Fixed compiling of three test programs with C++.

This commit is contained in:
Philipp Wiesemann
2016-09-21 23:06:38 +02:00
parent 85588ea040
commit 929b965c62
3 changed files with 8 additions and 8 deletions

View File

@@ -67,7 +67,7 @@ SDL_bool done = SDL_FALSE;
SDL_Texture *background, *button, *axis;
static SDL_Texture *
LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent)
{
SDL_Surface *temp = NULL;
SDL_Texture *texture = NULL;
@@ -129,7 +129,7 @@ loop(void *arg)
for (i = 0; i < SDL_CONTROLLER_BUTTON_MAX; ++i) {
if (SDL_GameControllerGetButton(gamecontroller, (SDL_GameControllerButton)i) == SDL_PRESSED) {
const SDL_Rect dst = { button_positions[i].x, button_positions[i].y, 50, 50 };
SDL_RenderCopyEx(screen, button, NULL, &dst, 0, NULL, 0);
SDL_RenderCopyEx(screen, button, NULL, &dst, 0, NULL, SDL_FLIP_NONE);
}
}
@@ -139,11 +139,11 @@ loop(void *arg)
if (value < -deadzone) {
const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
const double angle = axis_positions[i].angle;
SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, SDL_FLIP_NONE);
} else if (value > deadzone) {
const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
const double angle = axis_positions[i].angle + 180.0;
SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, SDL_FLIP_NONE);
}
}