Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot
2024-01-08 19:10:31 +00:00
parent df438a3170
commit 95066ce2a0

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@@ -603,8 +603,8 @@ extern DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureWithProperties(SDL_Rendere
* associated with the U plane of a YUV texture * associated with the U plane of a YUV texture
* - `SDL_PROPERTY_TEXTURE_OPENGLES2_TEXTURE_V_NUMBER`: the GLuint texture * - `SDL_PROPERTY_TEXTURE_OPENGLES2_TEXTURE_V_NUMBER`: the GLuint texture
* associated with the V plane of a YUV texture * associated with the V plane of a YUV texture
* - `SDL_PROPERTY_TEXTURE_OPENGLES2_TEXTURE_TARGET`: the GLenum for the texture * - `SDL_PROPERTY_TEXTURE_OPENGLES2_TEXTURE_TARGET`: the GLenum for the
* target (`GL_TEXTURE_2D`, `GL_TEXTURE_EXTERNAL_OES`, etc) * texture target (`GL_TEXTURE_2D`, `GL_TEXTURE_EXTERNAL_OES`, etc)
* *
* \param texture the texture to query * \param texture the texture to query
* \returns a valid property ID on success or 0 on failure; call * \returns a valid property ID on success or 0 on failure; call