audio: First shot at the SDL3 audio subsystem redesign!

This is a work in progress! (and this commit will probably get
force-pushed over at some point).
This commit is contained in:
Ryan C. Gordon
2023-05-12 23:37:02 -04:00
parent b221b59995
commit 905c4fff5b
19 changed files with 1974 additions and 2464 deletions

View File

@@ -63,7 +63,7 @@ static void test_device(const int iscapture, const char *fname, int flags, int (
* information, making this information inaccessible at
* enumeration time
*/
SDL_AddAudioDevice(iscapture, fname, NULL, (void *)(uintptr_t)dummyhandle);
SDL_AddAudioDevice(iscapture, fname, 0, 0, 0, (void *)(uintptr_t)dummyhandle, );
}
}
}