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synced 2026-03-27 02:41:52 +00:00
Fixed display orientation function names for SDL 3.0 convention
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@@ -166,7 +166,7 @@ SDL3_0.0.0 {
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SDL_GetDisplayForPoint;
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SDL_GetDisplayForRect;
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SDL_GetDisplayName;
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SDL_GetDisplayCurrentOrientation;
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SDL_GetCurrentDisplayOrientation;
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SDL_GetDisplayUsableBounds;
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SDL_GetError;
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SDL_GetErrorMsg;
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@@ -866,7 +866,7 @@ SDL3_0.0.0 {
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SDL_hid_get_report_descriptor;
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SDL_HasWindowSurface;
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SDL_DestroyWindowSurface;
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SDL_GetDisplayNaturalOrientation;
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SDL_GetNaturalDisplayOrientation;
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# extra symbols go here (don't modify this line)
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local: *;
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};
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@@ -190,7 +190,7 @@
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#define SDL_GetDisplayForPoint SDL_GetDisplayForPoint_REAL
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#define SDL_GetDisplayForRect SDL_GetDisplayForRect_REAL
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#define SDL_GetDisplayName SDL_GetDisplayName_REAL
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#define SDL_GetDisplayCurrentOrientation SDL_GetDisplayCurrentOrientation_REAL
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#define SDL_GetCurrentDisplayOrientation SDL_GetCurrentDisplayOrientation_REAL
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#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
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#define SDL_GetError SDL_GetError_REAL
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#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
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@@ -892,4 +892,4 @@
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#define SDL_hid_get_report_descriptor SDL_hid_get_report_descriptor_REAL
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#define SDL_HasWindowSurface SDL_HasWindowSurface_REAL
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#define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL
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#define SDL_GetDisplayNaturalOrientation SDL_GetDisplayNaturalOrientation_REAL
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#define SDL_GetNaturalDisplayOrientation SDL_GetNaturalDisplayOrientation_REAL
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@@ -265,7 +265,7 @@ SDL_DYNAPI_PROC(int,SDL_GetDisplayBounds,(SDL_DisplayID a, SDL_Rect *b),(a,b),re
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SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetDisplayForPoint,(const SDL_Point *a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayID,SDL_GetDisplayForRect,(const SDL_Rect *a),(a),return)
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SDL_DYNAPI_PROC(const char*,SDL_GetDisplayName,(SDL_DisplayID a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayCurrentOrientation,(SDL_DisplayID a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetCurrentDisplayOrientation,(SDL_DisplayID a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GetDisplayUsableBounds,(SDL_DisplayID a, SDL_Rect *b),(a,b),return)
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SDL_DYNAPI_PROC(const char*,SDL_GetError,(void),(),return)
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SDL_DYNAPI_PROC(char*,SDL_GetErrorMsg,(char *a, int b),(a,b),return)
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@@ -937,4 +937,4 @@ SDL_DYNAPI_PROC(SDL_hid_device_info*,SDL_hid_get_device_info,(SDL_hid_device *a)
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SDL_DYNAPI_PROC(int,SDL_hid_get_report_descriptor,(SDL_hid_device *a, unsigned char *b, size_t c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_bool,SDL_HasWindowSurface,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_DestroyWindowSurface,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetDisplayNaturalOrientation,(SDL_DisplayID a),(a),return)
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SDL_DYNAPI_PROC(SDL_DisplayOrientation,SDL_GetNaturalDisplayOrientation,(SDL_DisplayID a),(a),return)
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