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Sync SDL3 wiki -> header
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@@ -96,8 +96,9 @@ extern SDL_DECLSPEC int SDLCALL SDL_OutOfMemory(void);
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* Error strings are set per-thread, so an error set in a different thread
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* will not interfere with the current thread's operation.
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*
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* The returned value is a thread-local string which will remain valid until the current thread's error string is changed. The caller
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* should make a copy if the value is needed after the next SDL API call.
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* The returned value is a thread-local string which will remain valid until
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* the current thread's error string is changed. The caller should make a copy
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* if the value is needed after the next SDL API call.
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*
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* \returns a message with information about the specific error that occurred,
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* or an empty string if there hasn't been an error message set since
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