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audio: Cleaned out most remaining /* */
comments for //
style.
Fully committing to it...! This left SDL_wave.* alone for now, since there's a ton of comments in there and this code hasn't changed much from SDL2 so far. But as SDL2 ages out a little more, I'll likely switch this over, too.
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@@ -30,4 +30,4 @@ struct SDL_PrivateAudioData
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Uint8 *mixbuf;
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};
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#endif /* SDL_emscriptenaudio_h_ */
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#endif // SDL_emscriptenaudio_h_
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