From 9f17d1a9d8d627b420e35c5ea03ae2f123ddc21e Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 13 Sep 2023 11:01:00 -0700 Subject: [PATCH] Don't reference the same function in "see also" --- include/SDL3/SDL_audio.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h index 4ab96e7593..c1eeda2cde 100644 --- a/include/SDL3/SDL_audio.h +++ b/include/SDL3/SDL_audio.h @@ -480,8 +480,8 @@ extern DECLSPEC int SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev); * * \since This function is available since SDL 3.0.0. * - * \sa SDL_ResumeAudioDevice * \sa SDL_AudioDevicePaused + * \sa SDL_PauseAudioDevice */ extern DECLSPEC int SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev); @@ -504,7 +504,6 @@ extern DECLSPEC int SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev); * * \sa SDL_PauseAudioDevice * \sa SDL_ResumeAudioDevice - * \sa SDL_AudioDevicePaused */ extern DECLSPEC SDL_bool SDLCALL SDL_AudioDevicePaused(SDL_AudioDeviceID dev);