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Fixed crash if SDL_GetVideoDisplayForWindow() returns NULL
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@@ -2406,7 +2406,9 @@ SDL_Window *SDL_CreateWindowWithProperties(SDL_PropertiesID props)
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window->undefined_y = undefined_y;
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SDL_VideoDisplay *display = SDL_GetVideoDisplayForWindow(window);
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SDL_SetWindowHDRProperties(window, &display->HDR, false);
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if (display) {
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SDL_SetWindowHDRProperties(window, &display->HDR, false);
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}
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if (flags & SDL_WINDOW_FULLSCREEN || IsFullscreenOnly(_this)) {
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SDL_Rect bounds;
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