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Fixed display orientation function names for SDL 3.0 convention
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@@ -190,7 +190,7 @@
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#define SDL_GetDisplayForPoint SDL_GetDisplayForPoint_REAL
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#define SDL_GetDisplayForRect SDL_GetDisplayForRect_REAL
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#define SDL_GetDisplayName SDL_GetDisplayName_REAL
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#define SDL_GetDisplayCurrentOrientation SDL_GetDisplayCurrentOrientation_REAL
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#define SDL_GetCurrentDisplayOrientation SDL_GetCurrentDisplayOrientation_REAL
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#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
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#define SDL_GetError SDL_GetError_REAL
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#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
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@@ -892,4 +892,4 @@
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#define SDL_hid_get_report_descriptor SDL_hid_get_report_descriptor_REAL
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#define SDL_HasWindowSurface SDL_HasWindowSurface_REAL
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#define SDL_DestroyWindowSurface SDL_DestroyWindowSurface_REAL
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#define SDL_GetDisplayNaturalOrientation SDL_GetDisplayNaturalOrientation_REAL
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#define SDL_GetNaturalDisplayOrientation SDL_GetNaturalDisplayOrientation_REAL
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