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Workaround for Visual Studio 2019 const warning
Visual Studio 2022, gcc, and clang all agree that "const SDL_DisplayMode **" is a non-const pointer to const data, but Visual Studio 2019 warns about this, so we'll just add a cast to the SDL_free() call for now. Apparently this was a legitimate bug that has been recently fixed: https://stackoverflow.com/questions/10403713/why-does-visual-c-warn-on-implicit-cast-from-const-void-to-void-in-c-but
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@@ -1162,7 +1162,7 @@ SDLTest_CommonInit(SDLTest_CommonState *state)
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}
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}
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}
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SDL_free(modes);
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SDL_free((void *)modes);
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#if SDL_VIDEO_DRIVER_WINDOWS && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
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/* Print the D3D9 adapter index */
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