winrt: Remove SDL_WinRTGetFSPathUNICODE, rename SDL_WinRTGetFSPathUTF8.

Fixes #9470.
This commit is contained in:
Ryan C. Gordon
2024-04-13 08:18:08 -04:00
parent 02da4acf0f
commit 98e9f361a8
10 changed files with 27 additions and 53 deletions

View File

@@ -838,8 +838,7 @@ SDL3_0.0.0 {
SDL_WarpMouseInWindow;
SDL_WasInit;
SDL_WinRTGetDeviceFamily;
SDL_WinRTGetFSPathUNICODE;
SDL_WinRTGetFSPathUTF8;
SDL_WinRTGetFSPath;
SDL_WindowHasSurface;
SDL_WriteIO;
SDL_WriteS16BE;

View File

@@ -862,8 +862,7 @@
#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL
#define SDL_WasInit SDL_WasInit_REAL
#define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL
#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
#define SDL_WinRTGetFSPath SDL_WinRTGetFSPath_REAL
#define SDL_WindowHasSurface SDL_WindowHasSurface_REAL
#define SDL_WriteIO SDL_WriteIO_REAL
#define SDL_WriteS16BE SDL_WriteS16BE_REAL

View File

@@ -882,8 +882,7 @@ SDL_DYNAPI_PROC(int,SDL_WarpMouseGlobal,(float a, float b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_WarpMouseInWindow,(SDL_Window *a, float b, float c),(a,b,c),)
SDL_DYNAPI_PROC(Uint32,SDL_WasInit,(Uint32 a),(a),return)
SDL_DYNAPI_PROC(SDL_WinRT_DeviceFamily,SDL_WinRTGetDeviceFamily,(void),(),return)
SDL_DYNAPI_PROC(const wchar_t*,SDL_WinRTGetFSPathUNICODE,(SDL_WinRT_Path a),(a),return)
SDL_DYNAPI_PROC(const char*,SDL_WinRTGetFSPathUTF8,(SDL_WinRT_Path a),(a),return)
SDL_DYNAPI_PROC(const char*,SDL_WinRTGetFSPath,(SDL_WinRT_Path a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_WindowHasSurface,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(size_t,SDL_WriteIO,(SDL_IOStream *a, const void *b, size_t c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_WriteS16BE,(SDL_IOStream *a, Sint16 b),(a,b),return)