Added SDL_BlitSurfaceTiledWithScale()

This commit is contained in:
Sam Lantinga
2024-07-20 14:37:49 -07:00
parent f47ddbf1ac
commit 9e55ee9391
6 changed files with 175 additions and 7 deletions

View File

@@ -26,6 +26,7 @@ SDL3_0.0.0 {
SDL_BlitSurface;
SDL_BlitSurfaceScaled;
SDL_BlitSurfaceTiled;
SDL_BlitSurfaceTiledWithScale;
SDL_BlitSurfaceUnchecked;
SDL_BlitSurfaceUncheckedScaled;
SDL_BroadcastCondition;

View File

@@ -51,6 +51,7 @@
#define SDL_BlitSurface SDL_BlitSurface_REAL
#define SDL_BlitSurfaceScaled SDL_BlitSurfaceScaled_REAL
#define SDL_BlitSurfaceTiled SDL_BlitSurfaceTiled_REAL
#define SDL_BlitSurfaceTiledWithScale SDL_BlitSurfaceTiledWithScale_REAL
#define SDL_BlitSurfaceUnchecked SDL_BlitSurfaceUnchecked_REAL
#define SDL_BlitSurfaceUncheckedScaled SDL_BlitSurfaceUncheckedScaled_REAL
#define SDL_BroadcastCondition SDL_BroadcastCondition_REAL

View File

@@ -71,6 +71,7 @@ SDL_DYNAPI_PROC(int,SDL_BindAudioStreams,(SDL_AudioDeviceID a, SDL_AudioStream *
SDL_DYNAPI_PROC(int,SDL_BlitSurface,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, SDL_Rect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_BlitSurfaceScaled,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, SDL_Rect *d, SDL_ScaleMode e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(int,SDL_BlitSurfaceTiled,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_BlitSurfaceTiledWithScale,(SDL_Surface *a, const SDL_Rect *b, float c, SDL_ScaleMode d, SDL_Surface *e, const SDL_Rect *f),(a,b,c,d,e,f),return)
SDL_DYNAPI_PROC(int,SDL_BlitSurfaceUnchecked,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_BlitSurfaceUncheckedScaled,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, const SDL_Rect *d, SDL_ScaleMode e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(int,SDL_BroadcastCondition,(SDL_Condition *a),(a),return)

View File

@@ -1341,6 +1341,119 @@ int SDL_BlitSurfaceTiled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface
return 0;
}
int SDL_BlitSurfaceTiledWithScale(SDL_Surface *src, const SDL_Rect *srcrect, float scale, SDL_ScaleMode scaleMode, SDL_Surface *dst, const SDL_Rect *dstrect)
{
SDL_Rect r_src, r_dst;
/* Make sure the surfaces aren't locked */
if (!SDL_SurfaceValid(src)) {
return SDL_InvalidParamError("src");
} else if (!SDL_SurfaceValid(dst)) {
return SDL_InvalidParamError("dst");
} else if ((src->flags & SDL_SURFACE_LOCKED) || (dst->flags & SDL_SURFACE_LOCKED)) {
return SDL_SetError("Surfaces must not be locked during blit");
}
if (scale <= 0.0f) {
return SDL_InvalidParamError("scale");
}
/* Full src surface */
r_src.x = 0;
r_src.y = 0;
r_src.w = src->w;
r_src.h = src->h;
if (dstrect) {
r_dst.x = dstrect->x;
r_dst.y = dstrect->y;
r_dst.w = dstrect->w;
r_dst.h = dstrect->h;
} else {
r_dst.x = 0;
r_dst.y = 0;
r_dst.w = dst->w;
r_dst.h = dst->h;
}
/* clip the source rectangle to the source surface */
if (srcrect) {
if (SDL_GetRectIntersection(srcrect, &r_src, &r_src) == SDL_FALSE) {
return 0;
}
/* For tiling we don't adjust the destination rectangle */
}
/* clip the destination rectangle against the clip rectangle */
{
if (SDL_GetRectIntersection(&r_dst, &dst->internal->clip_rect, &r_dst) == SDL_FALSE) {
return 0;
}
/* For tiling we don't adjust the source rectangle */
}
/* Switch back to a fast blit if we were previously stretching */
if (src->internal->map.info.flags & SDL_COPY_NEAREST) {
src->internal->map.info.flags &= ~SDL_COPY_NEAREST;
SDL_InvalidateMap(&src->internal->map);
}
int tile_width = (int)(r_src.w * scale);
int tile_height = (int)(r_src.h * scale);
int rows = r_dst.h / tile_height;
int cols = r_dst.w / tile_width;
int remaining_dst_w = (r_dst.w - cols * tile_width);
int remaining_dst_h = (r_dst.h - rows * tile_height);
int remaining_src_w = (int)(remaining_dst_w / scale);
int remaining_src_h = (int)(remaining_dst_h / scale);
SDL_Rect curr_src, curr_dst;
SDL_copyp(&curr_src, &r_src);
curr_dst.y = r_dst.y;
curr_dst.w = tile_width;
curr_dst.h = tile_height;
for (int y = 0; y < rows; ++y) {
curr_dst.x = r_dst.x;
for (int x = 0; x < cols; ++x) {
if (SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode) < 0) {
return -1;
}
curr_dst.x += curr_dst.w;
}
if (remaining_dst_w > 0) {
curr_src.w = remaining_src_w;
curr_dst.w = remaining_dst_w;
if (SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode) < 0) {
return -1;
}
curr_src.w = r_src.w;
curr_dst.w = tile_width;
}
curr_dst.y += curr_dst.h;
}
if (remaining_dst_h > 0) {
curr_src.h = remaining_src_h;
curr_dst.h = remaining_dst_h;
curr_dst.x = r_dst.x;
for (int x = 0; x < cols; ++x) {
if (SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode) < 0) {
return -1;
}
curr_dst.x += curr_dst.w;
}
if (remaining_dst_w > 0) {
curr_src.w = remaining_src_w;
curr_dst.w = remaining_dst_w;
if (SDL_BlitSurfaceUncheckedScaled(src, &curr_src, dst, &curr_dst, scaleMode) < 0) {
return -1;
}
}
}
return 0;
}
/*
* Lock a surface to directly access the pixels
*/