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evdev: Don't initialize struct sigaction with "{ 0 }".
It causes warnings on some platforms, depending on the actual definition of sigaction, and since this is static data, it'll be zero'd out anyhow.
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@@ -198,7 +198,7 @@ static SDL_EVDEV_keyboard_state * kbd_cleanup_state = NULL;
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static int kbd_cleanup_sigactions_installed = 0;
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static int kbd_cleanup_sigactions_installed = 0;
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static int kbd_cleanup_atexit_installed = 0;
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static int kbd_cleanup_atexit_installed = 0;
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static struct sigaction old_sigaction[NSIG] = { 0 };
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static struct sigaction old_sigaction[NSIG];
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static int fatal_signals[] =
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static int fatal_signals[] =
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{
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{
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