Added SDL_hid_ble_scan() for pairing Steam Controllers on iOS and tvOS

This commit is contained in:
Sam Lantinga
2021-11-11 17:31:14 -08:00
parent abc12a832c
commit 9c3bcf8e8a
6 changed files with 23 additions and 1 deletions

View File

@@ -922,3 +922,4 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_JoystickHasRumble,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_JoystickHasRumbleTriggers,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_GameControllerHasRumble,(SDL_GameController *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_GameControllerHasRumbleTriggers,(SDL_GameController *a),(a),return)
SDL_DYNAPI_PROC(void,SDL_hid_ble_scan,(SDL_bool a),(a),)