBuffer, 0, 1, &stateCache->vertexBuffer, &offset);
}
return SDL_TRUE;
return true;
}
static void VULKAN_WaitForGPU(VULKAN_RenderData *rendererData)
@@ -1009,8 +1009,8 @@ static void VULKAN_ResetCommandList(VULKAN_RenderData *rendererData)
rendererData->currentPipelineState = NULL;
rendererData->currentVertexBuffer = 0;
rendererData->issueBatch = SDL_FALSE;
rendererData->cliprectDirty = SDL_TRUE;
rendererData->issueBatch = false;
rendererData->cliprectDirty = true;
rendererData->currentDescriptorSetIndex = 0;
rendererData->currentDescriptorPoolIndex = 0;
rendererData->currentConstantBufferOffset = -1;
@@ -1036,7 +1036,7 @@ static VkResult VULKAN_IssueBatch(VULKAN_RenderData *rendererData)
}
rendererData->currentPipelineState = VK_NULL_HANDLE;
rendererData->viewportDirty = SDL_TRUE;
rendererData->viewportDirty = true;
vkEndCommandBuffer(rendererData->currentCommandBuffer);
@@ -1278,10 +1278,10 @@ static VULKAN_PipelineState *VULKAN_CreatePipelineState(SDL_Renderer *renderer,
return &pipelineStates[rendererData->pipelineStateCount - 1];
}
static SDL_bool VULKAN_FindMemoryTypeIndex(VULKAN_RenderData *rendererData, uint32_t typeBits, VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags desiredFlags, uint32_t *memoryTypeIndexOut)
static bool VULKAN_FindMemoryTypeIndex(VULKAN_RenderData *rendererData, uint32_t typeBits, VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags desiredFlags, uint32_t *memoryTypeIndexOut)
{
uint32_t memoryTypeIndex = 0;
SDL_bool foundExactMatch = SDL_FALSE;
bool foundExactMatch = false;
// Desired flags must be a superset of required flags.
desiredFlags |= requiredFlags;
@@ -1289,7 +1289,7 @@ static SDL_bool VULKAN_FindMemoryTypeIndex(VULKAN_RenderData *rendererData, uint
for (memoryTypeIndex = 0; memoryTypeIndex < rendererData->physicalDeviceMemoryProperties.memoryTypeCount; memoryTypeIndex++) {
if (typeBits & (1 << memoryTypeIndex)) {
if (rendererData->physicalDeviceMemoryProperties.memoryTypes[memoryTypeIndex].propertyFlags == desiredFlags) {
foundExactMatch = SDL_TRUE;
foundExactMatch = true;
break;
}
}
@@ -1306,10 +1306,10 @@ static SDL_bool VULKAN_FindMemoryTypeIndex(VULKAN_RenderData *rendererData, uint
if (memoryTypeIndex >= rendererData->physicalDeviceMemoryProperties.memoryTypeCount) {
SDL_SetError("[Vulkan] Unable to find memory type for allocation");
return SDL_FALSE;
return false;
}
*memoryTypeIndexOut = memoryTypeIndex;
return SDL_TRUE;
return true;
}
static VkResult VULKAN_CreateVertexBuffer(VULKAN_RenderData *rendererData, size_t vbidx, size_t size)
@@ -1434,7 +1434,7 @@ static VkResult VULKAN_FindPhysicalDevice(VULKAN_RenderData *rendererData)
uint32_t queueFamiliesCount = 0;
uint32_t queueFamilyIndex;
uint32_t deviceExtensionCount = 0;
SDL_bool hasSwapchainExtension = SDL_FALSE;
bool hasSwapchainExtension = false;
uint32_t i;
VkPhysicalDevice physicalDevice = physicalDevices[physicalDeviceIndex];
@@ -1525,7 +1525,7 @@ static VkResult VULKAN_FindPhysicalDevice(VULKAN_RenderData *rendererData)
}
for (i = 0; i < deviceExtensionCount; i++) {
if (SDL_strcmp(deviceExtensions[i].extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME) == 0) {
hasSwapchainExtension = SDL_TRUE;
hasSwapchainExtension = true;
break;
}
}
@@ -1589,14 +1589,14 @@ static VkSemaphore VULKAN_CreateSemaphore(VULKAN_RenderData *rendererData)
return semaphore;
}
static SDL_bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, int extensionsToCheck, const char* const* extNames)
static bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, int extensionsToCheck, const char* const* extNames)
{
uint32_t extensionCount;
SDL_bool foundExtensions = SDL_TRUE;
bool foundExtensions = true;
VkResult result = vkEnumerateDeviceExtensionProperties(rendererData->physicalDevice, NULL, &extensionCount, NULL);
if (result != VK_SUCCESS ) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "vkEnumerateDeviceExtensionProperties(): %s.\n", SDL_Vulkan_GetResultString(result));
return SDL_FALSE;
return false;
}
if (extensionCount > 0 ) {
VkExtensionProperties *extensionProperties = (VkExtensionProperties *)SDL_calloc(sizeof(VkExtensionProperties), extensionCount);
@@ -1604,13 +1604,13 @@ static SDL_bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, in
if (result != VK_SUCCESS ) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "vkEnumerateDeviceExtensionProperties): %s.\n", SDL_Vulkan_GetResultString(result));
SDL_free(extensionProperties);
return SDL_FALSE;
return false;
}
for (int ext = 0; ext < extensionsToCheck && foundExtensions; ext++) {
SDL_bool foundExtension = SDL_FALSE;
bool foundExtension = false;
for (uint32_t i = 0; i < extensionCount; i++) {
if (SDL_strcmp(extensionProperties[i].extensionName, extNames[ext]) == 0) {
foundExtension = SDL_TRUE;
foundExtension = true;
break;
}
}
@@ -1623,13 +1623,13 @@ static SDL_bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, in
return foundExtensions;
}
static SDL_bool VULKAN_InstanceExtensionFound(VULKAN_RenderData *rendererData, const char *extName)
static bool VULKAN_InstanceExtensionFound(VULKAN_RenderData *rendererData, const char *extName)
{
uint32_t extensionCount;
VkResult result = vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, NULL);
if (result != VK_SUCCESS ) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "vkEnumerateInstanceExtensionProperties( NULL, ... ): %s.\n", SDL_Vulkan_GetResultString(result));
return SDL_FALSE;
return false;
}
if (extensionCount > 0 ) {
VkExtensionProperties *extensionProperties = (VkExtensionProperties *)SDL_calloc(extensionCount, sizeof(VkExtensionProperties));
@@ -1637,25 +1637,25 @@ static SDL_bool VULKAN_InstanceExtensionFound(VULKAN_RenderData *rendererData, c
if (result != VK_SUCCESS ) {
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "vkEnumerateInstanceExtensionProperties( NULL, ... ): %s.\n", SDL_Vulkan_GetResultString(result));
SDL_free(extensionProperties);
return SDL_FALSE;
return false;
}
for (uint32_t i = 0; i< extensionCount; i++) {
if (SDL_strcmp(extensionProperties[i].extensionName, extName) == 0) {
SDL_free(extensionProperties);
return SDL_TRUE;
return true;
}
}
SDL_free(extensionProperties);
}
return SDL_FALSE;
return false;
}
static SDL_bool VULKAN_ValidationLayersFound(void)
static bool VULKAN_ValidationLayersFound(void)
{
uint32_t instanceLayerCount = 0;
uint32_t i;
SDL_bool foundValidation = SDL_FALSE;
bool foundValidation = false;
vkEnumerateInstanceLayerProperties(&instanceLayerCount, NULL);
if (instanceLayerCount > 0) {
@@ -1663,7 +1663,7 @@ static SDL_bool VULKAN_ValidationLayersFound(void)
vkEnumerateInstanceLayerProperties(&instanceLayerCount, instanceLayers);
for (i = 0; i < instanceLayerCount; i++) {
if (!SDL_strcmp(SDL_VULKAN_VALIDATION_LAYER_NAME, instanceLayers[i].layerName)) {
foundValidation = SDL_TRUE;
foundValidation = true;
break;
}
}
@@ -1691,7 +1691,7 @@ static VkResult VULKAN_CreateDeviceResources(SDL_Renderer *renderer, SDL_Propert
SDL_VideoDevice *device = SDL_GetVideoDevice();
VkResult result = VK_SUCCESS;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
SDL_bool createDebug = SDL_GetHintBoolean(SDL_HINT_RENDER_VULKAN_DEBUG, SDL_FALSE);
bool createDebug = SDL_GetHintBoolean(SDL_HINT_RENDER_VULKAN_DEBUG, false);
const char *validationLayerName[] = { SDL_VULKAN_VALIDATION_LAYER_NAME };
if (SDL_Vulkan_LoadLibrary(NULL) < 0) {
@@ -1727,7 +1727,7 @@ static VkResult VULKAN_CreateDeviceResources(SDL_Renderer *renderer, SDL_Propert
// Create VkInstance
rendererData->instance = (VkInstance)SDL_GetPointerProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER, NULL);
if (rendererData->instance) {
rendererData->instance_external = SDL_TRUE;
rendererData->instance_external = true;
} else {
VkInstanceCreateInfo instanceCreateInfo = { 0 };
VkApplicationInfo appInfo = { 0 };
@@ -1771,7 +1771,7 @@ static VkResult VULKAN_CreateDeviceResources(SDL_Renderer *renderer, SDL_Propert
// Create Vulkan surface
rendererData->surface = (VkSurfaceKHR)SDL_GetNumberProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER, 0);
if (rendererData->surface) {
rendererData->surface_external = SDL_TRUE;
rendererData->surface_external = true;
} else {
if (!device->Vulkan_CreateSurface || (device->Vulkan_CreateSurface(device, renderer->window, rendererData->instance, NULL, &rendererData->surface) < 0)) {
VULKAN_DestroyAll(renderer);
@@ -1801,13 +1801,13 @@ static VkResult VULKAN_CreateDeviceResources(SDL_Renderer *renderer, SDL_Propert
if (rendererData->supportsKHRGetPhysicalDeviceProperties2 &&
VULKAN_DeviceExtensionsFound(rendererData, 4, &deviceExtensionNames[1])) {
rendererData->supportsKHRSamplerYCbCrConversion = SDL_TRUE;
rendererData->supportsKHRSamplerYCbCrConversion = true;
}
// Create Vulkan device
rendererData->device = (VkDevice)SDL_GetPointerProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER, NULL);
if (rendererData->device) {
rendererData->device_external = SDL_TRUE;
rendererData->device_external = true;
} else {
VkPhysicalDeviceSamplerYcbcrConversionFeatures deviceSamplerYcbcrConversionFeatures = { 0 };
VkDeviceQueueCreateInfo deviceQueueCreateInfo[2] = { { 0 }, { 0 } };
@@ -2452,7 +2452,7 @@ static VkResult VULKAN_CreateWindowSizeDependentResources(SDL_Renderer *renderer
rendererData->recreateSwapchain = VK_TRUE;
}
rendererData->viewportDirty = SDL_TRUE;
rendererData->viewportDirty = true;
return result;
}
@@ -2472,11 +2472,11 @@ static void VULKAN_WindowEvent(SDL_Renderer *renderer, const SDL_WindowEvent *ev
VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
if (event->type == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED) {
rendererData->recreateSwapchain = SDL_TRUE;
rendererData->recreateSwapchain = true;
}
}
static SDL_bool VULKAN_SupportsBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode)
static bool VULKAN_SupportsBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode)
{
SDL_BlendFactor srcColorFactor = SDL_GetBlendModeSrcColorFactor(blendMode);
SDL_BlendFactor srcAlphaFactor = SDL_GetBlendModeSrcAlphaFactor(blendMode);
@@ -2491,9 +2491,9 @@ static SDL_bool VULKAN_SupportsBlendMode(SDL_Renderer *renderer, SDL_BlendMode b
GetBlendFactor(dstColorFactor) == VK_BLEND_FACTOR_MAX_ENUM ||
GetBlendFactor(dstAlphaFactor) == VK_BLEND_FACTOR_MAX_ENUM ||
GetBlendOp(alphaOperation) == VK_BLEND_OP_MAX_ENUM) {
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}
static int VULKAN_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SDL_PropertiesID create_props)
@@ -3074,7 +3074,7 @@ static int VULKAN_QueueDrawPoints(SDL_Renderer *renderer, SDL_RenderCommand *cmd
{
VertexPositionColor *verts = (VertexPositionColor *)SDL_AllocateRenderVertices(renderer, count * sizeof(VertexPositionColor), 0, &cmd->data.draw.first);
int i;
SDL_bool convert_color = SDL_RenderingLinearSpace(renderer);
bool convert_color = SDL_RenderingLinearSpace(renderer);
if (!verts) {
return -1;
@@ -3103,7 +3103,7 @@ static int VULKAN_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd,
int i;
int count = indices ? num_indices : num_vertices;
VertexPositionColor *verts = (VertexPositionColor *)SDL_AllocateRenderVertices(renderer, count * sizeof(VertexPositionColor), 0, &cmd->data.draw.first);
SDL_bool convert_color = SDL_RenderingLinearSpace(renderer);
bool convert_color = SDL_RenderingLinearSpace(renderer);
VULKAN_TextureData *textureData = texture ? (VULKAN_TextureData *)texture->internal : NULL;
float u_scale = textureData ? (float)texture->w / textureData->width : 0.0f;
float v_scale = textureData ? (float)texture->h / textureData->height : 0.0f;
@@ -3151,7 +3151,7 @@ static int VULKAN_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd,
return 0;
}
static SDL_bool VULKAN_UpdateVertexBuffer(SDL_Renderer *renderer,
static bool VULKAN_UpdateVertexBuffer(SDL_Renderer *renderer,
const void *vertexData, size_t dataSizeInBytes, VULKAN_DrawStateCache *stateCache)
{
VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
@@ -3165,7 +3165,7 @@ static SDL_bool VULKAN_UpdateVertexBuffer(SDL_Renderer *renderer,
if (rendererData->issueBatch) {
if (VULKAN_IssueBatch(rendererData) != VK_SUCCESS) {
SDL_SetError("Failed to issue intermediate batch");
return SDL_FALSE;
return false;
}
}
// If the existing vertex buffer isn't big enough, we need to recreate a big enough one
@@ -3183,10 +3183,10 @@ static SDL_bool VULKAN_UpdateVertexBuffer(SDL_Renderer *renderer,
rendererData->currentVertexBuffer++;
if (rendererData->currentVertexBuffer >= SDL_VULKAN_NUM_VERTEX_BUFFERS) {
rendererData->currentVertexBuffer = 0;
rendererData->issueBatch = SDL_TRUE;
rendererData->issueBatch = true;
}
return SDL_TRUE;
return true;
}
static int VULKAN_UpdateViewport(SDL_Renderer *renderer)
@@ -3229,7 +3229,7 @@ static int VULKAN_UpdateViewport(SDL_Renderer *renderer)
vkViewport.maxDepth = 1.0f;
vkCmdSetViewport(rendererData->currentCommandBuffer, 0, 1, &vkViewport);
rendererData->viewportDirty = SDL_FALSE;
rendererData->viewportDirty = false;
return 0;
}
@@ -3252,7 +3252,7 @@ static int VULKAN_UpdateClipRect(SDL_Renderer *renderer)
}
vkCmdSetScissor(rendererData->currentCommandBuffer, 0, 1, &scissor);
rendererData->cliprectDirty = SDL_FALSE;
rendererData->cliprectDirty = false;
return 0;
}
@@ -3479,7 +3479,7 @@ static VkDescriptorSet VULKAN_AllocateDescriptorSet(SDL_Renderer *renderer, VULK
return descriptorSet;
}
static SDL_bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderCommand *cmd, VULKAN_Shader shader, VkPipelineLayout pipelineLayout, VkDescriptorSetLayout descriptorSetLayout,
static bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderCommand *cmd, VULKAN_Shader shader, VkPipelineLayout pipelineLayout, VkDescriptorSetLayout descriptorSetLayout,
const PixelShaderConstants *shader_constants, VkPrimitiveTopology topology, VkImageView imageView, VkSampler sampler, const Float4X4 *matrix, VULKAN_DrawStateCache *stateCache)
{
@@ -3487,7 +3487,7 @@ static SDL_bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderComm
const SDL_BlendMode blendMode = cmd->data.draw.blend;
VkFormat format = rendererData->surfaceFormat.format;
const Float4X4 *newmatrix = matrix ? matrix : &rendererData->identity;
SDL_bool updateConstants = SDL_FALSE;
bool updateConstants = false;
PixelShaderConstants solid_constants;
VkDescriptorSet descriptorSet;
VkBuffer constantBuffer;
@@ -3495,7 +3495,7 @@ static SDL_bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderComm
int i;
if (!VULKAN_ActivateCommandBuffer(renderer, VK_ATTACHMENT_LOAD_OP_LOAD, NULL, stateCache)) {
return SDL_FALSE;
return false;
}
// See if we need to change the pipeline state
@@ -3531,13 +3531,13 @@ static SDL_bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderComm
}
vkCmdBindPipeline(rendererData->currentCommandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, rendererData->currentPipelineState->pipeline);
updateConstants = SDL_TRUE;
updateConstants = true;
}
if (rendererData->viewportDirty) {
if (VULKAN_UpdateViewport(renderer) == 0) {
// vertexShaderConstantsData.projectionAndView has changed
updateConstants = SDL_TRUE;
updateConstants = true;
}
}
@@ -3545,7 +3545,7 @@ static SDL_bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderComm
VULKAN_UpdateClipRect(renderer);
}
if (updateConstants == SDL_TRUE || SDL_memcmp(&rendererData->vertexShaderConstantsData.model, newmatrix, sizeof(*newmatrix)) != 0) {
if (updateConstants == true || SDL_memcmp(&rendererData->vertexShaderConstantsData.model, newmatrix, sizeof(*newmatrix)) != 0) {
SDL_memcpy(&rendererData->vertexShaderConstantsData.model, newmatrix, sizeof(*newmatrix));
vkCmdPushConstants(rendererData->currentCommandBuffer, rendererData->currentPipelineState->pipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, 0,
sizeof(rendererData->vertexShaderConstantsData),
@@ -3591,7 +3591,7 @@ static SDL_bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderComm
if (result != VK_SUCCESS) {
SDL_SetError("[Vulkan] Could not allocate new memory for constant buffer" );
return SDL_FALSE;
return false;
}
rendererData->numConstantBuffers[rendererData->currentCommandBufferIndex]++;
@@ -3617,18 +3617,18 @@ static SDL_bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderComm
// Allocate/update descriptor set with the bindings
descriptorSet = VULKAN_AllocateDescriptorSet(renderer, shader, descriptorSetLayout, sampler, constantBuffer, constantBufferOffset, imageView);
if (descriptorSet == VK_NULL_HANDLE) {
return SDL_FALSE;
return false;
}
// Bind the descriptor set with the sampler/UBO/image views
vkCmdBindDescriptorSets(rendererData->currentCommandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, rendererData->currentPipelineState->pipelineLayout,
0, 1, &descriptorSet, 0, NULL);
return SDL_TRUE;
return true;
}
static SDL_bool VULKAN_SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand *cmd, const Float4X4 *matrix, VULKAN_DrawStateCache *stateCache)
static bool VULKAN_SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand *cmd, const Float4X4 *matrix, VULKAN_DrawStateCache *stateCache)
{
SDL_Texture *texture = cmd->data.draw.texture;
VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
@@ -3670,11 +3670,11 @@ static SDL_bool VULKAN_SetCopyState(SDL_Renderer *renderer, const SDL_RenderComm
}
if (textureData->mainImage.imageLayout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
SDL_bool stoppedRenderPass = SDL_FALSE;
bool stoppedRenderPass = false;
if (rendererData->currentRenderPass != VK_NULL_HANDLE) {
vkCmdEndRenderPass(rendererData->currentCommandBuffer);
rendererData->currentRenderPass = VK_NULL_HANDLE;
stoppedRenderPass = SDL_TRUE;
stoppedRenderPass = true;
}
VULKAN_RecordPipelineImageBarrier(rendererData,
@@ -3704,7 +3704,7 @@ static void VULKAN_InvalidateCachedState(SDL_Renderer *renderer)
{
VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
rendererData->currentPipelineState = NULL;
rendererData->cliprectDirty = SDL_TRUE;
rendererData->cliprectDirty = true;
}
static int VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
@@ -3717,7 +3717,7 @@ static int VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd
if (VULKAN_UpdateForWindowSizeChange(renderer) != VK_SUCCESS) {
return -1;
}
rendererData->recreateSwapchain = SDL_FALSE;
rendererData->recreateSwapchain = false;
}
if (!VULKAN_UpdateVertexBuffer(renderer, vertices, vertsize, &stateCache)) {
@@ -3736,8 +3736,8 @@ static int VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd
SDL_Rect *viewport = &rendererData->currentViewport;
if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
SDL_copyp(viewport, &cmd->data.viewport.rect);
rendererData->viewportDirty = SDL_TRUE;
rendererData->cliprectDirty = SDL_TRUE;
rendererData->viewportDirty = true;
rendererData->cliprectDirty = true;
}
break;
}
@@ -3747,18 +3747,18 @@ static int VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd
const SDL_Rect *rect = &cmd->data.cliprect.rect;
if (rendererData->currentCliprectEnabled != cmd->data.cliprect.enabled) {
rendererData->currentCliprectEnabled = cmd->data.cliprect.enabled;
rendererData->cliprectDirty = SDL_TRUE;
rendererData->cliprectDirty = true;
}
if (SDL_memcmp(&rendererData->currentCliprect, rect, sizeof(*rect)) != 0) {
SDL_copyp(&rendererData->currentCliprect, rect);
rendererData->cliprectDirty = SDL_TRUE;
rendererData->cliprectDirty = true;
}
break;
}
case SDL_RENDERCMD_CLEAR:
{
SDL_bool convert_color = SDL_RenderingLinearSpace(renderer);
bool convert_color = SDL_RenderingLinearSpace(renderer);
SDL_FColor color = cmd->data.color.color;
if (convert_color) {
SDL_ConvertToLinear(&color);
@@ -3981,7 +3981,7 @@ static int VULKAN_RenderPresent(SDL_Renderer *renderer)
if (rendererData->currentCommandBuffer) {
rendererData->currentPipelineState = VK_NULL_HANDLE;
rendererData->viewportDirty = SDL_TRUE;
rendererData->viewportDirty = true;
VULKAN_RecordPipelineImageBarrier(rendererData,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
@@ -4081,7 +4081,7 @@ static int VULKAN_SetVSync(SDL_Renderer *renderer, const int vsync)
}
if (vsync != rendererData->vsync) {
rendererData->vsync = vsync;
rendererData->recreateSwapchain = SDL_TRUE;
rendererData->recreateSwapchain = true;
}
return 0;
}