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winrt: Remove SDL_WinRTGetFSPathUNICODE, rename SDL_WinRTGetFSPathUTF8.
Fixes #9470.
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@@ -511,6 +511,9 @@
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#define SDL_UpperBlit SDL_BlitSurface
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#define SDL_UpperBlitScaled SDL_BlitSurfaceScaled
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/* ##SDL_system.h */
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#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPath
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/* ##SDL_thread.h */
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#define SDL_TLSCleanup SDL_CleanupTLS
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#define SDL_TLSCreate SDL_CreateTLS
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@@ -1012,6 +1015,9 @@
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#define SDL_UpperBlit SDL_UpperBlit_renamed_SDL_BlitSurface
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#define SDL_UpperBlitScaled SDL_UpperBlitScaled_renamed_SDL_BlitSurfaceScaled
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/* ##SDL_system.h */
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#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_renamed_SDL_WinRTGetFSPath
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/* ##SDL_thread.h */
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#define SDL_TLSCleanup SDL_TLSCleanup_renamed_SDL_CleanupTLS
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#define SDL_TLSCreate SDL_TLSCreate_renamed_SDL_CreateTLS
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@@ -527,29 +527,6 @@ typedef enum SDL_WinRT_DeviceFamily
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} SDL_WinRT_DeviceFamily;
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/**
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* Retrieve a WinRT defined path on the local file system.
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*
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* Not all paths are available on all versions of Windows. This is especially
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* true on Windows Phone. Check the documentation for the given SDL_WinRT_Path
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* for more information on which path types are supported where.
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*
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* Documentation on most app-specific path types on WinRT can be found on
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* MSDN, at the URL:
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*
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* https://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
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*
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* \param pathType the type of path to retrieve, one of SDL_WinRT_Path
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* \returns a UCS-2 string (16-bit, wide-char) containing the path, or NULL if
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* the path is not available for any reason; call SDL_GetError() for
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* more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_WinRTGetFSPathUTF8
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*/
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extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
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/**
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* Retrieve a WinRT defined path on the local file system.
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*
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@@ -568,10 +545,8 @@ extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path
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* more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_WinRTGetFSPathUNICODE
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*/
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extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
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extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPath(SDL_WinRT_Path pathType);
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/**
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* Detects the device family of WinRT platform at runtime.
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