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If VULKAN_Submit fails during VULKAN_INTERNAL_CreateTexture, destroy the texture and return NULL
This commit is contained in:
committed by
Sam Lantinga
parent
7c110cb0f1
commit
9479ac039c
@@ -5886,7 +5886,10 @@ static VulkanTexture *VULKAN_INTERNAL_CreateTexture(
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VULKAN_TEXTURE_USAGE_MODE_UNINITIALIZED,
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VULKAN_TEXTURE_USAGE_MODE_UNINITIALIZED,
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texture);
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texture);
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VULKAN_INTERNAL_TrackTexture(barrierCommandBuffer, texture);
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VULKAN_INTERNAL_TrackTexture(barrierCommandBuffer, texture);
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VULKAN_Submit((SDL_GPUCommandBuffer *)barrierCommandBuffer);
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if (!VULKAN_Submit((SDL_GPUCommandBuffer *)barrierCommandBuffer)) {
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VULKAN_INTERNAL_DestroyTexture(renderer, texture);
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return NULL;
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}
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}
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}
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return texture;
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return texture;
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