From 95d44f11c7b45eab7dbd7e68a70a09185dc1407d Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Thu, 2 Jan 2025 20:40:15 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_storage.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/include/SDL3/SDL_storage.h b/include/SDL3/SDL_storage.h index 1543aa0ad7..ea5933d570 100644 --- a/include/SDL3/SDL_storage.h +++ b/include/SDL3/SDL_storage.h @@ -24,7 +24,8 @@ * * The storage API is a high-level API designed to abstract away the * portability issues that come up when using something lower-level (in SDL's - * case, this sits on top of SDL_filesystem). It is significantly more + * case, this sits on top of the [Filesystem](CategoryFilesystem) and + * [IOStream](CategoryIOStream) subsystems). It is significantly more * restrictive than a typical filesystem API, for a number of reasons: * * 1. **What to Access:** A common pitfall with existing filesystem APIs is