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https://github.com/libsdl-org/SDL.git
synced 2025-10-21 01:01:46 +00:00
style fixes for SDL_PROC macros.
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@@ -39,7 +39,7 @@ typedef struct AAUDIO_Data
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{
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AAudioStreamBuilder *builder;
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void *handle;
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#define SDL_PROC(ret, func, params) ret(*func) params;
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#define SDL_PROC(ret, func, params) ret (*func) params;
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#include "SDL_aaudiofuncs.h"
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#undef SDL_PROC
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} AAUDIO_Data;
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@@ -102,7 +102,7 @@ typedef struct
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GL_FBOList *framebuffers;
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/* OpenGL functions */
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#define SDL_PROC(ret, func, params) ret(APIENTRY *func) params;
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#define SDL_PROC(ret, func, params) ret (APIENTRY *func) params;
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#include "SDL_glfuncs.h"
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#undef SDL_PROC
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@@ -85,7 +85,7 @@ typedef struct
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{
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SDL_GLContext context;
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#define SDL_PROC(ret, func, params) ret(APIENTRY *func) params;
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#define SDL_PROC(ret, func, params) ret (APIENTRY *func) params;
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#define SDL_PROC_OES SDL_PROC
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#include "SDL_glesfuncs.h"
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#undef SDL_PROC
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@@ -151,7 +151,7 @@ typedef struct GLES2_RenderData
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SDL_bool GL_EXT_blend_minmax_supported;
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#define SDL_PROC(ret, func, params) ret(APIENTRY *func) params;
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#define SDL_PROC(ret, func, params) ret (APIENTRY *func) params;
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#include "SDL_gles2funcs.h"
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#undef SDL_PROC
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GLES2_FBOList *framebuffers;
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