mirror of
https://github.com/libsdl-org/SDL.git
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Corrected header file documentation comment.
This commit is contained in:
389
src/timer/SDL_timer.c
Normal file
389
src/timer/SDL_timer.c
Normal file
@@ -0,0 +1,389 @@
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||||
/*
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||||
Simple DirectMedia Layer
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||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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||||
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||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
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||||
3. This notice may not be removed or altered from any source distribution.
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||||
*/
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#include "../SDL_internal.h"
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#include "SDL_timer.h"
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#include "SDL_timer_c.h"
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#include "SDL_atomic.h"
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#include "SDL_cpuinfo.h"
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#include "SDL_thread.h"
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/* #define DEBUG_TIMERS */
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typedef struct _SDL_Timer
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{
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int timerID;
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SDL_TimerCallback callback;
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void *param;
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Uint32 interval;
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Uint32 scheduled;
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volatile SDL_bool canceled;
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struct _SDL_Timer *next;
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} SDL_Timer;
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typedef struct _SDL_TimerMap
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{
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int timerID;
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SDL_Timer *timer;
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struct _SDL_TimerMap *next;
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} SDL_TimerMap;
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/* The timers are kept in a sorted list */
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typedef struct {
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/* Data used by the main thread */
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SDL_Thread *thread;
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SDL_atomic_t nextID;
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SDL_TimerMap *timermap;
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SDL_mutex *timermap_lock;
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/* Padding to separate cache lines between threads */
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char cache_pad[SDL_CACHELINE_SIZE];
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/* Data used to communicate with the timer thread */
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SDL_SpinLock lock;
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SDL_sem *sem;
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SDL_Timer * volatile pending;
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SDL_Timer * volatile freelist;
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volatile SDL_bool active;
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/* List of timers - this is only touched by the timer thread */
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SDL_Timer *timers;
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} SDL_TimerData;
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static SDL_TimerData SDL_timer_data;
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/* The idea here is that any thread might add a timer, but a single
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* thread manages the active timer queue, sorted by scheduling time.
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*
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* Timers are removed by simply setting a canceled flag
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*/
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static void
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SDL_AddTimerInternal(SDL_TimerData *data, SDL_Timer *timer)
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{
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SDL_Timer *prev, *curr;
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prev = NULL;
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for (curr = data->timers; curr; prev = curr, curr = curr->next) {
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if ((Sint32)(timer->scheduled-curr->scheduled) < 0) {
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break;
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}
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}
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/* Insert the timer here! */
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if (prev) {
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prev->next = timer;
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} else {
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data->timers = timer;
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}
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timer->next = curr;
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}
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static int
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SDL_TimerThread(void *_data)
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{
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SDL_TimerData *data = (SDL_TimerData *)_data;
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SDL_Timer *pending;
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SDL_Timer *current;
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SDL_Timer *freelist_head = NULL;
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SDL_Timer *freelist_tail = NULL;
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Uint32 tick, now, interval, delay;
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/* Threaded timer loop:
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* 1. Queue timers added by other threads
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* 2. Handle any timers that should dispatch this cycle
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* 3. Wait until next dispatch time or new timer arrives
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*/
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for ( ; ; ) {
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/* Pending and freelist maintenance */
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SDL_AtomicLock(&data->lock);
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{
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/* Get any timers ready to be queued */
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pending = data->pending;
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data->pending = NULL;
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/* Make any unused timer structures available */
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if (freelist_head) {
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freelist_tail->next = data->freelist;
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data->freelist = freelist_head;
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}
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}
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SDL_AtomicUnlock(&data->lock);
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/* Sort the pending timers into our list */
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while (pending) {
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current = pending;
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pending = pending->next;
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SDL_AddTimerInternal(data, current);
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}
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freelist_head = NULL;
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freelist_tail = NULL;
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/* Check to see if we're still running, after maintenance */
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if (!data->active) {
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break;
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}
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/* Initial delay if there are no timers */
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delay = SDL_MUTEX_MAXWAIT;
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tick = SDL_GetTicks();
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/* Process all the pending timers for this tick */
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while (data->timers) {
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current = data->timers;
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if ((Sint32)(tick-current->scheduled) < 0) {
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/* Scheduled for the future, wait a bit */
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delay = (current->scheduled - tick);
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break;
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}
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/* We're going to do something with this timer */
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data->timers = current->next;
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if (current->canceled) {
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interval = 0;
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} else {
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interval = current->callback(current->interval, current->param);
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}
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if (interval > 0) {
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/* Reschedule this timer */
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current->scheduled = tick + interval;
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SDL_AddTimerInternal(data, current);
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} else {
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if (!freelist_head) {
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freelist_head = current;
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}
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if (freelist_tail) {
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freelist_tail->next = current;
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}
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freelist_tail = current;
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current->canceled = SDL_TRUE;
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}
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}
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/* Adjust the delay based on processing time */
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now = SDL_GetTicks();
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interval = (now - tick);
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if (interval > delay) {
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delay = 0;
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} else {
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delay -= interval;
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}
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/* Note that each time a timer is added, this will return
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immediately, but we process the timers added all at once.
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That's okay, it just means we run through the loop a few
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extra times.
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*/
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SDL_SemWaitTimeout(data->sem, delay);
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}
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return 0;
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}
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int
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SDL_TimerInit(void)
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{
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SDL_TimerData *data = &SDL_timer_data;
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if (!data->active) {
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const char *name = "SDLTimer";
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data->timermap_lock = SDL_CreateMutex();
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if (!data->timermap_lock) {
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return -1;
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}
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data->sem = SDL_CreateSemaphore(0);
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if (!data->sem) {
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SDL_DestroyMutex(data->timermap_lock);
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return -1;
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}
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data->active = SDL_TRUE;
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/* !!! FIXME: this is nasty. */
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#if defined(__WIN32__) && !defined(HAVE_LIBC)
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#undef SDL_CreateThread
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#if SDL_DYNAMIC_API
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data->thread = SDL_CreateThread_REAL(SDL_TimerThread, name, data, NULL, NULL);
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#else
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data->thread = SDL_CreateThread(SDL_TimerThread, name, data, NULL, NULL);
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#endif
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#else
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data->thread = SDL_CreateThread(SDL_TimerThread, name, data);
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#endif
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if (!data->thread) {
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SDL_TimerQuit();
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return -1;
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}
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SDL_AtomicSet(&data->nextID, 1);
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}
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return 0;
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}
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void
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SDL_TimerQuit(void)
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{
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SDL_TimerData *data = &SDL_timer_data;
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SDL_Timer *timer;
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SDL_TimerMap *entry;
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if (data->active) {
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data->active = SDL_FALSE;
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/* Shutdown the timer thread */
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if (data->thread) {
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SDL_SemPost(data->sem);
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SDL_WaitThread(data->thread, NULL);
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data->thread = NULL;
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}
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SDL_DestroySemaphore(data->sem);
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data->sem = NULL;
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/* Clean up the timer entries */
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while (data->timers) {
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timer = data->timers;
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data->timers = timer->next;
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SDL_free(timer);
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}
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while (data->freelist) {
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timer = data->freelist;
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data->freelist = timer->next;
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SDL_free(timer);
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}
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while (data->timermap) {
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entry = data->timermap;
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data->timermap = entry->next;
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SDL_free(entry);
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}
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SDL_DestroyMutex(data->timermap_lock);
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data->timermap_lock = NULL;
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}
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}
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SDL_TimerID
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SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
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{
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SDL_TimerData *data = &SDL_timer_data;
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SDL_Timer *timer;
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SDL_TimerMap *entry;
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if (!data->active) {
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int status = 0;
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SDL_AtomicLock(&data->lock);
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if (!data->active) {
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status = SDL_TimerInit();
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}
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SDL_AtomicUnlock(&data->lock);
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if (status < 0) {
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return 0;
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}
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}
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SDL_AtomicLock(&data->lock);
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timer = data->freelist;
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if (timer) {
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data->freelist = timer->next;
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}
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SDL_AtomicUnlock(&data->lock);
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if (timer) {
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SDL_RemoveTimer(timer->timerID);
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} else {
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timer = (SDL_Timer *)SDL_malloc(sizeof(*timer));
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if (!timer) {
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SDL_OutOfMemory();
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return 0;
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}
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}
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timer->timerID = SDL_AtomicIncRef(&data->nextID);
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timer->callback = callback;
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timer->param = param;
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timer->interval = interval;
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timer->scheduled = SDL_GetTicks() + interval;
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timer->canceled = SDL_FALSE;
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entry = (SDL_TimerMap *)SDL_malloc(sizeof(*entry));
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if (!entry) {
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SDL_free(timer);
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SDL_OutOfMemory();
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return 0;
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}
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entry->timer = timer;
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||||
entry->timerID = timer->timerID;
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SDL_LockMutex(data->timermap_lock);
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entry->next = data->timermap;
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data->timermap = entry;
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||||
SDL_UnlockMutex(data->timermap_lock);
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||||
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||||
/* Add the timer to the pending list for the timer thread */
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SDL_AtomicLock(&data->lock);
|
||||
timer->next = data->pending;
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||||
data->pending = timer;
|
||||
SDL_AtomicUnlock(&data->lock);
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|
||||
/* Wake up the timer thread if necessary */
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SDL_SemPost(data->sem);
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return entry->timerID;
|
||||
}
|
||||
|
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SDL_bool
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||||
SDL_RemoveTimer(SDL_TimerID id)
|
||||
{
|
||||
SDL_TimerData *data = &SDL_timer_data;
|
||||
SDL_TimerMap *prev, *entry;
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||||
SDL_bool canceled = SDL_FALSE;
|
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/* Find the timer */
|
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SDL_LockMutex(data->timermap_lock);
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||||
prev = NULL;
|
||||
for (entry = data->timermap; entry; prev = entry, entry = entry->next) {
|
||||
if (entry->timerID == id) {
|
||||
if (prev) {
|
||||
prev->next = entry->next;
|
||||
} else {
|
||||
data->timermap = entry->next;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(data->timermap_lock);
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||||
|
||||
if (entry) {
|
||||
if (!entry->timer->canceled) {
|
||||
entry->timer->canceled = SDL_TRUE;
|
||||
canceled = SDL_TRUE;
|
||||
}
|
||||
SDL_free(entry);
|
||||
}
|
||||
return canceled;
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
34
src/timer/SDL_timer_c.h
Normal file
34
src/timer/SDL_timer_c.h
Normal file
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* Useful functions and variables from SDL_timer.c */
|
||||
#include "SDL_timer.h"
|
||||
|
||||
#define ROUND_RESOLUTION(X) \
|
||||
(((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION)
|
||||
|
||||
extern void SDL_TicksInit(void);
|
||||
extern void SDL_TicksQuit(void);
|
||||
extern int SDL_TimerInit(void);
|
||||
extern void SDL_TimerQuit(void);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
75
src/timer/dummy/SDL_systimer.c
Normal file
75
src/timer/dummy/SDL_systimer.c
Normal file
@@ -0,0 +1,75 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if defined(SDL_TIMER_DUMMY) || defined(SDL_TIMERS_DISABLED)
|
||||
|
||||
#include "SDL_timer.h"
|
||||
|
||||
static SDL_bool ticks_started = SDL_FALSE;
|
||||
|
||||
void
|
||||
SDL_TicksInit(void)
|
||||
{
|
||||
if (ticks_started) {
|
||||
return;
|
||||
}
|
||||
ticks_started = SDL_TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_TicksQuit(void)
|
||||
{
|
||||
ticks_started = SDL_FALSE;
|
||||
}
|
||||
|
||||
Uint32
|
||||
SDL_GetTicks(void)
|
||||
{
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
SDL_Unsupported();
|
||||
return 0;
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
return SDL_GetTicks();
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return 1000;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Delay(Uint32 ms)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_DUMMY || SDL_TIMERS_DISABLED */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
80
src/timer/haiku/SDL_systimer.c
Normal file
80
src/timer/haiku/SDL_systimer.c
Normal file
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_HAIKU
|
||||
|
||||
#include <os/kernel/OS.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
|
||||
static bigtime_t start;
|
||||
static SDL_bool ticks_started = SDL_FALSE;
|
||||
|
||||
void
|
||||
SDL_TicksInit(void)
|
||||
{
|
||||
if (ticks_started) {
|
||||
return;
|
||||
}
|
||||
ticks_started = SDL_TRUE;
|
||||
|
||||
/* Set first ticks value */
|
||||
start = system_time();
|
||||
}
|
||||
|
||||
void
|
||||
SDL_TicksQuit(void)
|
||||
{
|
||||
ticks_started = SDL_FALSE;
|
||||
}
|
||||
|
||||
Uint32
|
||||
SDL_GetTicks(void)
|
||||
{
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
return ((system_time() - start) / 1000);
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
return system_time();
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return 1000000;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Delay(Uint32 ms)
|
||||
{
|
||||
snooze(ms * 1000);
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_HAIKU */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
86
src/timer/psp/SDL_systimer.c
Normal file
86
src/timer/psp/SDL_systimer.c
Normal file
@@ -0,0 +1,86 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_error.h"
|
||||
#include "../SDL_timer_c.h"
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
#include <pspthreadman.h>
|
||||
|
||||
static struct timeval start;
|
||||
static SDL_bool ticks_started = SDL_FALSE;
|
||||
|
||||
void
|
||||
SDL_TicksInit(void)
|
||||
{
|
||||
if (ticks_started) {
|
||||
return;
|
||||
}
|
||||
ticks_started = SDL_TRUE;
|
||||
|
||||
gettimeofday(&start, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_TicksQuit(void)
|
||||
{
|
||||
ticks_started = SDL_FALSE;
|
||||
}
|
||||
|
||||
Uint32 SDL_GetTicks(void)
|
||||
{
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
struct timeval now;
|
||||
Uint32 ticks;
|
||||
|
||||
gettimeofday(&now, NULL);
|
||||
ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000;
|
||||
return(ticks);
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
return SDL_GetTicks();
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
return 1000;
|
||||
}
|
||||
|
||||
void SDL_Delay(Uint32 ms)
|
||||
{
|
||||
const Uint32 max_delay = 0xffffffffUL / 1000;
|
||||
if(ms > max_delay)
|
||||
ms = max_delay;
|
||||
sceKernelDelayThreadCB(ms * 1000);
|
||||
}
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
222
src/timer/unix/SDL_systimer.c
Normal file
222
src/timer/unix/SDL_systimer.c
Normal file
@@ -0,0 +1,222 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_UNIX
|
||||
|
||||
#include <stdio.h>
|
||||
#include <sys/time.h>
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_assert.h"
|
||||
|
||||
/* The clock_gettime provides monotonous time, so we should use it if
|
||||
it's available. The clock_gettime function is behind ifdef
|
||||
for __USE_POSIX199309
|
||||
Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005
|
||||
*/
|
||||
/* Reworked monotonic clock to not assume the current system has one
|
||||
as not all linux kernels provide a monotonic clock (yeah recent ones
|
||||
probably do)
|
||||
Also added OS X Monotonic clock support
|
||||
Based on work in https://github.com/ThomasHabets/monotonic_clock
|
||||
*/
|
||||
#if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME
|
||||
#include <time.h>
|
||||
#endif
|
||||
#ifdef __APPLE__
|
||||
#include <mach/mach_time.h>
|
||||
#endif
|
||||
|
||||
/* The first ticks value of the application */
|
||||
#if HAVE_CLOCK_GETTIME
|
||||
static struct timespec start_ts;
|
||||
#elif defined(__APPLE__)
|
||||
static uint64_t start_mach;
|
||||
mach_timebase_info_data_t mach_base_info;
|
||||
#endif
|
||||
static SDL_bool has_monotonic_time = SDL_FALSE;
|
||||
static struct timeval start_tv;
|
||||
static SDL_bool ticks_started = SDL_FALSE;
|
||||
|
||||
void
|
||||
SDL_TicksInit(void)
|
||||
{
|
||||
if (ticks_started) {
|
||||
return;
|
||||
}
|
||||
ticks_started = SDL_TRUE;
|
||||
|
||||
/* Set first ticks value */
|
||||
#if HAVE_CLOCK_GETTIME
|
||||
if (clock_gettime(CLOCK_MONOTONIC, &start_ts) == 0) {
|
||||
has_monotonic_time = SDL_TRUE;
|
||||
} else
|
||||
#elif defined(__APPLE__)
|
||||
kern_return_t ret = mach_timebase_info(&mach_base_info);
|
||||
if (ret == 0) {
|
||||
has_monotonic_time = SDL_TRUE;
|
||||
start_mach = mach_absolute_time();
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
gettimeofday(&start_tv, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_TicksQuit(void)
|
||||
{
|
||||
ticks_started = SDL_FALSE;
|
||||
}
|
||||
|
||||
Uint32
|
||||
SDL_GetTicks(void)
|
||||
{
|
||||
Uint32 ticks;
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
if (has_monotonic_time) {
|
||||
#if HAVE_CLOCK_GETTIME
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
ticks = (now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec -
|
||||
start_ts.tv_nsec) / 1000000;
|
||||
#elif defined(__APPLE__)
|
||||
uint64_t now = mach_absolute_time();
|
||||
ticks = (Uint32)((((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000);
|
||||
#else
|
||||
SDL_assert(SDL_FALSE);
|
||||
ticks = 0;
|
||||
#endif
|
||||
} else {
|
||||
struct timeval now;
|
||||
|
||||
gettimeofday(&now, NULL);
|
||||
ticks = (Uint32)((now.tv_sec - start_tv.tv_sec) * 1000 + (now.tv_usec - start_tv.tv_usec) / 1000);
|
||||
}
|
||||
return (ticks);
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
Uint64 ticks;
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
if (has_monotonic_time) {
|
||||
#if HAVE_CLOCK_GETTIME
|
||||
struct timespec now;
|
||||
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
ticks = now.tv_sec;
|
||||
ticks *= 1000000000;
|
||||
ticks += now.tv_nsec;
|
||||
#elif defined(__APPLE__)
|
||||
ticks = mach_absolute_time();
|
||||
#else
|
||||
SDL_assert(SDL_FALSE);
|
||||
ticks = 0;
|
||||
#endif
|
||||
} else {
|
||||
struct timeval now;
|
||||
|
||||
gettimeofday(&now, NULL);
|
||||
ticks = now.tv_sec;
|
||||
ticks *= 1000000;
|
||||
ticks += now.tv_usec;
|
||||
}
|
||||
return (ticks);
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
if (has_monotonic_time) {
|
||||
#if HAVE_CLOCK_GETTIME
|
||||
return 1000000000;
|
||||
#elif defined(__APPLE__)
|
||||
Uint64 freq = mach_base_info.denom;
|
||||
freq *= 1000000000;
|
||||
freq /= mach_base_info.numer;
|
||||
return freq;
|
||||
#endif
|
||||
}
|
||||
|
||||
return 1000000;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_Delay(Uint32 ms)
|
||||
{
|
||||
int was_error;
|
||||
|
||||
#if HAVE_NANOSLEEP
|
||||
struct timespec elapsed, tv;
|
||||
#else
|
||||
struct timeval tv;
|
||||
Uint32 then, now, elapsed;
|
||||
#endif
|
||||
|
||||
/* Set the timeout interval */
|
||||
#if HAVE_NANOSLEEP
|
||||
elapsed.tv_sec = ms / 1000;
|
||||
elapsed.tv_nsec = (ms % 1000) * 1000000;
|
||||
#else
|
||||
then = SDL_GetTicks();
|
||||
#endif
|
||||
do {
|
||||
errno = 0;
|
||||
|
||||
#if HAVE_NANOSLEEP
|
||||
tv.tv_sec = elapsed.tv_sec;
|
||||
tv.tv_nsec = elapsed.tv_nsec;
|
||||
was_error = nanosleep(&tv, &elapsed);
|
||||
#else
|
||||
/* Calculate the time interval left (in case of interrupt) */
|
||||
now = SDL_GetTicks();
|
||||
elapsed = (now - then);
|
||||
then = now;
|
||||
if (elapsed >= ms) {
|
||||
break;
|
||||
}
|
||||
ms -= elapsed;
|
||||
tv.tv_sec = ms / 1000;
|
||||
tv.tv_usec = (ms % 1000) * 1000;
|
||||
|
||||
was_error = select(0, NULL, NULL, NULL, &tv);
|
||||
#endif /* HAVE_NANOSLEEP */
|
||||
} while (was_error && (errno == EINTR));
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_UNIX */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
222
src/timer/windows/SDL_systimer.c
Normal file
222
src/timer/windows/SDL_systimer.c
Normal file
@@ -0,0 +1,222 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_TIMER_WINDOWS
|
||||
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#include <mmsystem.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_hints.h"
|
||||
|
||||
|
||||
/* The first (low-resolution) ticks value of the application */
|
||||
static DWORD start;
|
||||
static BOOL ticks_started = FALSE;
|
||||
|
||||
#ifndef USE_GETTICKCOUNT
|
||||
/* Store if a high-resolution performance counter exists on the system */
|
||||
static BOOL hires_timer_available;
|
||||
/* The first high-resolution ticks value of the application */
|
||||
static LARGE_INTEGER hires_start_ticks;
|
||||
/* The number of ticks per second of the high-resolution performance counter */
|
||||
static LARGE_INTEGER hires_ticks_per_second;
|
||||
|
||||
#ifndef __WINRT__
|
||||
static void
|
||||
timeSetPeriod(UINT uPeriod)
|
||||
{
|
||||
static UINT timer_period = 0;
|
||||
|
||||
if (uPeriod != timer_period) {
|
||||
if (timer_period) {
|
||||
timeEndPeriod(timer_period);
|
||||
}
|
||||
|
||||
timer_period = uPeriod;
|
||||
|
||||
if (timer_period) {
|
||||
timeBeginPeriod(timer_period);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
||||
{
|
||||
UINT uPeriod;
|
||||
|
||||
/* Unless the hint says otherwise, let's have good sleep precision */
|
||||
if (hint && *hint) {
|
||||
uPeriod = SDL_atoi(hint);
|
||||
} else {
|
||||
uPeriod = 1;
|
||||
}
|
||||
if (uPeriod || oldValue != hint) {
|
||||
timeSetPeriod(uPeriod);
|
||||
}
|
||||
}
|
||||
#endif /* ifndef __WINRT__ */
|
||||
|
||||
#endif /* !USE_GETTICKCOUNT */
|
||||
|
||||
void
|
||||
SDL_TicksInit(void)
|
||||
{
|
||||
if (ticks_started) {
|
||||
return;
|
||||
}
|
||||
ticks_started = SDL_TRUE;
|
||||
|
||||
/* Set first ticks value */
|
||||
#ifdef USE_GETTICKCOUNT
|
||||
start = GetTickCount();
|
||||
#else
|
||||
/* QueryPerformanceCounter has had problems in the past, but lots of games
|
||||
use it, so we'll rely on it here.
|
||||
*/
|
||||
if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) {
|
||||
hires_timer_available = TRUE;
|
||||
QueryPerformanceCounter(&hires_start_ticks);
|
||||
} else {
|
||||
hires_timer_available = FALSE;
|
||||
#ifdef __WINRT__
|
||||
start = 0; /* the timer failed to start! */
|
||||
#else
|
||||
timeSetPeriod(1); /* use 1 ms timer precision */
|
||||
start = timeGetTime();
|
||||
|
||||
SDL_AddHintCallback(SDL_HINT_TIMER_RESOLUTION,
|
||||
SDL_TimerResolutionChanged, NULL);
|
||||
#endif /* __WINRT__ */
|
||||
}
|
||||
#endif /* USE_GETTICKCOUNT */
|
||||
}
|
||||
|
||||
void
|
||||
SDL_TicksQuit(void)
|
||||
{
|
||||
#ifndef USE_GETTICKCOUNT
|
||||
if (!hires_timer_available) {
|
||||
#ifndef __WINRT__
|
||||
SDL_DelHintCallback(SDL_HINT_TIMER_RESOLUTION,
|
||||
SDL_TimerResolutionChanged, NULL);
|
||||
|
||||
timeSetPeriod(0);
|
||||
#endif /* __WINRT__ */
|
||||
}
|
||||
#endif /* USE_GETTICKCOUNT */
|
||||
|
||||
ticks_started = SDL_FALSE;
|
||||
}
|
||||
|
||||
Uint32
|
||||
SDL_GetTicks(void)
|
||||
{
|
||||
DWORD now;
|
||||
#ifndef USE_GETTICKCOUNT
|
||||
LARGE_INTEGER hires_now;
|
||||
#endif
|
||||
|
||||
if (!ticks_started) {
|
||||
SDL_TicksInit();
|
||||
}
|
||||
|
||||
#ifdef USE_GETTICKCOUNT
|
||||
now = GetTickCount();
|
||||
#else
|
||||
if (hires_timer_available) {
|
||||
QueryPerformanceCounter(&hires_now);
|
||||
|
||||
hires_now.QuadPart -= hires_start_ticks.QuadPart;
|
||||
hires_now.QuadPart *= 1000;
|
||||
hires_now.QuadPart /= hires_ticks_per_second.QuadPart;
|
||||
|
||||
return (DWORD) hires_now.QuadPart;
|
||||
} else {
|
||||
#ifdef __WINRT__
|
||||
now = 0;
|
||||
#else
|
||||
now = timeGetTime();
|
||||
#endif /* __WINRT__ */
|
||||
}
|
||||
#endif
|
||||
|
||||
return (now - start);
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceCounter(void)
|
||||
{
|
||||
LARGE_INTEGER counter;
|
||||
|
||||
if (!QueryPerformanceCounter(&counter)) {
|
||||
return SDL_GetTicks();
|
||||
}
|
||||
return counter.QuadPart;
|
||||
}
|
||||
|
||||
Uint64
|
||||
SDL_GetPerformanceFrequency(void)
|
||||
{
|
||||
LARGE_INTEGER frequency;
|
||||
|
||||
if (!QueryPerformanceFrequency(&frequency)) {
|
||||
return 1000;
|
||||
}
|
||||
return frequency.QuadPart;
|
||||
}
|
||||
|
||||
/* Sleep() is not publicly available to apps in early versions of WinRT.
|
||||
*
|
||||
* Visual C++ 2013 Update 4 re-introduced Sleep() for Windows 8.1 and
|
||||
* Windows Phone 8.1.
|
||||
*
|
||||
* Use the compiler version to determine availability.
|
||||
*
|
||||
* NOTE #1: _MSC_FULL_VER == 180030723 for Visual C++ 2013 Update 3.
|
||||
* NOTE #2: Visual C++ 2013, when compiling for Windows 8.0 and
|
||||
* Windows Phone 8.0, uses the Visual C++ 2012 compiler to build
|
||||
* apps and libraries.
|
||||
*/
|
||||
#if defined(__WINRT__) && defined(_MSC_FULL_VER) && (_MSC_FULL_VER <= 180030723)
|
||||
static void
|
||||
Sleep(DWORD timeout)
|
||||
{
|
||||
static HANDLE mutex = 0;
|
||||
if ( ! mutex )
|
||||
{
|
||||
mutex = CreateEventEx(0, 0, 0, EVENT_ALL_ACCESS);
|
||||
}
|
||||
WaitForSingleObjectEx(mutex, timeout, FALSE);
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
SDL_Delay(Uint32 ms)
|
||||
{
|
||||
Sleep(ms);
|
||||
}
|
||||
|
||||
#endif /* SDL_TIMER_WINDOWS */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Reference in New Issue
Block a user