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SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
Fixes https://github.com/libsdl-org/SDL/issues/6945
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@@ -411,6 +411,9 @@ used by additional platforms that didn't have a SDL_RunApp-like function before)
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SDL_ShowCursor() has been split into three functions: SDL_ShowCursor(), SDL_HideCursor(), and SDL_CursorVisible()
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The following functions have been renamed:
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* SDL_FreeCursor() => SDL_DestroyCursor()
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## SDL_pixels.h
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SDL_CalculateGammaRamp has been removed, because SDL_SetWindowGammaRamp has been removed as well due to poor support in modern operating systems (see [SDL_video.h](#sdl_videoh)).
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@@ -624,7 +627,7 @@ stdio_close(SDL_RWops * context)
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status = SDL_Error(SDL_EFWRITE);
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}
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}
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SDL_FreeRW(context);
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SDL_DestroyRW(context);
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}
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return status;
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}
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@@ -634,7 +637,7 @@ SDL_RWFromFP(void *fp, SDL_bool autoclose)
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{
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SDL_RWops *rwops = NULL;
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rwops = SDL_AllocRW();
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rwops = SDL_CreateRW();
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if (rwops != NULL) {
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rwops->size = stdio_size;
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rwops->seek = stdio_seek;
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@@ -650,6 +653,10 @@ SDL_RWFromFP(void *fp, SDL_bool autoclose)
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```
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The following functions have been renamed:
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* SDL_AllocRW() => SDL_CreateRW()
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* SDL_FreeRW() => SDL_DestroyRW()
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## SDL_sensor.h
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SDL_SensorID has changed from Sint32 to Uint32, with an invalid ID being 0.
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